2013-06-18, 12:16 PM
Rigumaro Wrote:Shadower's 2nd job
Edit: When you use steal, it steals a weird bottle. What's that?
That speed.. that double flash jump..
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Patch Available - KMST 1.2.480
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2013-06-18, 12:16 PM
Rigumaro Wrote:Shadower's 2nd job That speed.. that double flash jump..
2013-06-18, 12:17 PM
SGJin Wrote:Looks like freezing giving critical chance has been changed to critical damage? I don't know if I'm reading it wrong, but does - Frozen Orb: Attack of reflection on the timing wrong by throwing frozen to avoid damage ****Has been modified. mean that it ignores DR now? o:
2013-06-18, 12:19 PM
CarrionCrow Wrote:Since when did Shadowers have a 2nd job? Well, excuse me, "Bandit". It's just that in KMS they're called "Thief", so i got confused and just went with shadower 2nd job.
This freedom system intrigues me. The korean is a bit complex, but from what I gather...
2013-06-18, 12:20 PM
Rigumaro Wrote:Shadower's 2nd job It's a potion with randomized HP and MP. It's in the notes in the first page.
2013-06-18, 12:21 PM
Kyuu Wrote:This freedom system intrigues me. The korean is a bit complex, but from what I gather... If true, a big, big, HUGE middle finger to us with several high level adventurers of the same base then.
2013-06-18, 12:23 PM
Kyuu Wrote:This freedom system intrigues me. The korean is a bit complex, but from what I gather... Lol a bucc changing jobs to bucc e.e someone rushed ![]() Viper=bucc
2013-06-18, 12:23 PM
CarrionCrow Wrote:If true, a big, big, HUGE middle finger to us with several high level adventurers of the same base then. ? I'm not sure I understand. Warriors only use STR. Bowmen only use DEX. Magicians only use INT. Thieves only use LUK. Pirates are the only ones this rule would apply for, and since you can only change within your overall class "tree," there is no real problem I see...
2013-06-18, 12:24 PM
Three new emblems were added. One for level 60, one for level 100 and the last one for level 160. This makes me believe that 5th job advancement is at level 160.
This is just 100% speculation.
2013-06-18, 12:24 PM
Kyuu Wrote:? I'm not sure I understand. I have lvl 200 NL and DB. Seems kind of pointless in this light, no?
2013-06-18, 12:27 PM
CarrionCrow Wrote:I have lvl 200 NL and DB. Seems kind of pointless in this light, no? Ohhh, I thought you were talking about bases as in AP. :/ Sorry to hear that. I think Nexon's plan is to have people be able to have one of each adventurer "base," and be able to enjoy all aspects of each job within that base - and probably carry around weapons for each in our inventories. It does, like you said, leave a bad taste to those who have multiples...I have a shad, an nl, and a DB as well...
2013-06-18, 12:29 PM
Free job system clearly to lessen the complaints and obvious problems with the scissor system.
Spadow Wrote:Three new emblems were added. One for level 30, one for level 60 and the last one for level 160. This makes me believe that 5th job advancement is at level 160. Emblems for adventurers?
2013-06-18, 12:29 PM
Well at least the new "shade split" kind of makes sense visually now hahaha
2013-06-18, 12:29 PM
CarrionCrow Wrote:I have lvl 200 NL and DB. Seems kind of pointless in this light, no? Yes, if you're OK with spending nearly 500mil every time you want to switch your class just for Mastery Books, and then another 500m when you switch back. I'd prefer to have two separate classes. And then there's character cards, too.
2013-06-18, 12:32 PM
Blunderr Wrote:Yes, if you're OK with spending nearly 500mil every time you want to switch your class just for Mastery Books, and then another 500m when you switch back.
These things say hi
2013-06-18, 12:32 PM
Takebacker Wrote: Those are what I was talking about...
2013-06-18, 12:32 PM
Blunderr Wrote:Yes, if you're OK with spending nearly 500mil every time you want to switch your class just for Mastery Books, and then another 500m when you switch back.I thought they were making universal books that would work on all skills? Or are those from an NPC amounting to 500m? Regardless, it still not unreasonable to pay that when ever they fark up a class with their endless revamps. Edit: Ninja'd
2013-06-18, 12:33 PM
Kyuu Wrote:This freedom system intrigues me. The korean is a bit complex, but from what I gather... I dont like this.
2013-06-18, 12:34 PM
Blunderr Wrote:Those are what I was talking about... Those aren't iron clad prices. MMBs still exist. Market price is lower than those. Plus meso isn't terribly difficult to make with strange cubes (and flames)...the scissors are the bigger issue and this fixes that a little. At least now if you grind to 250 you have every class in the tree available.
2013-06-18, 12:36 PM
Oh my god I can put my dual blades dual blade outfit on another character.
happy day |
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