2014-02-12, 03:00 PM
DavyJonesx Wrote:How high were the NPC prices?
From 100k (1h sword) to 500k (some 3rd,last,vip weapons) per equip.
It also had crazy drop rate.
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[Complete] Unscheduled Maintenance - February 12, 2014
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2014-02-12, 03:00 PM
DavyJonesx Wrote:How high were the NPC prices? From 100k (1h sword) to 500k (some 3rd,last,vip weapons) per equip. It also had crazy drop rate.
2014-02-12, 03:03 PM
DavyJonesx Wrote:How high were the NPC prices?The Crimson weapons NPC'ed for like 1.2m. Last Unwelcome was like 320k? and VIP is over 500k IIRC. I didn't abuse it since I'm still trying to sell my SW Gloves but that's what I heard from others. ![]() Coogi Wrote:What were dropping VIP weapons? o.o''Aliens did. Who knows if they still will after the patch. Might be another case like the throwing star fiasco in Gollux Shop.
2014-02-12, 03:10 PM
idunno, if it was a problem with sales prices of equips, wouldn't they just say that?
"item exploit" sounds a bit more nefarious, like someone's been fraudulently grabbing multiple candy shop achievement rewards (esp. cubes)
2014-02-12, 03:11 PM
TugboatWilly Wrote:The Crimson weapons NPC'ed for like 1.2m. Last Unwelcome was like 320k? and VIP is over 500k IIRC. I didn't abuse it since I'm still trying to sell my SW Gloves but that's what I heard from others. What throwing star fiasco in gollux shop?
2014-02-12, 03:13 PM
2014-02-12, 03:16 PM
themastadon85 Wrote:What throwing star fiasco in gollux shop? I forget what patch it was, but in one of the RED patches, they accidentally added a bunch of throwing stars normally not easily obtained, infinite throwing stars/flame throwing stars and I think a few others. You were able to buy them at an unlimited amount, and they also NPCed for more than what they were being sold for in the store.
2014-02-12, 03:16 PM
Takebacker Wrote:You say that as if doing both of those things is required to solve the problem when it's really just one of those two options. Since they are regular drops now their prices should be changed to be in line with all other regular drops. Also NLC drop rate as a whole is really high, Hwabis shouldn't be dropping more often than sacks of money. So they do need to do both.
2014-02-12, 03:16 PM
themastadon85 Wrote:What throwing star fiasco in gollux shop? They put all KMS throwing stars up for sale and made it so you could NPC them for more than you bought them for or some such.
2014-02-12, 03:18 PM
SaptaZapta Wrote:I'm pretty sure they can change drop rates without taking the servers down. They probably still have some sort of policy in place that they'd like to investigate things, first, though.
2014-02-12, 03:18 PM
ManxDrk Wrote:you people never learn I never bought 2x EXP cards before today but now I know for the future. Thanks man.
2014-02-12, 03:20 PM
ManxDrk Wrote:you people never learn mmhm Even Nexon has learned: the next attendance event starts Friday, instead of on patch day (today) as they used to do.
2014-02-12, 03:38 PM
Roddy Wrote:Posted on General forum: http://maplestory.nexon.net/community/#%...26nxid%3D6 Totally not a bug, just a little "Masteria is back mini-event"
2014-02-12, 03:59 PM
themastadon85 Wrote:Totally not a bug, just a little "Masteria is back mini-event"Yes, soon the introductory double drop rate will be removed, because it was obviously planned all along!
2014-02-12, 04:26 PM
Work up a bit earlier today so I could cube... guess not.
Nexon y u no want my Munny?
2014-02-12, 07:04 PM
ManxDrk Wrote:you people never learn Many times when this happen, cash items are extended by 24h and this also applies to the 4h card. It doesn't happen every time, but it sure have happened to me many times when they announce an unscheduled maintenance. So if you like to gamble, it's not a bad idea :p
2014-02-12, 07:14 PM
Not gonna be getting my protection scrolls today. *sniff* Only thing that matters to me...
2014-02-12, 08:02 PM
Imagine Wrote:>just finished patching This. I should stop here first next time. =_="
2014-02-12, 08:06 PM
MysteryMask Wrote:Guys, we have no current ETA but we are diligently working. ....sigh... |
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