Posting Freak
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Grey Wrote:-snip-
Oh awesome, thanks! Hopefully I'll get one soon haha
So far I've had these from losing:
Spirit of Rock
Prison Guard Ani
Xerxes
Mu Gong
Rex
Dragon Rider
Pianus
Black Slime
and these from winning:
Zakum
Murgoth
Magnus
Balrog
Von Leon
Posting Freak
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Razmos Wrote:Murgoth Dungeon is a lot of fun, I really enjoy it.
It's another one of those places where Kanna absolutely wrecks face. so many full map attacks, and the vertical range on the teleport is more than enough to move between the 2 levels at will.
I have won everytime so far, usually getting all 3 souls before my opponent gets 2.
Razmos Wrote:Eurgh. I totally should have expected that.
They actually give us some good, fun content for once with nice rewards, and barely anyone can play it because of all the pineappleing exploiters.
Pretty much every event in this game in a nutshell.
TidusLoveYuna Wrote:to be fair the match making in this is crap as there are ppl who get matched with ppl who are "op" and win hands downs without trying. i can't blame ppl for going with mules as continuously losing isn't that fun.
I have to agree with the quote directly above this. I think you may have become a victim of your own success Razmos, because ever since I read that first quote of yours I became much more diligent in choosing my opponent. If I see that they are a server "elite", a Kanna, Luminous or any class with superior vertical movement or full screen demolition I will usually leave and try for a different opponent. For me, having such an advantage is as much an "exploit" as trading wins which is what me and my friends try to accomplish.
Posting Freak
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Chilly Wrote:I have to agree with the quote directly above this. I think you may have become a victim of your own success Razmos, because ever since I read that first quote of yours I became much more diligent in choosing my opponent. If I see that they are a server "elite", a Kanna, Luminous or any class with superior vertical movement or full screen demolition I will usually leave and try for a different opponent. For me, having such an advantage is as much an "exploit" as trading wins which is what me and my friends try to accomplish. Then just suck it up like a man and lose. The rewards are still good anyway, all you are doing by quitting is wasting peoples time.
I've lost a good number of times now, it's not impossible to beat an "OP" class because the dungeon is nearly entirely luck based (Aslemn beat me yesterday because he got 3 soul shards in a row).
Being a class suited to those kinds of situations is an "exploit"? right, then lets just lump together the classes further and make them all the same if the diversity is considered an "exploit".
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Got Mu Gong soul from losing today.
Posting Freak
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3 people with 2 pcs is the only way I could happily do it honestly lol. For parties, well if we lose too much I guess time to switch up to that double pc mode haha. For solos, I'm usually lazy to get a maybe win/lose so I handle myself. It's really not that hard to kill the mobs, just that when others have a significant mobility advantage its really tough to beat them when soloing. When it comes to matching, if and when 4 people or more or 3 gets into the solo room it will generally choose the highest lvls and match them together so this kind of kicks the auto win around.
Posting Freak
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I don't know if I'm getting weirdly lucky, or unlucky, but Prison Guard Ani has been dropping his soul shard every time I've fought him in Hard Mode Dojo; but at the same time I've never had him drop it over in Lion King Castle. I've got 7 shards for Ani so far, and I'm pretty sure only 2-3 of them have been from Murgoth's dungeon. The rest of them, I've gotten from Ani in Hard Mode Dojo.
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Dojo Ani's drop rate is probably some kind of programming oversight.
Posting Freak
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Admin balloons.
All of my hate.
Posting Freak
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Moonlapse Wrote:Admin balloons.
All of my hate.
Why...?
Posting Freak
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Takebacker Wrote:Why...?
Chat spam. I kill one, another one takes its place! The madness won't end!
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They'd probably be more tolerable if they actually dropped something.
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Did you mean they drop nothing? In MSEA, the boxes they drop give Balrog Chair, Pink Bean Chair and Giant Yeti Chair (all are untradeable of course).
Posting Freak
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Pythagoras Wrote:Did you mean they drop nothing? In MSEA, the boxes they drop give Balrog Chair, Pink Bean Chair and Giant Yeti Chair (all are untradeable of course).
The boxes do give out those chairs. He is exaggerating about the balloons not dropping anything as in there isn't really any reason to kill a vast quantity of them, much less every time they pop up in town.
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There are two versions of admin balloon mobs. The Mega balloons that spawns in town drops stuff. There are the smaller balloons that spawns in most of the hunting maps with mobs. These ones drop nothing from what I can tell and they're re-spawn rate is relatively high though...
Posting Freak
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HoukaPhoenix
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Takebacker Wrote:The boxes do give out those chairs. He is exaggerating about the balloons not dropping anything as in there isn't really any reason to kill a vast quantity of them, much less every time they pop up in town.
When i afk in training places, those drop nothing at all
Posting Freak
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ShinkuDragon Wrote:When i afk in training places, those drop nothing at all
They're supposed to drop a single Developer's Letter, so they basically drop nothing anyway.
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It would've been nice if they at least dropped a single box, too. Then there would be some point to killing them once you've done the 10 letter-reading achievement.
Posting Freak
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ChosenFruit Wrote:It would've been nice if they at least dropped a single box, too. Then there would be some point to killing them once you've done the 10 letter-reading achievement.
The daily quest for defeating balloons is a reason.
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PirateIzzy Wrote:The daily quest for defeating balloons is a reason.
Oh, I guess that's true. But they spawn so often that it would still be nice if they gave you something good themselves, like the one in towns do.
Heck, I'd be fine with them dropping a few leaves even.
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Jesus, the pirate mini-murgoths in the dungeon have like a 30-second stun. What the hell?
I started a game, came across a room full of the pirates straight away and got stunned before I could do anything. I thought "eh, it's just a stun, i'll be okay in a few seconds". It lasted literally half a minute, and then I got stunned again instantly as soon as it was over.
By the time I was able to move again, my opponent had 2 fucking shards already. And I was still stuck in the first room. What the absolute pineapple Nexon?
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