Patch Available - KMST 1.2.493
#21
I sure hope they reset all ability points even the ones people have mistakenly or purposely put into HP if they are increasing the stat cap..
#22
PeePeeAyeDeeKay Wrote:Quick glance through notes, it seems to be:
-Account wide B/L system (applies to same server only)


NO NO NO , I make new characters get rid of some annoying people i have on my buddy list T.T
#23
xJunkun Wrote:NO NO NO , I make new characters get rid of some annoying people i have on my buddy list T.T

Just block/delete/blacklist?
#24
xJunkun Wrote:NO NO NO , I make new characters get rid of some annoying people i have on my buddy list T.T

Sounds like it's time to get a spine. You can always mute them. Or just delete them.
#25
xJunkun Wrote:NO NO NO , I make new characters get rid of some annoying people i have on my buddy list T.T

I'm pretty sure it'll be two different lists (hopefully)..

Quote:9. Buddy system has been added to your account .

- The other characters in the same world , the other account and the account of my friend the other characters to bear

Will remain connected even when the friend .

- Account friend Add friend of the existing UI in the process of applying for a Friend "account registration incorporate friends ' section , check the

If you can make a request .

- The account of a friend of a friend when you register the nickname added.

- Right-click menu in the UI through a friend Friend existing account , you can switch to a Friend .
#26
Blake Wrote:Sounds like it's time to get a spine. You can always mute them. Or just delete them.

It's not much growing a spine as being spammed are you selling nx today every time you log on...

I spend 90% of my time afk on maple...
#27
[Image: QGewBSF.png]

The world map of Grandis.
From left to right: Miu Miu (hometown of the Anima race & Pirate hero character), Pantheon and Helisium.
#28
and I tought pantheon & Helisium were part of the same planet :|
#29
https://soundcloud.com/spadow/sets/miu-miu-bgms

Miu Miu BGMs.
#30
Quote:-AP stat cap increased?
-Potential/Enhancement system changes?
-some mob stats changed
Quote:Enhancement system is changed, you can get more stars now, and the odds of the scroll succeeding increases the higher level the item is.
All normal monsters have been buffed by at least double. (and the exp you get is increased too)

MORE POWERCREEP! inb4 100mil damage cap.
#31
fodjgngf Wrote:I sure hope they reset all ability points even the ones people have mistakenly or purposely put into HP if they are increasing the stat cap..

I don't know what to say to those who placed their stats into HP and didn't expect the cap to be raised.
#32
So, they are reducing invincibility time from one second, to what? Zero? It is one second right? It isn't that big of a deal, but it isn't as if that additional second protects you from status effects or OHKOs or anything like that, right? If it did protect and severed as a pseudo-status resist then it might be worth taking a look at, but currently, I fail to see the importance.

The Runes aren't bad based on what I can decipher, they include 2X EXP, Attack Speed Increase, 1.5X Damage, 0.5 Monster HP.

The way I'm reading the translation, the chance decreases as the item is higher in level, not the opposite. But besides that I am not sure if it really is the enhacement stars, it looks like slots, but I am going off Google Translate, so grain of salt.
#33
[Image: y5RNSfu.png]

Eunwol skills are in the data.
#34
A few new BGMs were included. =)

[video=youtube;ui4YM2l2i4o]http://www.youtube.com/watch?v=ui4YM2l2i4o[/video]

Playlist of the rest.
#35
Chilly Wrote:So, they are reducing invincibility time from one second, to what? Zero? It is one second right? It isn't that big of a deal, but it isn't as if that additional second protects you from status effects or OHKOs or anything like that, right? If it did protect and severed as a pseudo-status resist then it might be worth taking a look at, but currently, I fail to see the importance.

Have you ever played a corsair? Any time it would take to kill a character, the time would be reduced proportionally to how much they reduce the iframe window. Surviving in general is going to become a lot harder. Never mind pot lock/cooldown bosses...
#36
I animated some of Eunwol skills: http://imgur.com/a/a1XPe

& huge skill: http://ellinforest.com/skill.25121030.keydown.gif

I have to play this class myself in the test server to see what its play style is like.
#37
Eunwol the beast SPIRIT tamer!
#38
Wow this guy really is a Spirit class, just like Kanna.

JMS isn't gonna reskin this class, are they?

Also, can anyone translate Eun's character bio?
#39
PeePeeAyeDeeKay Wrote:Quick glance through notes, it seems to be:

1 -AP stat cap increased?
2 -damage increased on monsters lower than character level(?)
3 -Inner Ability reorganized
4 -Placement of end tier Veins & Flowers changed?
5 -new "Maple Tutorial"
6 -some PQs/Dungeons disabled
7 -some PQs/Dungeons have had their level requirements adjusted
8 -Zakum now enabled on all channels, & pre-quests changed/deleted
9 -Account wide B/L system (applies to same server only)
10 -Offline Log-in (seems to be invisible mode)
11 -B/L reorganized (added online/offline status options)
12 -Victoria Island taxi now free
13 -Potential/Enhancement system changes?
14 -mob EXP scaling vs character level differences
15 -Rune system added
16 -Elite monsters & bosses added
17 -invincibility time after taking damage reduced
18 -kill combo system added
19 -Party EXP bonus increased, 125% ~ 275%
20 -damage effects changed
21 -party match making added
22 -modifications to OHKO function on skills with OHKO.
23 -potential reveal fee for sub-120 equips reduced
24 -some maps have had their terrain changed.
25 -some mob stats changed
26-quest exp modified in some areas

1 -About fucking time
2 -Doesn't make sense to me, since you are probably going to faceroll monsters below your level as-is
3 -Don't require NX, please
4 -Nice to move them into end-game areas, if that's the plan
5 -Newcomers can be overwhelmed by the many systems in the game. This could actually be nice for people completely new to Maple
6 -Hopefully disabled until they are revamped to actually be worth the time
7 -I'd like to see scaling level/difficulties for dungeons. Get on that, Mama Korea
8 -DELETED PREQUESTS PLEASE! I could finally run it daily without having to bother with the annoying prequests
9 -Nice change, as it is common in some other MMOs
10 -Pretty nice for doing things when you want privacy
11 -See 10
12 -Small change, but still nice
13 -Interested to see how this turns out.
14 -My interest is piqued.
15 -Meh
16 -Upon finding out Elite Bosses drop cubes, this is a nice addition
17 -Ouch
18 -Have to see the buffs it gives, but a nice addition since it doesn't cost anything and is basically incentive to train
19 -YES pineapple YES
20 -Was this the bouncing damage numbers that we saw in the video? Not sure if I'm a fan of this
21 -Don't we have a watered down version of this? Party Finder, or something like that? Now, if it is a server-wide "Dungeon Finder" for bosses and such, that'd be nice for smaller servers
22 -Que?
23 -Small but nice
24 -Could be for the better. I hate a ton of small platforms, more flat maps, please
25 -Heard they were doubled. I hope that just means HP, as it kind of sucks hitting monsters for 5x their hp until level 120 or so. I guess more defense couldn't hurt, either. I'd really love it if normal mobs were more like the old LHC, so rushing skills had meaning
26 -More exp for useless quests, please
#40
Spadow Wrote:[Image: KvOqvxu.gif]

Now that's pretty cool. I was expecting Buccaneers to get that kind of skill someday. But I guess Nexon favors the new classes than pirates.


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