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JMS has something new to show off...
#41
Niernen Wrote:Wut. Love live collaboration?

not happening.... sadly.

well, time to go back to school idol festival Heart
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#42
Razmos Wrote:My one big hope for a Kanna revamp... would be removing the Mana system.

Back when I played, I preferred any system that removed the need for MP potions, because they're an annoying money sink and inventory hog.

Really, what purpose does MP as a whole serve, besides wasting your inventory space? One of the pros with games that remove MP systems entirely, in my opinion. They almost always don't do anything, especially true for MS. At least the Mana system gave you a reason to mix up skills, even if it was only between two skills.
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#43
Polantaris Wrote:Back when I played, I preferred any system that removed the need for MP potions, because they're an annoying money sink and inventory hog.

Really, what purpose does MP as a whole serve, besides wasting your inventory space? One of the pros with games that remove MP systems entirely, in my opinion. They almost always don't do anything, especially true for MS. At least the Mana system gave you a reason to mix up skills, even if it was only between two skills.
I find a lot of the mana costs to be annoyingly high though, and it recharges slowly, especially when the game is lagging.

I was interested in the no-MP aspect of it too when it first came out, but the way it was implemented is more of a pain than anything.
But you are right about it causing you to mix up your skills slightly, I guess.

Like I said before, it's probably better if they found a way to improve on the system rather than removing it entirely. Increasing the Max Mana would be a simple way of making it less annoying too.
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#44
Razmos Wrote:I find a lot of the mana costs to be annoyingly high though, and it recharges slowly, especially when the game is lagging.

I was interested in the no-MP aspect of it too when it first came out, but the way it was implemented is more of a pain than anything.
But you are right about it causing you to mix up your skills slightly, I guess.

Like I said before, it's probably better if they found a way to improve on the system rather than removing it entirely. Increasing the Max Mana would be a simple way of making it less annoying too.

Oh definitely, I certainly agree it could be improved. Mostly I was saying that I would favor its current form over them just saying, "Fu'ck it, give her MP."
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#45
Hmm new level 150 area sounds good to me it will help bridge the gap to stronghold. I really don't like dimension invasion ...
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