Posting Freak
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Cactuar Wrote:Heh, forgot about the description. As for the monster thing, I meant a la puppet's way of attracting attention off of you. Also, I'd really like someone to test that.
You mean like, a mob is attacking you and you hypnotize one of the monsters, will the mob attack the monster instead?
Now that i think about it...this might be extremely handy at CGs since the map is pretty small... o_o
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ItzTaylor Wrote:Ya lmfao, Low HP sucks. 
I guess you could snipe the first 2 from the platform, they respawn at a pretty fast rate.
HP isnt low but autopot is made of fail.
And well I tried it before, it works pretty good but the ship breaks currently way too fast, can't dismount before I get attacked due to regional lag.
Posting Freak
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Try to get a party, or at least someone standing on map. Makes the newtie longer to notice you if you stand in a certain spot.
Posting Freak
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Takebacker Wrote:100+ Gun is easily end game. The lower the str cap on the weapon the better i suppose.
Get excited for iTCG though, and don't do anything that drastic. New pirate gear! 
I'm excited for iTCG, I hope it's good stuff, but I doubt it's anything that great. Only good thing I see coming from it, would be Pirate Boss Hunter. Weapons? I doubt they are any good, just like all the others.
and I'm PRAYING! for godly bullets!
better then Eternal please,, even though we don't even have those, or not that I've seen.
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After reviewing this video I noticed that Hypnotize/Mind Control sort of has a puppet like effect. It also does no damage. While not worth maxing, it might be worth a point early on.
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2009-01-11, 07:49 PM
(This post was last modified: 2009-01-11, 08:25 PM by Takebacker.)
ItzTaylor Wrote:I'm excited for iTCG, I hope it's good stuff, but I doubt it's anything that great. Only good thing I see coming from it, would be Pirate Boss Hunter. Weapons? I doubt they are any good, just like all the others.
and I'm PRAYING! for godly bullets!
better then Eternal please,, even though we don't even have those, or not that I've seen.
I'm not expecting them to favor the slinger community that much, honestly.
The weapons they brought out with iTCG aren't that bad. o_o The celestial set looks awesome and the taru set has very nice stats (though a pain in the ass to get).
Even a mid level set to take the load off of psycho claw/beia crash prices would be very nice. Maybe they'll just add to the celestial, taru, AND bosshunter sets all at once even.
Bosshunters...why would you want those? I can understand the HP increase, but the stats otherwise are pretty low compared to the higher level ones, they're going to be more expensive, and be a pain in the ass to get like the originals. You would be better off scrolling a viska, those things are very cheap.
Edit: Just realized how funny a gun made of taru wood/whatnot would be. Naturally the taru set would include a knuckle with animal fangs on it.
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maybe, considering it's supposed to be a pirate based set...
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no one answered my question in the other thread
Calculate how much damage over 8 minutes each of these builds would do.
Lvl 8 Stransform (6 mins cooldown), lvl 21 demolition, and lvl 1 barrage.
Lvl 30 barrage
8 mins will let the Stransform build transform twice. 30 sp goes into each build. That's 10 lvls of SP.
During Stransforms downtime, the pirate uses barrage -> dlash fist -> double upper. If double upper -> flash fist x2 is better then they use that instead.
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Takebacker Wrote:I'm not expecting them to favor the slinger community that much, honestly.
The weapons they brought out with iTCG aren't that bad. o_o The celestial set looks awesome and the taru set has very nice stats (though a pain in the ass to get).
Even a mid level set to take the load off of psycho claw/beia crash prices would be very nice. Maybe they'll just add to the celestial, taru, AND bosshunter sets all at once even.
Bosshunters...why would you want those? I can understand the HP increase, but the stats otherwise are pretty low compared to the higher level ones, they're going to be more expensive, and be a pain in the ass to get like the originals. You would be better off scrolling a viska, those things are very cheap.
Edit: Just realized how funny a gun made of taru wood/whatnot would be. Naturally the taru set would include a knuckle with animal fangs on it.
Boss Hunter armor has better stats then lvl 70 and 80 armor, and adds awesome HP.
Maybe they won't be so hard to get this time.
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2009-01-11, 11:10 PM
(This post was last modified: 2009-01-11, 11:12 PM by Russt.)
