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RED micro-site now out!
#41
There is a problem on 160 set....

Empress has 7 equip >>>

weapon
hat
cape
shoes
overall
gloves
shoulder

Chaos root set has 4 set

hat
top
bot
weapon

so 160 set should have 7 set just like empress?

or it will be like root abyss 4 set

even so... it a bit confusing

and I bet upgrade isn't free... there probably huge fee or some kind of nx to upgrade it
you know that nexon wouldn't throw all empress to become 160 that easy they would lose ton of money

lately from what I saw at this time guardian scroll if u spen something on 30k nx
and shielding ward only from black Friday shop with 90 coins... and limit to 2 per char.....

I don't think empress 140 upgrade will be free
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#42
I'm interested how they'll go about the day/night cycle.
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#43
Spadow Wrote:Many versions are getting ready for RED.

Meanwhile in MSEA..
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#44
I really hope they're going to make the day/night thing in Commerci better than just a semi-opaque black box over the entire map.

 Spoiler
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#45
TrueBlitz Wrote:Eh Pirate PQ is boring to do even Pre-BB. Not as much fun or variety compared to say Ludi PQ where each player has a job to do. You just kill mobs, pick up pomegranate, drop pomegranate and fight the boss.

What makes you so sure that this will be much different?
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#46
What does it mean by "carry over the potential rank and enhancements"
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#47
I just dont like the fact that KMS doesnt have this Pirate PQ. usually when we get something that KMS doesnt have it equals breaks within 3 days and stays broken 6+ months. I dont consider this being pessimistic with Nexon's known track record. i hope I am wrong.
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#48
Aggravate Wrote:I'm interested how they'll go about the day/night cycle.

koplje Wrote:I really hope they're going to make the day/night thing in Commerci better than just a semi-opaque black box over the entire map.

 Spoiler

At best, it will be something like the Alien Invasion event in Henesys or Kritias' Invasion reskin/NPC hiding; but based on a timer. At worst, well, that second quote basically. I highly doubt they will do anything more dynamic than that.
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#49
WubYou4ever Wrote:What does it mean by "carry over the potential rank and enhancements"

We'll assume they'll take the differences between a clean average weapon, and a scrolled potentialed weapon, and apply those differences to the lvl160 equip. Of course as [MENTION=2375]Mazz[/MENTION]; said, we don't know what they meant by potential rank and enchancements; they sound too vague to describe the mechanics of this feature and we can expect glitches like nebulite losses and such.
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#50
I can't wait for this patch! I'm excited to see all those new lvl 160 equips, the profession revamp. Oo those cubes, wonder if its hard to get the ingredient/supply.
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#51
TrueBlitz Wrote:We'll assume they'll take the differences between a clean average weapon, and a scrolled potentialed weapon, and apply those differences to the lvl160 equip. Of course as [MENTION=2375]Mazz[/MENTION]; said, we don't know what they meant by potential rank and enchancements; they sound too vague to describe the mechanics of this feature and we can expect glitches like nebulite losses and such.

and let's not forget how enhances work, i doubt they'd be able to transfer that well.
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#52
It would be funny if the 160 equips are just "Terminus" and there is no set bonus added at all. Haha... I hope they don't do that..
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#53
too much hype
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#54
dowie Wrote:too much hype

[Image: nexon_hypetrain.png?w=630&h=461]

[MENTION=75]Spadow[/MENTION]
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#55
PirateIzzy Wrote:Gee, what a surprise. Now we can't buy these cubes from other people.



Grey (iAmFear) posted it in his Professions Guide, but here it is:

You need cube fragments to make these cubes? the same leftover fragments after using a CS cube?..
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#56
Green4Ever Wrote:I'm feeling very doubtful about that trading system.

If you mean about the nebulite portion of the equipment, I'm with you.

byakugan Wrote:You need cube fragments to make these cubes? the same leftover fragments after using a CS cube?..

From what I've heard, you obtain different cube fragments from using Alchemy and Occult Cubes.

fodjgngf Wrote:It would be funny if the 160 equips are just "Terminus" and there is no set bonus added at all. Haha... I hope they don't do that..

They said "new" right before they mentioned the "level 160" part, so I think they're coming out with different and new equipment for us to trade.
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#57
ChickenKiev Wrote:From what I've heard, you obtain different cube fragments from using Alchemy and Occult Cubes.

Need confirmation.
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#58
byakugan Wrote:Need confirmation.

Is it enough if I just tell you that they're not the ones from the CS cubes?

If not, there's this from my thread:

큐브의 파편 (Cube Fragment) (75%) x1 or 큐브의 파편 (Cube Fragment) (25%) x5 (No Recipe Needed)
Req. Profession Level: 11 | Fatigue Cost: 0
Ingredients:
- Occult Cube x-1
- Occult Cube x-1
- 수상한 큐브 (Occult Cube) x-1

It's the "recipe" for extracting Occult Cubes as an alchemist, and presumably the cube extractor would work the same way.
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#59
Just started playing Wacraft again.. must fight my urges to rejoin Maple once again.



Goodbye disposable income
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#60
byakugan Wrote:Need confirmation.

http://www.basilmarket.com/forum/2722887...ments_list

That's where I heard of it. Take it as you will.

And here is where I heard about Occult Cube pieces dropping from bosses in KMS: http://www.basilmarket.com/forum/2731212...cubes.html

Again, take it as you will.
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