Posting Freak
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IllegallySane Wrote:This pomegranate here? Prime Whirlwind Barbarian material, oh my god. Yeah, and check out the range on it:
[video=youtube_share;XKRMlKL1T6Y]http://youtu.be/XKRMlKL1T6Y[/video]
Posting Freak
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![[Image: 8fIGV.jpg]](http://puu.sh/8fIGV.jpg)
woo upgrade my rare amulet
Posting Freak
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Finally reached 9k INT.
Also new source today. Looking for more pieces of this set.
Pretty good roll on my new hellfire ring today too.
Posting Freak
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oh boy maybe it's a cindercloa- NOPE JUST MY THIRD CLOAK OF THE GARWULF
Posting Freak
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TugboatWilly Wrote:![[Image: pZTbEhm.jpg]](http://i.imgur.com/pZTbEhm.jpg)
oh boy maybe it's a cindercloa- NOPE JUST MY THIRD CLOAK OF THE GARWULF
Cindercoats are chest armor class, not cloaks
Posting Freak
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I see that now. Silly me.
Posting Freak
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Did 3 T1 Rifts on my Demon Hunter before finding a legendary. Was a Stone of Jordan so I was happy since the only elemental damage I have on her is 14% Fire from my rare Bracers. It rolled 19% Cold with STR.
Posting Freak
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Thanks, Kadala!
Posting Freak
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http://us.battle.net/d3/en/forum/topic/1...?page=3#50
Quote:When we did a pass on elemental damage types across skills during the Closed Beta for Reaper of Souls, the Barbarian class was one that received the most revision. While we arrived at a place much closer to where we were aiming, we think there's room for some additional adjustments. I don't have details on exact changes to share at this time, but it's likely you'll see some skills, and not just for the Barbarian, shift around their elemental type in a future patch.
Posting Freak
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They've already changed up the fetish army for WD. Any rune that involves the dagger wielding is still physical but the tiki torch one now turns all the fetish army to fire damage and the dart thrower one changes all of them to poison.
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Well I found both of these a couple days ago~ ^_^
I love that cluster arrow spam, I can literally melt elites and bosses on T2 pretty easily, I haven't really tried T3 and up yet. I actually managed to get the coat from Kadala.
I'm also sitting at +77% fire damage currently with +21% to cluster arrow, it's a shame my hat couldn't roll cluster too but I may find a fix for it eventually.
Posting Freak
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It's pretty well known that fire is bullpomegranate.
Posting Freak
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http://us.battle.net/d3/en/forum/topic/1...page=9#166
So apparently when Blizz fixed the Block Value % bug with crafted Legendary Crusader Shields, the bugfix also inadvertently nerfed crafted Legendary Source and Mojo +Damage values.
Quote:[COLOR="#0000FF"]The issue is actually two-fold:
Issue #1: Pre-patch 2.0.4, crafted Legendary Sources and Mojos had, on average, approximately 6% more damage than dropped Legendary Sources and Mojos.
Issue #2: Legendary Sources and Mojos (both crafted and dropped) are not currently being appropriately up-ranked to have more powerful base damage than Rare Sources and Mojos.
The first issue was resolved in patch 2.0.4. For reference, in patch 2.0.4, we implemented a bug fix to address an issue with crafted Legendary Crusader shields rolling with the wrong Block value. It turns out that the same bug that was causing crafted Legendary Crusader Shields to roll with Block values that were too low was also causing crafted Legendary Sources and Mojos to roll with Damage values that were too high. As a result, we when we fixed the issue with crafted Crusader shields we also fixed the issue with crafted Mojos and Sources. This fix had the secondary effect of reducing the maximum +Damage value on many existing crafted Sources and Mojos, bringing them in line with dropped Sources and Mojos.
While crafted Legendary Sources and Mojos are now using the correct values (both newly rolled and existing), this particular fix came a little sooner than we anticipated which means we didn't get to post about it advance. We sincerely apologize for not providing messaging ahead of time on this topic as well as for any inconvenience or negative effect that lack of messaging may have had on your gameplay experience. This applies especially to anyone who had an existing item affected by the fix itself.
In the near future, we'd like to address the second issue, which is that Legendary Sources and Mojos (both dropped and crafted) are not being appropriately up-ranked to have more powerful base Damage than Rare ones. Since any change made to address this issue would affect client-side data, it's not something we can hotfix; BUT, we are looking to implement a fix in an upcoming patch. We're still working out the specific details (including an ETA), but suffice to say that crafted/dropped Legendary Sources and Mojos should be more powerful than they were even prior to patch 2.0.4 once issue #2 is resolved.[/COLOR]
Posting Freak
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2014-04-21, 10:10 PM
(This post was last modified: 2014-04-22, 12:26 AM by JoeTang.)
Quote:should be more powerful
Expecting a +14 to minimum and maximum ranges and no retroactive change because it's bad if the item you had yesterday is different than the item you have today.
Further illustrating a point is the block value bug affected all crafted shields, not just Piro Marella (which I still haven't gotten a decent craft out of). My friend rolled just one, and it came out STR/VIT/Life%/Cooldown Reduction. I think I'm on my sixth now and only 2 have come out with STR. My most recent one was STR/Vit/Regen/Smite I think...
In other news
#abusing
Posting Freak
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da fk?
doing normal bounties single player until i my video card comes in and ....
![[Image: 8iAhu.jpg]](http://puu.sh/8iAhu.jpg)
2 legendaries from 1 chest
Posting Freak
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JoeTang Wrote:In other news
![[Image: kvmPUvg.png]](http://i.imgur.com/kvmPUvg.png)
#abusing
Joe, what are you doing? Stahp. The Blizzard anti-fun poilce are gonna knock at your door.
Posting Freak
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JoeTang Wrote:Expecting a +14 to minimum and maximum ranges and no retroactive change because it's bad if the item you had yesterday is different than the item you have today.
Further illustrating a point is the block value bug affected all crafted shields, not just Piro Marella (which I still haven't gotten a decent craft out of). My friend rolled just one, and it came out STR/VIT/Life%/Cooldown Reduction. I think I'm on my sixth now and only 2 have come out with STR. My most recent one was STR/Vit/Regen/Smite I think...
In other news
![[Image: kvmPUvg.png]](http://i.imgur.com/kvmPUvg.png)
#abusing
http://ko.twitch.tv/furrowbutt this guy has been at it for a while....
Posting Freak
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[COLOR="#cc8899"]Aaaand I just started playing yesterday. So ends my silent boycott of the game. Damnit.
Level 13 Witch Doctor currently. Only significant achievement thus far has been to get a legendary chest armor (Heart of Iron).[/COLOR]
Posting Freak
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MasPan Wrote:[COLOR="#cc8899"]Aaaand I just started playing yesterday. So ends my silent boycott of the game. Damnit.
Level 13 Witch Doctor currently. Only significant achievement thus far has been to get a legendary chest armor (Heart of Iron).[/COLOR]
Welcome aboard!
http://us.battle.net/d3/en/forum/topic/1...100?page=1
This thread has post limit removed and is pretty full of interesting ideas to make rifts more fun ( as of right now it's either barren or full of mobs) . Throw your ideas in there if you're interested.
Posting Freak
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Wonder how long before that "Infinite Spawn" method gets the axe? That's extremely efficient and OP lol.
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