Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
gMS Patches (Dates + Time + Size)
#1
gMS Patches
[COLOR="Black"]*dates/times/filesizes are from the .patch files on NexAm's ftp/http server, NexAm announcements, and MS community boards (even Basil)... Server Openings are from the same sources
# = links, patchnote zip
=========================[/COLOR]
 v01 - v90
 v90+
 v100+

 Patchnotes
Reply
#2
lol @ patch every week from .07 to .11
Reply
#3
very nice, its kinda funny to see that alot of the more recent patches (last 8 or so) have all been 4+ hours long.
Reply
#4
Sn1perJohnE Wrote:very nice, its kinda funny to see that alot of the more recent patches (last 8 or so) have all been 4+ hours long.
The last patch that's been less than 4 hours long was 0.46 Rolleyes
Reply
#5
Are you sure this is correct? Where did you find this information? o.O
Reply
#6
ok... someone make a graphic of date/size... :O
Reply
#7
"v0.56 2008.06.21 {13h + 12h40m = 25h40m}"

I just wanted to point that out. LOL

Nice list, hopefully you can maintain it and fill in some blanks =] would be interesting to graph it.
Reply
#8
ItzTaylor Wrote:Are you sure this is correct? Where did you find this information? o.O

Most of it is from the NexAm announcements (like the first sentence says) but some of the times are from older board posts here and there. The filesizes are from the ftp, before they removed everything.
Reply
#9
Leaves Wrote:"v0.56 2008.06.21 {13h + 12h40m = 25h40m}"

I just wanted to point that out. LOL

Ugh saddest day of my LIFE. lol I remember that patch. That was when Ariant came out. Tongue
Reply
#10
Quote:v0.56 2008.06.21 {13h + 12h40m = 25h40m} / 163MB *new encryption starts #


Hahah wow I didnt even realize it was almost a 26 hour patch, I remember it being long but, wow.Rolleyes
Reply
#11
Tablefied and somewhat updated.

 gMS Patches
Reply
#12
Wow, seems my memory of Windia's origin was 3 weeks off. I would've sworn it was the last week of November that year.

Nice lookback info.
Reply
#13
Big bang really doesn't look that "big" when comparing with a lot of previous patches....
Reply
#14
Arcana Wrote:Big bang really doesn't look that "big" when comparing with a lot of previous patches....

Well, it's fairly low on map/mob sprites, which is what takes up the most space. It changes a lot of the data, which is only a small filesize but affects the game quite a bit.
Reply
#15
Gratuitous bump perhaps, but does anyone even care if I update this?
Reply
#16
This is very interesting.
Reply
#17
I like it. It's helpful to have an overview of all of the patches. D:
Reply
#18
Gotta love those "more complete versions."
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)