2009-01-01, 06:51 PM (This post was last modified: 2009-01-01, 11:20 PM by ZachAttack.)
So I've been trying to find some good data for 4th job builds but it's all very scattered, so I thought a centralized topic would be good.
For all of you who are that far / are planning to get that far, what is your -rough- build?
I think that I'll get 11 infusion, along with a point in time leap for parties.
Then.. dragon strike or barrage. I'm not sure. Probably a mix 2 / 1 or 1 / 2
I also wanna try energy orb, but I'm really just not sure yet.
As a Corsair, you have many skills that replace others at lvl 1. So I will get those out of the way.
Advance Homing/Bullseye replaces Homing at lvl 1, but I won't need this till I'm near bossing levels. Which for me would be ~130. Bribery's Gunslinger guide has a very well thought out way of distributing these points, so I will follow his guide until I'm level 13x.
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 1/30
Air Strike 1/30
=========================================
This is where most Gunslingers get confused, and do what they want to do.
Next I will start with my Bossing Build. It consists of me adding points into both Rapidfire, and Bullseye.
By 141, this should be a good level to actually start being help on bosses (Horntail). Your HP will differ, depending on how much you HP washed. I should have enough HP by this level.
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 1/30
Air Strike 1/30
Maple Warrior 1/20
Now I will start on Maple Warrior. I prefer getting Maple Warrior before Battleship Torpedo, because I don't see myself using Torpedo as much as I would Maple Warrior.
149: +3 Maple Warrior (05)
150: +3 Maple Warrior (08)
151: +3 Maple Warrior (11)
152: +3 Maple Warrior (14)
153: +3 Maple Warrior (17)
154: +2 Maple Warrior (19) + 1 Battleship Torpedo (02)
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 2/30
Air Strike 1/30
Maple Warrior 19/20
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 30/30 [MAX]
Air Strike 3/30
Maple Warrior 19/20
Next Air Strike.
165: +3 Air Strike (06)
166: +3 Air Strike (09)
167: +3 Air Strike (12)
168: +3 Air Strike (15)
169: +3 Air Strike (18)
170: +3 Air Strike (21)
171: +3 Air Strike (24)
172: +3 Air Strike (27)
173: +3 Air Strike (30)
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 30/30 [MAX]
Air Strike 30/30 [MAX]
Maple Warrior 19/20
Now start maxing Wrath of Octopi
174: +3 Wrath of Octopi (04)
175: +3 Wrath of Octopi (07)
176: +3 Wrath of Octopi (10)
177: +3 Wrath of Octopi (13)
178: +3 Wrath of Octopi (16)
179: +3 Wrath of Octopi (19)
180: +1 Wrath of Octopi (20) [MAX] +2 Elemental Boost (03)
Then I do Elemental Boost, Then put 1 Point into Maple Warrior to Max it, then Max Mind control, Then put 9 points into Battleship and Max it, Then put 1 point into Hero's Will and max it, Then I have 1 extra point. o.O
Level 200 will look like this:
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 30/30 [MAX]
Wrath of Octopi 20/20 [MAX]
Battleship 10/10 [MAX]
Battleship Torpedo 30/30 [MAX]
Air Strike 30/30 [MAX]
Maple Warrior 20/20 [MAX]
Mind Control 20/20 [MAX]
Hero's Will 1/1 [MAX]
ItzTaylor Wrote:As a Corsair, you have many skills that replace others at lvl 1. So I will get those out of the way.
Advance Homing/Bullseye replaces Homing at lvl 1, but I won't need this till I'm near bossing levels. Which for me would be ~130. Bribery's Gunslinger guide has a very well thought out way of distributing these points, so I will follow his guide until I'm level 13x.
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 1/30
Air Strike 1/30
=========================================
This is where most Gunslingers get confused, and do what they want to do.
Next I will start with my Bossing Build. It consists of me adding points into both Rapidfire, and Bullseye.
By 141, this should be a good level to actually start being help on bosses (Horntail). Your HP will differ, depending on how much you HP washed. I should have enough HP by this level.
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 1/30
Air Strike 1/30
Maple Warrior 1/20
Now I will start on Maple Warrior. I prefer getting Maple Warrior before Battleship Torpedo, because I don't see myself using Torpedo as much as I would Maple Warrior.
149: +3 Maple Warrior (05)
150: +3 Maple Warrior (08)
151: +3 Maple Warrior (11)
152: +3 Maple Warrior (14)
153: +3 Maple Warrior (17)
154: +2 Maple Warrior (19) + 1 Battleship Torpedo (02)
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 2/30
Air Strike 1/30
Maple Warrior 19/20
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 30/30 [MAX]
Air Strike 3/30
Maple Warrior 19/20
Next Air Strike.
