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The result of the last meso exploit (RIP lMira)
#61
I just hope everyone keeps in mind it's not the GM's choice to be this limited. This is a corporate restriction that may stem from Korea's headquarters(Or japan or whatever)
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#62
KhainiWest Wrote:I just hope everyone keeps in mind it's not the GM's choice to be this limited. This is a corporate restriction that may stem from Korea's headquarters(Or japan or whatever)

Huh what, who are we talking about?
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#63
Man... it's a shame you got banned.
You helped me out a lot and still appreciate it.

Sucks we keep losing awesome trustable people in MapleStory.
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#64
xparasite9 Wrote:Huh what, who are we talking about?

I can't find it now but there was in fact an ad online for a "customer service supervisor" before hime left, it stated that this position would have to deal with extreme frustration from limitations on how to resolve a lot of issues. So what I'm saying is, this live chat function isn't some fat lazy retard who doesn't care about his job just copying and pasting answers. He's limited to those answers and those limitations can be the result of Nexon's headquarters (technically Korean Nexon) although the location of the headquarters is now in Japan.
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#65
KhainiWest Wrote:I can't find it now but there was in fact an ad online for a "customer service supervisor" before hime left, it stated that this position would have to deal with extreme frustration from limitations on how to resolve a lot of issues. So what I'm saying is, this live chat function isn't some fat lazy retard who doesn't care about his job just copying and pasting answers. He's limited to those answers and those limitations can be the result of Nexon's headquarters (technically Korean Nexon) although the location of the headquarters is now in Japan.

Yes, exactly this. It's not really that the ship is sinking because it has an incompetent staff, it's the fact that they built a ship designed to crash and sink.
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#66
xparasite9 Wrote:RED will not save any of you.

-holds hand up-

RED will save my Paladin's peach ass from %hp attacks tyvm.
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#67
xparasite9 Wrote:RED will not save you.
RED will not save any of you.
I don't understand what all this hype is about RED.

You seem to be quite prejudiced (correct me if incorrect word) about MS in general, but your statement is wrong. It does help some people like
PoetryIsFail Wrote:-holds hand up-

RED will save my Paladin's peach ass from %hp attacks tyvm.
And I with the buff towards captains. I find RED to be 2/3 good, as my main is an explorer, and Zero would be quite good for unfunded players. Don't think about yourself in general, think outside the box.
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#68
SoR0XaS Wrote:Don't think about yourself in general, think outside the box.

I'm sorry I'm just completely fixated on the glorious %hp attack resistance my class will finally be getting Glitter
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#69
PoetryIsFail Wrote:I'm sorry I'm just completely fixated on the glorious %hp attack resistance my class will finally be getting Glitter

Oops,that was aimed at parasite.
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#70
[Image: 4HMyT.png]
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#71
MuscleWizard Wrote:[Image: 4HMyT.png]

Now ain't that a kick to the teeth for anyone unfairly banned ._.

At least they acknowledged the limited ability their chat-support guys have.
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#72
I should try live chat once, just for kicks. I could be like...yeah, I have an account issue. My account doesn't have enough mesos on it. Can you fix that?

Hey, at least I wasn't the brilliant mind who sent in a ticket asking for Maplestory's source code. I'd love to see the face of the agent who got that one as they tried to figure out which generic denial message to send back.
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#73
xparasite9 Wrote:RED will not save you.
RED will not save any of you.
I don't understand what all this hype is about RED.

RED saves me from being one of the weakest classes in the game. Can't wait for reincarnation~ Biggrin
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#74
More and more of the older veteran players of Maplestory are coming to a dead end (whether we want it or not!) by either quitting or getting mistakenly banned like this. New updates are great, but what this company lacks is a good ideal customer service to keep the players happy. Realizing there will never be an end to funding, justice over hackers and exploiters, and such ... I guess the only respectable gain from ever playing this game is your friends. With my closest friend Lmira / LLmira being banned like this, a devoted hard worker I always admired for not even spending a penny on this game and made it that far, I can't play this dreadful game anymore. It has come to my attention the day I quit was sooner than I thought it would be. Still very angry at nexon more than you, rest in peace oh weird clown looking xenon and sausage headed kaiser xD

- Jess
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#75
Icedemontrihorn Wrote:RED saves me from being one of the weakest classes in the game. Can't wait for reincarnation~ Biggrin

Wrong solution to a problem that shouldn't even exist in the first place. It's a constant cycle of buffing and reworking classes because new classes keep coming out that are overpowered to begin with.
And now my I/L archmage is going to lose several abilities that it's had for five years. Bye-bye, DoT effects. Bye-bye Seal. Bye-bye, Slow.

Actually, wait...what? Weakest class my ass. You guys have ridiculously high defense and guard rates. Not to mention hyper body. Regarding actual damage... I've seen Dark Knights in action, and they aren't weak. If you consider yourself weak now, I don't think RED is going to help you much. But yeah, have fun with your redundant reincarnation buff.