DrRusty Wrote:no one answered my question in the other thread 
Calculate how much damage over 8 minutes each of these builds would do.
Lvl 8 Stransform (6 mins cooldown), lvl 21 demolition, and lvl 1 barrage.
Lvl 30 barrage
8 mins will let the Stransform build transform twice. 30 sp goes into each build. That's 10 lvls of SP.
During Stransforms downtime, the pirate uses barrage -> dlash fist -> double upper. If double upper -> flash fist x2 is better then they use that instead. http://www.southperry.net/forums/showthread.php?t=7051
Double Uppercut 20 + Barrage 30 + Flash Fist 20 (no stun) = 972%
Double Uppercut 20 + Barrage 1 + Flash Fist 20 (no stun) = 552%
Demolition 21 (it's not up there) = 1060%
Therefore;
Lvl 8 Stransform, lvl 21 demolition, and lvl 1 barrage.
4 mins of STF = 240*1060% = 254400% (rounded)
4 mins of Barrage = 240*552% = 132480%
Total = 386800% (note that this is NOT repeatable, so it'll only hold for the first 8 minutes - not every 8.)
Lvl 30 barrage
8 mins of Barrage = 480*972% = 466560%
Posting Freak
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2009-01-11, 11:56 PM
(This post was last modified: 2009-01-11, 11:58 PM by DrRusty.)
in other words.......... barrage first is better than demo first  . If you have time, could you do time over 6 mins? Max barrage vs max Stransform + demo. 4 mins of demolition, 2 with lvl 1 barrage. Wait, I didnt realize the formula for it was so ez lol. I think i can figure it out myself in the morning. bed time now tho
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How is there 4 minutes of Demo? Unless you ignore the cooldown on the second STF, making it (again) not repeatable.
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Using that Time Leap to cancel the cooldown?
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Loose Wrote:Using that Time Leap to cancel the cooldown? Then that's only repeatable every 20 minutes
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I thought max super transform has a cooldown of only 4 minutes :f6:.
You transform for 2 minutes, wait 2 minutes, transform again for 2 mins. Thats 6 minutes to transform twice.
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well seeing that i haven't been on this forum for a while you guys really been up the pirates butt.. LOL? :f6:
well heres some questions...
Almost in 3rd job and just wondering how strong is the clone. Cause i just got my hermit to level 70 and didnt expext the clone to be that strong. (damage wise).
Also is level 1 transform 40 speed, 20 jump?
Where should i train after level 75?
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kingdj333 Wrote:well seeing that i haven't been on this forum for a while you guys really been up the pirates butt.. LOL? :f6:
well heres some questions...
Almost in 3rd job and just wondering how strong is the clone. Cause i just got my hermit to level 70 and didnt expext the clone to be that strong. (damage wise).
Also is level 1 transform 40 speed, 20 jump?
Where should i train after level 75?
Why are u asking about shadow partner in the pirates thread lol? I'm not sure about all the levels of it but I know maxed shadow partner, the last 2 hits do half the damage of the first 2.
Yes lvl 1 transform gives 40 speed and 20 jump.
U should try wind raiders til lvl 8x.
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DrRusty Wrote:Why are u asking about shadow partner in the pirates thread lol? I'm not sure about all the levels of it but I know maxed shadow partner, the last 2 hits do half the damage of the first 2.
Yes lvl 1 transform gives 40 speed and 20 jump.
U should try wind raiders til lvl 8x.
nooooo... lol... I'm talking about the 3rd job clone for pirates how strong is it? thats all I really wanted to know... O.o
and my flash fist is doing more damage then dupper... will that change later on?
lv20 dupper BTW
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kingdj333 Wrote:nooooo... lol... I'm talking about the 3rd job clone for pirates how strong is it? thats all I really wanted to know... O.o
and my flash fist is doing more damage then dupper... will that change later on?
lv20 dupper BTW
Ohh u mean for the job advancement  . Its not that hard. Pretty much the same as the other fights.
How is ur flash fist outdmging ur double upper? Flash fist is 270% at lvl 20 and double upper is 290% x 2, or 580%.
Posting Freak
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IDK, i would post a screenshot put I'm in school... I'll probably do it later when i get home.
but it be like double upper = 2323,1958 then my flash fist be like = 4213 or something like that.. i use flash more otfen.....
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