2008-12-19, 11:35 PM
Are you sure about Dragon Strike? It's been said that it has no spamming delay, only a long animation.
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Attack Speed Reference
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2008-12-19, 11:35 PM
Are you sure about Dragon Strike? It's been said that it has no spamming delay, only a long animation.
2008-12-20, 02:36 PM
The delay before you can use other skills is the same, but the spamming delay is much longer now unless I'm missing something. I'm only reporting what the packets say. ;x
... -searches for video footage-
Okay, yeah, I'm satisfied. One more thing puzzles me, though. If Double Upper's skill delay is really 2160ms, then its DPS is inferior to Flash Fist and the only thing it's good for is spike damage. Taken from a chart I'm making: Flash Fist 20 = 270%/.51 = 529% Double Uppercut 20 + 2x Flash Fist 20 = (580% + 2*270%)/2.16 = 519% Is this for certain? Edit: Could you also retest Snatch's spamming time with monsters present?
2008-12-22, 11:48 AM
Perhaps the skill range is a bit different? Flash Fist seems to have a pretty large range for being a fist attack. You can actually attack quite a distance in front of the end of your fist. Double Uppercut is also only inferior in DPS if you use that solely with spamming. If you interweave it with other skills, it looks to be a pretty helpful boost.
The times for Snatch are correct and the same whether or not there are enemies there. I tested this when you brought up the enemy factor for some of the skills and I just re-tested it again to be sure.
2008-12-29, 10:40 PM
Sorry if this is painfully obvious, but could someone tell me if any of this is incorrect: normal boosters increase speed by 1, while spell/wind booster increases speed by 1 from 1-10 and 2 from 11-20?
Also, does anyone know whether Night Raven's Eye is 4 or 5 speed? I assume it's 5 speed.
2008-12-29, 11:02 PM
Night Raven's Eye (2H Sword right?) is Fast (5).
Booster reduces speed by 2.
2008-12-29, 11:30 PM
Cyanne Wrote:It's the crossbow =]He's correct, it's Fast (5). Think I might compile a list of weapons and their attack speeds. It's not fair that people that want this data shouldn't have it. Nexon (under the assumption you'll ever read this): If you want the information to be kept, you can give different speeds different labels. For example, Faster is either 2 or 3. Fast is either 4 or 5. Give them different labels/make it obvious which is which and I'll refrain from compiling and updating this list of data that I'm going to compile. This is going to take me a lot of hours though. Would take Fiel about 1 minute to have a script tear through all the data.
2008-12-29, 11:34 PM
LazyBui Wrote:He's correct, it's Fast (5). Not to mention "Slow" is either 7 or 8. (I thought 2 was "fastest"? I didn't know any ingame weapons had speed 2 except bare fists though)
2009-01-08, 05:44 PM
Just wondering if you fully tested the axe/sword/bw speeds with both 1h and 2h of every type.
I found 1h bw (speed 2) to be matching your spear/PA times more closely >_>
2009-01-08, 11:35 PM
LazyBui Wrote:He's correct, it's Fast (5). You rang? How may I be of service?
2009-01-08, 11:36 PM
He wants you to make a table listing every weapon and what speed number it is.
2009-01-09, 11:33 PM
Your wish is granted.
Total time from start to finish = Roughly 20 minutes Total time for script to parse all data = About 15 seconds
Weapon Speeds for all GMS Weaponry
2009-01-10, 12:38 AM
What's Golden Mace and is it really speed number 15?
I really want to see that.
2009-01-10, 12:46 AM
Russt Wrote:What's Golden Mace and is it really speed number 15? Looks like a diablo II paladin's scepter. Yes, its speed really is 15.
2009-01-10, 02:08 AM
Major thanks to Fiel for his list. Told you his script could tear through the data quickly.
![]() Per his suggestion, I added normalized values to every known speed (the difference between a given weapon speed and Normal (6)). I did these all in my head, so I suspect there's no less than a few mistakes. I also threw in question marks where there are unknown values and I'm going to set my sights on patching those holes in the near future. Might also change normalization to Fast (5), as Normal (6) doesn't seem to be a very common weapon speed. | ||||||||||||||||||||||||||||||||||
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