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Ancient Mixed Golems defense buff?
#21
PirateIzzy Wrote:I thought this was common knowledge for anyone who trained here.

seeing how this tread went, i'm guessing not (never trained there myself). Well, i guess that may answer the question, although that doesn't really make much sense for a defense buff.
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#22
kayeyearekay Wrote:wow! they must have changed ambition, when they changed empathy -> buff duration and insight -> ignore elemental
sneaky!

They changed it way before that.
They "fixed" the bug that made it not affect magic def - but broke the text and possibly the actual physical def too (did we ever determine whether they did or not?)
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#23
SaptaZapta Wrote:They changed it way before that.
They "fixed" the bug that made it not affect magic def - but broke the text and possibly the actual physical def too (did we ever determine whether they did or not?)

I don't believe so, and seeing how small the boost is it would be hard to determine wouldn't it? Its not like you could turn it off and on either. I guess a character that has lv100 abitions (which should be 10%) could test it by removing other PDR stuff and seeing how their damage changed.
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#24
PirateIzzy Wrote:I thought this was common knowledge for anyone who trained here.

Well, first time I've had a 190+ character with enough HP to actually train there. My Hayato has about 3k more HP than the damage they do, and was dying even with autopot.

Still dunno if I will long term; it doesn't have anywhere I can afk reliably and I do die in about 3 hits, so it's hard to chat. (tried the top left under advice and was getting hit all the way to the edge)
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#25
Stereo Wrote:Well, first time I've had a 190+ character with enough HP to actually train there. My Hayato has about 3k more HP than the damage they do, and was dying even with autopot.

Still dunno if I will long term; it doesn't have anywhere I can afk reliably and I do die in about 3 hits, so it's hard to chat. (tried the top left under advice and was getting hit all the way to the edge)

There's a spot on the left edge of that platform where it starts to slope downward. You have to be on the slope, as far over as you can get. I typically have no issues putting my bishop there for HS. Kanna can teleport to the ledge WAY up top, so it's easy to have a kanna mule. If you are looking to afk yourself for periods of time, then you will have difficulty reaching the safe spot. The golems are likely to knock you out of it while you are on your way to it (which is REALLY frustrating).
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#26
My Bishop's too low-level to go to Twilight Perion; I just need somewhere to stand while I hyper rock to it (would be nice if you could hotkey using the hyper rock to warp to a person, haha)
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#27
Stereo Wrote:My Bishop's too low-level to go to Twilight Perion; I just need somewhere to stand while I hyper rock to it (would be nice if you could hotkey using the hyper rock to warp to a person, haha)

Put the Bishop at Root Abyss. Use the warp to get there, and the exits from RA to get back.
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#28
Not my Video of the safe spot.

There's actually a bit of wiggle room, but not enough to reset the 'max actions' limit. You'll need to shuffle with bubble.
When you log into the map, especially after a D/C, you spawn in the middle of the map, surrounded by auto-aggro golems.
SaptaZapta Wrote:Put the Bishop at Root Abyss. Use the warp to get there, and the exits from RA to get back.
I perfer the flying mount option, but you'll always have the initial login problem. As long as it's tele, you can bubble first.

Additional suggestion: after your bishop is at the safe spot, reuse door every X seconds to keep an infinite portal into town. Keep the bishop in town, and only go back to warrior grounds to refresh door. Post RED bishop door uses no rocks.
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#29
The damage buff/defense debuff only works for weapon attack based classes. It doesn't boost my Arch Mage's dmg at all.
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#30
SaptaZapta Wrote:Put the Bishop at Root Abyss. Use the warp to get there, and the exits from RA to get back.

Works well, kinda ridiculous exp rate at 190... Like, 67%/hr with just HS and 16% from Mercedes/Zero.
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#31
Stereo Wrote:Works well, kinda ridiculous exp rate at 190... Like, 67%/hr with just HS and 16% from Mercedes/Zero.

currently being widely abused, is the +41 party glitch, where you fill a bonus exp monster map party with low levels, and get all of the bonus for yourself. "Afkers" will get zero exp. technically, it is "not intended use" meaning "reviewable by ban committee", and via InmateSearch, is being allowed since his ban reversal. most of the top 5, top 10 players in ymck abuse this +41 exploit.
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