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GMS Unleashed - bugs and problems
RenmazuoDX Wrote:Did they change hp/mp formulas or wdef/mdef formulas? Im missing like 3000+ hp and like 1500 mp and my wdef is normally around 8400ish and now its like 7600, this is weird.

Character cards maybe? I know mine give like 4k hp and they reset them (again counting the rollback)
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Similar to the Maple Boardgame problem, I can't do the Daily Attendance Challenge. The new day started before I finished the previous day's 300 kills. Now the button is grayed out and the quest does not appear in my quest list. Same unable to complete/forfeit issue it seems x-x

EDIT: nvm...I relogged or I looked harder I think I found the quest....please ignore!
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MountLag Wrote:It looks like we're using KMS's ignore def formula, but the stat window displays additive ignore def.

We are not using KMS' PDR formula for the 1000th time.....
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MountLag Wrote:Rods are 1h

MAIN WEAPON: Shining Rod – new two-handed weapon type

http://maplestory.nexon.net/news/updates...date-notes
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horakung Wrote:MAIN WEAPON: Shining Rod – new two-handed weapon type

http://maplestory.nexon.net/news/updates...date-notes
That's wrong though. They're considered 1H in game.
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MountLag Wrote:It looks like we're using KMS's ignore def formula, but the stat window displays additive ignore def.

We are not. We are still using our same additive ignore defense formula.

GreenPepper Wrote:I dont know if this a bug or just a graphical glitch but my damage seems to doubled sometimes. I noticed this when I was grinding at Twilight Perion only though.

I have no idea if it's intentional, but the golems take more damage after they power themselves up. It's weird.
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I thought VL stayed the same. The patch notes said:
Quote:Von Leon
The timer for the fight has been lowered to 30 minutes.

I usually kill him in 2-3minutes.. Now it took me almost 10 minutes. So yea, they raised his HP.
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Bomber Wrote:We are not using KMS' PDR formula for the 1000th time.....
Justin Wrote:We are not. We are still using our same additive ignore defense formula.

 Spoiler

In Hell Azwan some of my hits are less than 2.7M
In hard they're all 3M+

Also if you try to change equips you'll notice that the change in PDR (picture on the far right under Attack Increase) doesn't match the PDR on the equip.
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K well that's cool and all, but I'm pretty sure one of your PDR skills is broken. Either a hyper, or a passive. My PDR ignore works just fine, and my damage is correct.
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Justin Wrote:K well that's cool and all, but I'm pretty sure one of your PDR skills is broken. Either a hyper, or a passive. My PDR ignore works just fine, and my damage is correct.

Well it was working fine before the patch.
All of my hits on Empress V2s were 3050000+ (with decent CO though), and I had 5% less PDR than I have now.
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Whenever I hover over an item in my inv or in a store, there's this weird cursor lag.
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Correct if I'm wrong: Normal Hilla exp was halved, before the patch it was over 5mil but now is about 2.2mil
She's one of my major training Sad
[Image: anigif_zps17b59350.gif]
Sweeping out the bad guys Wink
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FallenMemory Wrote:Whenever I hover over an item in my inv or in a store, there's this weird cursor lag.

Maybe calculating the range difference causes the lag?
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was dojo intentionally buffed? Takes previous capping phantoms w/ mille 20+ minutes to do ...
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In the fm I encounted a bug on my phantom. I was looking for some skills, and in the el nath section of the FM (18-22), the right half of the maps characters wouldnt register...
They'd show up, I could buy from their stores, but whenever I tried to click on them or steal their skills it'd classify everyone as one kaiser near the middle of the map.
The left half of the map was not affected.
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You can do the Cinnamon Chai teabag quest 10 times, not 3 times as written in the quest UI.

Hadriel
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MountLag Wrote:
 Spoiler

In Hell Azwan some of my hits are less than 2.7M
In hard they're all 3M+

Also if you try to change equips you'll notice that the change in PDR (picture on the far right under Attack Increase) doesn't match the PDR on the equip.

Every boss I fight reduces my damage by the same amount: 0.
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iAmFear Wrote:No, additional options don't give bonuses all that big, (you can get 30~60 stat above average, which is pretty major, though, and a ton of attack as well, so the bonuses are pretty major, I guess). Miraculous Equip Enhancement scrolls are probably a pretty big thing in terms of damage addition, but if you look at videos around the time Unlimited was released, they were already doing like more than 1m, before they had time to flame their stuff, and Miraculous Equip Enhancements weren't even released yet. I would think those people were always that strong, it's just that the damage cap was severely limiting for them.

People are mostly against Additional Options, I guess, I don't want to pigeonhole people, but because if you want to add it to your old stuff, you'd have to flame it, and when you flame an item, it incurs a trade limit, after which an item becomes permanently untradeable. The limit is also imposed on all equips over and including 140.

I guess it must've been the miraculous equip enhances that made everything so ridiculous, then. I'm a little bit sad to not see the additional options, though, as I rarely trade anything. I decided quite a while ago that it's far too costly to play more than one character in Maplestory if you care at all about your damage numbers. I really do hope something bridges that gap, though, since that sounds like at least 1000 mainstat for people that care. Assuming that works with percentage bonuses, that could easily be 3000 or 4000 more for a really devoted player.
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FabledGumbo Wrote:I guess it must've been the miraculous equip enhances that made everything so ridiculous, then. I'm a little bit sad to not see the additional options, though, as I rarely trade anything. I decided quite a while ago that it's far too costly to play more than one character in Maplestory if you care at all about your damage numbers. I really do hope something bridges that gap, though, since that sounds like at least 1000 mainstat for people that care. Assuming that works with percentage bonuses, that could easily be 3000 or 4000 more for a really devoted player.

I feel like people got a bad impression of additional options since MEEs came out a bit after, while there still wasn't that much information about Additional Options, so they thought that Additional Options were to blame for the craziness of MEEs. And yeah, they work with potential stats, like all the other stats on your equips.
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Bomber Wrote:Every boss I fight reduces my damage by the same amount: 0.

My min. range: 65278, min. crit: 145%

My PDR in the stat window: 95%, PDR by unlimited formula: 66.174%

Min. dmg should be 94180 with 95% PDR and 91451 with 66.174% PDR on a 10 PDR monster.

My lowest hit so far was 917xx.

So to me it seems to me we did get the PDR change.
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