165: +3 Air Strike (06)
166: +3 Air Strike (09)
167: +3 Air Strike (12)
168: +3 Air Strike (15)
169: +3 Air Strike (18)
170: +3 Air Strike (21)
171: +3 Air Strike (24)
172: +3 Air Strike (27)
173: +3 Air Strike (30)
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 30/30 [MAX]
Air Strike 30/30 [MAX]
Maple Warrior 19/20
Now start maxing Wrath of Octopi
174: +3 Wrath of Octopi (04)
175: +3 Wrath of Octopi (07)
176: +3 Wrath of Octopi (10)
177: +3 Wrath of Octopi (13)
178: +3 Wrath of Octopi (16)
179: +3 Wrath of Octopi (19)
180: +1 Wrath of Octopi (20) [MAX] +2 Elemental Boost (03)
Then I do Elemental Boost, Then put 1 Point into Maple Warrior to Max it, then Max Mind control, Then put 9 points into Battleship and Max it, Then put 1 point into Hero's Will and max it, Then I have 1 extra point. o.O
Level 200 will look like this:
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 30/30 [MAX]
Wrath of Octopi 20/20 [MAX]
Battleship 10/10 [MAX]
Battleship Torpedo 30/30 [MAX]
Air Strike 30/30 [MAX]
Maple Warrior 20/20 [MAX]
Mind Control 20/20 [MAX]
Hero's Will 1/1 [MAX]
As a Corsair, you have many skills that replace others at lvl 1. So I will get those out of the way.
Advance Homing/Bullseye replaces Homing at lvl 1, but I won't need this till I'm near bossing levels. Which for me would be ~130. Bribery's Gunslinger guide has a very well thought out way of distributing these points, so I will follow his guide until I'm level 13x.
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 1/30
Air Strike 1/30
=========================================
This is where most Gunslingers get confused, and do what they want to do.
Next I will start with my Bossing Build. It consists of me adding points into both Rapidfire, and Bullseye.
By 141, this should be a good level to actually start being help on bosses (Horntail). Your HP will differ, depending on how much you HP washed. I should have enough HP by this level.
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 1/30
Air Strike 1/30
Maple Warrior 1/20
Now I will start on Maple Warrior. I prefer getting Maple Warrior before Battleship Torpedo, because I don't see myself using Torpedo as much as I would Maple Warrior.
149: +3 Maple Warrior (05)
150: +3 Maple Warrior (08)
151: +3 Maple Warrior (11)
152: +3 Maple Warrior (14)
153: +3 Maple Warrior (17)
154: +2 Maple Warrior (19) + 1 Battleship Torpedo (02)
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 2/30
Air Strike 1/30
Maple Warrior 19/20
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 30/30 [MAX]
Air Strike 3/30
Maple Warrior 19/20
Next Air Strike.
165: +3 Air Strike (06)
166: +3 Air Strike (09)
167: +3 Air Strike (12)
168: +3 Air Strike (15)
169: +3 Air Strike (18)
170: +3 Air Strike (21)
171: +3 Air Strike (24)
172: +3 Air Strike (27)
173: +3 Air Strike (30)
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 1/30
Wrath of Octopi 1/20
Battleship 1/10
Battleship Torpedo 30/30 [MAX]
Air Strike 30/30 [MAX]
Maple Warrior 19/20
Now start maxing Wrath of Octopi
174: +3 Wrath of Octopi (04)
175: +3 Wrath of Octopi (07)
176: +3 Wrath of Octopi (10)
177: +3 Wrath of Octopi (13)
178: +3 Wrath of Octopi (16)
179: +3 Wrath of Octopi (19)
180: +1 Wrath of Octopi (20) [MAX] +2 Elemental Boost (03)
Then I do Elemental Boost, Then put 1 Point into Maple Warrior to Max it, then Max Mind control, Then put 9 points into Battleship and Max it, Then put 1 point into Hero's Will and max it, Then I have 1 extra point. o.O
Level 200 will look like this:
Bullseye 20/20 [MAX]
Rapidfire 30/30 [MAX]
Battleship Cannon 30/30 [MAX]
Elemental Boost 30/30 [MAX]
Wrath of Octopi 20/20 [MAX]
Battleship 10/10 [MAX]
Battleship Torpedo 30/30 [MAX]
Air Strike 30/30 [MAX]
Maple Warrior 20/20 [MAX]
Mind Control 20/20 [MAX]
Hero's Will 1/1 [MAX]
Extra Points- 1? wait no 2? Ya I think 2.
Not only is he not a slinger, maxing battleship with spare points is a horrible idea. You might as well throw your bossing ability out the window.
2009-01-01, 10:24 PM (This post was last modified: 2009-01-01, 11:25 PM by DrRusty.)
I decided not to do the snatch first build. I still don't use transform at all during training, and having shockwave at lvl 21 is going to make the build not worth it. I got lvl 1 of almost everything cept time leap and snatch. Next lvl im putting 1 in time leap and 2 dragon strike. I'm gonna keep my wind booster at lvl 2 right now and get dragon strike to 21. After that I'm gonna get wind booster to 11. Then i'll do super transform + demo for bossing or maybe get barrage.
Btw- has anyone found dragon strike 20 at spirit vikings? or barrage 20 at blue dragon turtles? I wanted a lil confirmation before I go hunting them.
the only map Ive been to where shockwave is more useful than your other skills is lolhackedhimes. Spamming shockwave is fast there, but it wastes way to many pots, its boring , and it's not anything that can't be just as fast as anywhere else.
Russt Wrote:@ erich/steve
No one said this thread couldn't be for slingers.
The fact that he's the author of the new stickied brawler guide which lacks a fourth job section pretty much implied he wants fourth job builds to use.
Takebacker Wrote:The fact that he's the author of the new stickied brawler guide which lacks a fourth job section pretty much implied he wants fourth job builds to use.
Hehehehehe
actually I'm not just gonna plagiarize em, I'm taking ideas and brainstorming my own build . I just don't know how the 4th job skills are since I haven't played em so I thought it'd be good to hear the experts opinions.