Posting Freak
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I started with 48k Weapon Points and I am left with 11k. I lost 28k WP because I kept trying to get my weapons to Unique tier from Epic. And it worked!
Now I have the following potential effect on both weapons:
+9% attack
+3% allstats
+8% critical rate
I'm keeping this potential for now. This motivates me to grind for more WP in Mirror World.
Posting Freak
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IGN: iCrossBolt
Server: MS2
Job: Ranger
24 more cubes and still unique. he does NOT want to go legendary.
Posting Freak
Posts: 4,710
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Spadow Wrote:I started with 48k Weapon Points and I am left with 11k. I lost 28k WP because I kept trying to get my weapons to Unique tier from Epic. And it worked!
Now I have the following potential effect on both weapons:
+9% attack
+3% allstats
+8% critical rate
I'm keeping this potential for now. This motivates me to grind for more WP in Mirror World.
Can the weapon go to legendary just with WP? Or are you not sure about that. Zero has me VERY intrigued now...
Posting Freak
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Kaasoljoyyx Wrote:What is PDR?
I think I ignore about 90-95% of a target's PDR now.
I thought PDR ignore was still multiplicative?
Posting Freak
Posts: 18,970
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Dark Link Wrote:I thought PDR ignore was still multiplicative?
It is, but the total is still additive. The multiplicative effect only gets calculated when you're actually applying damage.
Posting Freak
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Justin Wrote:Can the weapon go to legendary just with WP? Or are you not sure about that. Zero has me VERY intrigued now...
Not sure about that. I'm not going on a potential reset spree until I accumulated like 50k WP.
Oh man, I was first not interested in Zero because of the whole Mirror World restriction till Lv. 180.
But Zero is definitely a character you need to try out. The story is quite good and Zero itself plays very well and its fun!
Posting Freak
Posts: 2,820
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Dark Link Wrote:I thought PDR ignore was still multiplicative?
I think this is everything (I'm technically not wearing a hat right now but I put it in here because I'll have one eventually)
30% Leafre set
8% Pirate's Way SS deck effect (3 200 pirates)
15% Luminous link skill Level 2
30% Offensive Matrix
30% Mecha Purge: Snipe
10% Mecha Purge: Snipe - Hyper
10% Fafnir Split Edge
21% A-nebulite on main-hand weapon
5% Root abyss top
5% Root abyss bot
10% Root Abyss hat
40% Hybrid heart line #1
35% off-hand line #1
30% off-hand line #3
That gives me a PDR reduction value of 0.03806 meaning I ignore 96.19% of the enemy's PDR
So Vellum's 300% PDR --> 11.42% PDR so I do 88.58% of my regular damage on a no-defense target.
Kinda happy/mad about having that much ignore though. It's "too much" now and I'd get better benefits off of boss% lines/nebs. I don't really think I'll be touching the heart/offhand potentials anytime soon so I'll have to pull the crit% + atk/dmg/boss off of IA, bonus potential.
Posting Freak
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The def ignore on Bonus pot is very little, but I think you already knew that
The heart is better of having %ignore because it can't get boss. I never thought about %crit, but it seems viable too.
The offhand is totally up to you.
Posting Freak
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Managed to get my secondary weapon to 30% boss and a few other things to unique before I ran out of cube. Im happy with trading 6% attack for 30% boss
Posting Freak
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![[Image: B98LgGb.jpg]](http://i.imgur.com/B98LgGb.jpg)
no one wants to buy this, so I guess I'm keeping it
Junior Member
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God why...
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![[Image: vAGyp78.png]](http://i.imgur.com/vAGyp78.png)
Got this within a few super cubes, really happy with it. It'll stay like this for a while.
Member
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I bought this hat intending to cube for decent bless, and after 17 cubes of not getting it, I get this.
![[Image: 0YQNmTP.jpg]](http://i.imgur.com/0YQNmTP.jpg)
WHY CANT I HAVE THIS KIND OF LUCK ON MY NORMAL ITEMS
Also:
Senior Member
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Country Flag: australia
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Guild: UniquePwns
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MCPV Wrote:I bought this hat intending to cube for decent bless, and after 17 cubes of not getting it, I get this.
![[Image: 0YQNmTP.jpg]](http://i.imgur.com/0YQNmTP.jpg)
WHY CANT I HAVE THIS KIND OF LUCK ON MY NORMAL ITEMS
I think you can only get decent AB on 121+ hats.
Member
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Country Flag: New_York
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Captain Wax Wrote:I think you can only get decent AB on 121+ hats.
Oh wow, did not know that. I assumed since you can get CO and door on 70+ shoes/hats, the same also applied for DB. Now I feel like a klutz for wasting so many cubes on this
This picture just becomes more and more relevant....
Senior Member
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MCPV Wrote:Oh wow, did not know that. I assumed since you can get CO and door on 70+ shoes/hats, the same also applied for DB. Now I feel like a klutz for wasting so many cubes on this 
This picture just becomes more and more relevant....
![[Image: tumblr_mgyavaa5hd1rhybgso1_500.jpg]](http://24.media.tumblr.com/360bd0dd077d1a59d5939375ea56db23/tumblr_mgyavaa5hd1rhybgso1_500.jpg)
I think the way it works is based off of the old job advancement system and what job level you would have gotten the skills on normally.
For example, since Door and CO are both 3rd job skills, you can get them on equipment that's 70+.
For SE and AB, since they're 4th job skills, you can get them on equipment that's 120+.
That's how I thought it worked at least, I could be wrong.
Posting Freak
Posts: 4,710
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Patt Wrote:I think the way it works is based off of the old job advancement system and what job level you would have gotten the skills on normally.
For example, since Door and CO are both 3rd job skills, you can get them on equipment that's 70+.
For SE and AB, since they're 4th job skills, you can get them on equipment that's 120+.
That's how I thought it worked at least, I could be wrong.
You are correct on that. They probably kept it that way too so that you couldn't get tradeable decent 4th job skills....
Posting Freak
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decent Hot Time equip for once
This'll make Attendance go by faster. Hopefully.
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GOD WHY CAN'T THIS BE DEX T.T
Posting Freak
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