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Okay, so let's say that Nexon fixes the Elemental Boosts for Holy (Bishops) for the Elemental Staves/Wands (Please don't argue about this, we're only temporarily assuming. . .). That would leave them stranded with the Maple Weapon, Level 64. That only leaves the Timeless Wand and Staff left. If this happens, will Normal-Luk and Low-Luk come back into the Bishop class?
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I don't remember the timeless weapons being better than luckless shine wand users.
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Takebacker Wrote:I don't remember any LUK weapon being better than luckless shine wand users.
Fixed. :[
Make some mobs that Dispel with a chance of failure related to you wDef. If mages want to train there, get good at rebuffing, or get LUK for DEF. xP
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Hazzy Wrote:Fixed. :[
Make some mobs that Dispel with a chance of failure related to you wDef. If mages want to train there, get good at rebuffing, or get LUK for DEF. xP
Luck gives defense? O_O
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Takebacker Wrote:Luck gives defense? O_O
Basic Mage Gear does. :f6:
Basic Mage Gear requires Luk.
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Avoid helps a lot in such situations.
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Doomsday Staff > Maple Shine Wand.
Well, at least at level 200, when you'd have 23 base luk anyway...I'm pretty sure Doomsday Staff > Maple Shine Wand at lower levels, too, though...just need to do some calculations.
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I did the calculations at level 120. I left out equips that equally benefit both sides including gloves (Flamekeeper Cordon).
Matk score = ( matk - ( level * 5 + 18 ) )
Hat: [Zakum Helmet] 15 Int/15 Luk
Overall: [Green Starlight] 4 Int/1 Luk
Shoes: [Yellow Snowshoes] 5 Int
Pendant: [Horntail Pendant] 22 Int/22 Luk
Weapon: [Shine Wand/Wisdom Staff] 80 matk/1 Int
Matk Score for Lukless: 127
Hat: [Zakum Helmet] 15 Int/15 Luk
Overall: [Dark Requiem] 5 Int/2 Luk
Shoes: [Lapiz Sandals] 8 Stats
Pendant: [Horntail Pendant] 22 Int/22 Luk
Weapon: [Doomsday Staff] 118 Matk
Matk Score for Luk: 127
Unless I made a mistake, both sides are equal on paper. However, it's easier and cheaper to scroll Lukless equipment since Shine Wands are still cheap and overalls are readily available from NPCs.
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Dusk Wrote:Doomsday Staff > Maple Shine Wand.
Well, at least at level 200, when you'd have 23 base luk anyway...I'm pretty sure Doomsday Staff > Maple Shine Wand at lower levels, too, though...just need to do some calculations.
If we are just talking about wands, and no other equipments... Take an average scrolled Maple Shine was 100 magic which are super cheap (there are far stronger ones, 130+), there is no luck requirement so you have a 100 magic gain. A Doomsday has a 80 Luck Requirement, so you'd need a a 180 magic Doomsday for an equal magic gain. 180 magic is really godly and I don't even think that is achievable...
Also, a Maple Shine Wand gives more HP than a Doomsday Staff as well as MP.
An 130 Elemental Wand is even better  <33333 My Fire Wand
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Kevo Wrote:If we are just talking about wands, and no other equipments... Take an average scrolled Maple Shine was 100 magic which are super cheap (there are far stronger ones, 130+), there is no luck requirement so you have a 100 magic gain. A Doomsday has a 80 Luck Requirement, so you'd need a a 180 magic Doomsday for an equal magic gain. 180 magic is really godly and I don't even think that is achievable...
Also, a Maple Shine Wand gives more HP than a Doomsday Staff as well as MP.
An 130 Elemental Wand is even better <33333 My Fire Wand
That's not how it works. For each point in LUK the Maple Shine user has, their magic advantage drops by 1.
- 4 base LUK
- ZHelm
- HT Pendant / Deputy Star
That's 19 less magic needed for the Doomsday right there (161 total), 41 less with a HT Pendant. With a HT Pendant the Doomsday user only needs 139 magic. Then you have to account for the Doomsday user probably having a better overall, glove, and shoes, since they can actually equip gear that gives them base stats.
Yeah, Elemental wands do own the hell out of the Doomsday Staff, though. We're just talking about Bishops, here.
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Dusk Wrote:since they can actually equip gear that gives them base stats.
+_+
If you equip the gear in this order...
4 luk base
19 luk - Zak Helm [15 int]
41 luk - Horntail Pendant [22 int]
42 luk - Starlight [4 int]
43 luk - Black Salt Shoes [1 int]
43 luk - Dark Arten [3 int] -> or Flamekeeper Cordons if you're a rich pineapple
Total equipped from gear is 8 int.
39 luk base
54 luk - Zakum Helm [15 int]
76 luk - Horntail [22 int]
78 luk - Requiem [5 int]
79 luk - Dark Lorin [4 int] -> again, Flamekeeper Cordons
80 luk - Gold Lapiz Sandals [3 int 1 matk]
80 luk - Doomsday Staff
The lukless has 8 int from gear, low luk has 13 int. Flamekeepers decrease that gap by one. (13 vs. 17)
So for 35 luk (and int lost), you gained 42-43 int/matk on the Doomsday Staff over a Shine Wand. I guess that's worth it if you can get similarly scrolled lv.70 mage gear to lv.35-40.
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Bribery Wrote:I did the calculations at level 120. I left out equips that equally benefit both sides including gloves (Flamekeeper Cordon).