I'll try to keep in mind how much fun you're having while my Bowmaster will have been turned into a Thief.
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#76
xparasite9 Wrote:Wrong solution to a problem that shouldn't even exist in the first place. It's a constant cycle of buffing and reworking classes because new classes keep coming out that are overpowered to begin with.
And now my I/L archmage is going to lose several abilities that it's had for five years. Bye-bye, DoT effects. Bye-bye Seal. Bye-bye, Slow.

Actually, wait...what? Weakest class my ass. You guys have ridiculously high defense and guard rates. Not to mention hyper body. Regarding actual damage... I've seen Dark Knights in action, and they aren't weak. If you consider yourself weak now, I don't think RED is going to help you much. But yeah, have fun with your redundant reincarnation buff.

I'll try to keep in mind how much fun you're having while my Bowmaster will have been turned into a Thief.

Man, I even agree with your first point, but you're always so aggressive with your posting. Before you jump on a random post like that, you should do your research. DrK's are almost literally at the bottom.

source: http://www.southperry.net/showthread.php...%/s%20List

Now, they are quite literally at the top.

http://www.southperry.net/showthread.php...Unleashed)

All warriors have high defense, and if you played any other than pally, you would know that the lack of avoid is actually a pain in the ass at bosses that put a restriction on pots/time. Even archers are more survivable at higher funding than warriors like heroes and even drks.

Calm down, son.
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#77
Vanderlust Wrote:Man, I even agree with your first point, but you're always so aggressive with your posting. Before you jump on a random post like that, you should do your research. DrK's are almost literally at the bottom.

source: http://www.southperry.net/showthread.php...%/s%20List

Now, they are quite literally at the top.

http://www.southperry.net/showthread.php...Unleashed)

All warriors have high defense, and if you played any other than pally, you would know that the lack of avoid is actually a pain in the ass at bosses that put a restriction on pots/time. Even archers are more survivable at higher funding than warriors like heroes and even drks.

Calm down, son.
That's 1v1 damage. How does mobbing compare? Or is that too complicated to analyze?

And perhaps a rework of the potions restriction should have been done, like instead of completely disallowing potions, reducing their effectiveness by half each time they are used in a certain time period down to, idunno, 10%.

I'm sorry for the way I reacted. Every time anyone mentions how great RED is going to be, and how they can't wait for RED, and how they hope RED will come ASAP, I just freak out. This is an extremely drastic change, probably even moreso than Big Bang was, and it's all going to come at once. The Korean players got the luxury of having some influence on the changes, but that's a luxury we won't be afforded.
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#78
xparasite9 Wrote:That's 1v1 damage. How does mobbing compare? Or is that too complicated to analyze?

And perhaps a rework of the potions restriction should have been done, like instead of completely disallowing potions, reducing their effectiveness by half each time they are used in a certain time period down to, idunno, 10%.

I'm sorry for the way I reacted. Every time anyone mentions how great RED is going to be, and how they can't wait for RED, and how they hope RED will come ASAP, I just freak out. This is an extremely drastic change, probably even moreso than Big Bang was, and it's all going to come at once. The Korean players got the luxury of having some influence on the changes, but that's a luxury we won't be afforded.

There are mobbing numbers there too. You can also extrapolate the unleashed 1v1 damage to mobs if you want because DrK's damage increases linearly until DI's cap as you add more mobs.

I'm actually not that excited or even cautious like you are about RED. It's a lot of changes but as a veteran maple player who's seen way too many of these kinds of patches, I'm almost positive it's going to lose its novelty and revert back to same old maplestory in a couple months. It happened with big bang, it happened with chaos, ascension, etc.

Like you mentioned in a previous post, they should not be buffing/nerfing classes so constantly to keep interest. Maplestory ran just fine for years without any balance changes. Even with class imbalances (there will always be very obvious class imbalances if they keep giving every class every advantage and almost no weaknesses), they need to release more universal content and drastically change the systems in place to make the game better, IMO.

To get back on topic though: my condolences. I didn't know you that well, but you were a friend of a friend and I talked to you a few times. Your case is just really, really unfortunate, and it really highlights the need for GMs that were actually long time/dedicated players to the game.
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#79
xparasite9 Wrote:That's 1v1 damage. How does mobbing compare? Or is that too complicated to analyze?

And perhaps a rework of the potions restriction should have been done, like instead of completely disallowing potions, reducing their effectiveness by half each time they are used in a certain time period down to, idunno, 10%.

I'm sorry for the way I reacted. Every time anyone mentions how great RED is going to be, and how they can't wait for RED, and how they hope RED will come ASAP, I just freak out. This is an extremely drastic change, probably even moreso than Big Bang was, and it's all going to come at once. The Korean players got the luxury of having some influence on the changes, but that's a luxury we won't be afforded.

[MENTION=7678]ShinkuDragon[/MENTION];

He can verify but even at mobbing darks are still at the bottom, in fact I think both warrior classes outright outdo them.
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#80
KhainiWest Wrote:[MENTION=7678]ShinkuDragon[/MENTION];

He can verify but even at mobbing darks are still at the bottom, in fact I think both warrior classes outright outdo them.

Because their survivability as well as their control of it peaks with mobs.
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