[1.2.191]Fairy Tale Event, Monster Carnival Season 2
#61
KatanaKiwi Wrote:those rings are sweet, how many points do they require? also do they have any slots? if you can equip 4 rings with chaos scrolled atk on it would be insane, but 0slots sounds more fair

there are no bottom numbers on it, so no slots. and it is 150 maple coins.
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#62
KatanaKiwi Wrote:those rings are sweet, how many points do they require? also do they have any slots? if you can equip 4 rings with chaos scrolled atk on it would be insane, but 0slots sounds more fair
If they had slots I would have mentioned them :p

According to what I've heard, they're 150 coins, but that's not something I can check. Given how godly they are that sounds more than fair.
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#63
Uh...maybe you forgot Deep Buffoon?
Because my screenshots show that you can summon Deep Buffoon with 10CP.
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#64
Wow I hope the coins stack with the first CPQ. Screw the Necklace I would put them all towards that. Of course would have to create a new character...
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#65
Serendipity Wrote:Uh...maybe you forgot Deep Buffoon?
Because my screenshots show that you can summon Deep Buffoon with 10CP.
Whoops, yeah, it's there now. Also, during 1.2.192, they made all CPQ2 mobs into boss monsters. This was probably done to keep HP bars from showing.
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#66
An extra 12 attack possible at the cost of 600 coins, not bad - can definitely see coin farming making a comeback, and these rings always being at a high value. Kindof annoyed that NLs will get more use out of them than warriors, but blame that on a bad damage formula...
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#67
Patch made the rings untradeable D: I guess between rings and medals, Nexon is gonna make a crapload of money with karma scissors if/when they add them to GMS.
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#68
So basically, "untradeable" essentially becomes must use nx to trade? =/
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#69
Now that I think... does the karma scissors let you put it on storage? Like, doing it on a lower level, and placing it into storage... From the same account, I mean.

Or you'd need 2 scissors for that?
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#70
Sorry to (somewhat) derail the thread, but something that showed up at the AsiaSoftSEA forum really caught my attention, and I think Fiel can confirm whether it is true or not.

Someone went into their Bowman Range section and claimed that Archers in KMST were updated with the following:

piercing - lv 30 attacks up to 9 mobs...

dragon pulse - knock back & stun the mobs...


Sorry if it's already been mentioned. If this is actually legit... HOLY Pineapple
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#71
Alilatias Wrote:Sorry to (somewhat) derail the thread, but something that showed up at the AsiaSoftSEA forum really caught my attention, and I think Fiel can confirm whether it is true or not.

Someone went into their Bowman Range section and claimed that Archers in KMST were updated with the following:

piercing - lv 30 attacks up to 9 mobs...

dragon pulse - knock back & stun the mobs...


Sorry if it's already been mentioned. If this is actually legit... HOLY Pineapple

That would be fun to use DP then xD And HOLY GOD damage for Marksmen 0_o If they can hit damage cap w/ 6 mobs, imagine 9 0_o that's like 99,999 * 1.2^8? or something like that 0_o
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#72
IsaacGS Wrote:Whoops, yeah, it's there now. Also, during 1.2.192, they made all CPQ2 mobs into boss monsters. This was probably done to keep HP bars from showing.

It also prevents Hunters, Gunslingers, and Brawlers from being able to stun them, F/P from poisoning, and I/L and Snipers from freezing.

I suppose it helps to avoid those classes being favored solely for their mob-stopping abilities (especially mob freeze - Blizzard/Ice Strike), which is what I think that change was for. (Exception poison, but I think it's obvious why that's preferable to leave out)
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#73
Worthyness Wrote:That would be fun to use DP then xD And HOLY GOD damage for Marksmen 0_o If they can hit damage cap w/ 6 mobs, imagine 9 0_o that's like 99,999 * 1.2^8? or something like that 0_o

1.2^9? 9 mobs. :o
Holy crap that's 5.2 on the last one.
515k damage... Wow. :f6:
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#74
well you have to hit the 1st one first.. so it'd be 1.2 ^ 9-1 0_o
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#75
WHAT.

When I thought that Maple couldn't any more brutal than jerks in CPQ...

Introducing CPQ2! @_@
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#76
Worthyness Wrote:well you have to hit the 1st one first.. so it'd be 1.2 ^ 9-1 0_o

Wait, does it do 1.2 to the first or second mob? :f6:

Monster #AB
111.2
21.21.2^2
31.2^21.2^3
41.2^31.2^4
5+ect..ect...


A or B? D:
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#77
Loving the idea of 4 second snipe!

Just clarifying, it's 4 seconds = 200k damage? Or is it 100k over there? I tend to forget which versions have 200k.
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#78
Hazzy Wrote:Wait, does it do 1.2 to the first or second mob? :f6:

Monster #AB
111.2
21.21.2^2
31.2^21.2^3
41.2^31.2^4
5+ect..ect...


A or B? D:

I think it's A... We need one of those genius archer peoples to confirm it for us Cool
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#79
lame, ring got nerfed to 1 ATK and 1 MATK and made untradable
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#80
im wondering if the scissors that make an item tradable still exist?
would it be possible to get yourself a ring while being over lvl 70? and
woud it also be possible to get yoursef such +10 stats medal while over lvl 70?
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