Matk score = ( matk - ( level * 5 + 18 ) )
Hat: [Zakum Helmet] 15 Int/15 Luk
Overall: [Green Starlight] 4 Int/1 Luk
Shoes: [Yellow Snowshoes] 5 Int
Pendant: [Horntail Pendant] 22 Int/22 Luk
Weapon: [Shine Wand/Wisdom Staff] 80 matk/1 Int
Matk Score for Lukless: 127
Hat: [Zakum Helmet] 15 Int/15 Luk
Overall: [Dark Requiem] 5 Int/2 Luk
Shoes: [Lapiz Sandals] 8 Stats
Pendant: [Horntail Pendant] 22 Int/22 Luk
Weapon: [Doomsday Staff] 118 Matk
Matk Score for Luk: 127
Unless I made a mistake, both sides are equal on paper. However, it's easier and cheaper to scroll Lukless equipment since Shine Wands are still cheap and overalls are readily available from NPCs. I think the maker skill will change alot of things in favor of LUK...
even if it is a year away...
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Stereo Wrote:+_+
If you equip the gear in this order...
4 luk base
19 luk - Zak Helm [15 int]
41 luk - Horntail Pendant [22 int]
42 luk - Starlight [4 int]
43 luk - Black Salt Shoes [1 int]
43 luk - Dark Arten [3 int] -> or Flamekeeper Cordons if you're a rich pineapple
Total equipped from gear is 8 int.
39 luk base
54 luk - Zakum Helm [15 int]
76 luk - Horntail [22 int]
78 luk - Requiem [5 int]
79 luk - Dark Lorin [4 int] -> again, Flamekeeper Cordons
80 luk - Gold Lapiz Sandals [3 int 1 matk]
80 luk - Doomsday Staff
The lukless has 8 int from gear, low luk has 13 int. Flamekeepers decrease that gap by one. (13 vs. 17)
So for 35 luk (and int lost), you gained 42-43 int/matk on the Doomsday Staff over a Shine Wand. I guess that's worth it if you can get similarly scrolled lv.70 mage gear to lv.35-40.
for the lukless, aren't the yellow snow shoes better?
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Chompy Wrote:I think the maker skill will change alot of things in favor of LUK...
even if it is a year away...
The maker skill is good news for every build for every class that relies on more than one stat. Statless classes have the most to lose.
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Shidoshi Wrote:for the lukless, aren't the yellow snow shoes better?
I didn't include above average gears either :/ I suppose that's true, but the 3 int 1 luk 1 matk Sandal could rise to 8 stats, so it's still 3 ahead.
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Stereo Wrote:+_+
If you equip the gear in this order...
4 luk base
19 luk - Zak Helm [15 int]
41 luk - Horntail Pendant [22 int]
42 luk - Starlight [4 int]
43 luk - Black Salt Shoes [1 int]
43 luk - Dark Arten [3 int] -> or Flamekeeper Cordons if you're a rich pineapple
Total equipped from gear is 8 int.
39 luk base
54 luk - Zakum Helm [15 int]
76 luk - Horntail [22 int]
78 luk - Requiem [5 int]
79 luk - Dark Lorin [4 int] -> again, Flamekeeper Cordons
80 luk - Gold Lapiz Sandals [3 int 1 matk]
80 luk - Doomsday Staff
The lukless has 8 int from gear, low luk has 13 int. Flamekeepers decrease that gap by one. (13 vs. 17)
So for 35 luk (and int lost), you gained 42-43 int/matk on the Doomsday Staff over a Shine Wand. I guess that's worth it if you can get similarly scrolled lv.70 mage gear to lv.35-40. And a similarly scrolled Doomsday Staff. Don't count on it.
Balance is just pomegranatety in this game. The fact that a Cromi and a Dragon Staff are functionally equal, not counting equips... >_>
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I think my favourite way would be to introduce that thing people talked about, but never happened...
gear defense based on item level.
Or just make it so weapon m.atk is multiplied with int, like every other class's formula.
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Heh I was thinking of ways to make LUK worthwhile today. I came up with the idea of having full set bonuses on normal mage wear. Put on a full level 78/80 set, for example (set = hat + overall + glove + shoe... yes hat too, zhelm lovers) and depending on which color the overall is, you'd get like +10% fire/poison damage and partial resistance. Or +10% holy damage and general magic resistance. So on and so forth.
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2009-01-08, 12:19 AM
(This post was last modified: 2009-01-08, 12:21 AM by Takebacker.)
Russt Wrote:Heh I was thinking of ways to make LUK worthwhile today. I came up with the idea of having full set bonuses on normal mage wear. Put on a full level 78/80 set, for example (set = hat + overall + glove + shoe... yes hat too, zhelm lovers) and depending on which color the overall is, you'd get like +10% fire/poison damage and partial resistance. Or +10% holy damage and general magic resistance. So on and so forth.
Lol. Might as well make zhelms usable by every class except mages while you're at it, since there would be no point anyway.
Would that even make it balanced? Long as the 50- sets don't give bonuses i guess. Why partial resistance anyway? Might as well make it full.
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Takebacker Wrote:Lol. Might as well make zhelms usable by every class except mages while you're at it, since there would be no point anyway.
Would that even make it balanced? Long as the 50- sets don't give bonuses i guess. Why partial resistance anyway? Might as well make it full. Thematic-ness. Fire/poison element damage goes with fire/poison resistance. Even if it's useless.
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