Patch Available - KMST 1.2.476
#1
Nexon posted a patch for KMST version 475 upgrade to version 476.
You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now.
Extractions and database updates will be forthcoming (if supported)!

Size: 116313624 (bytes) (110.93 mb)
Posted:

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#2
OH MY GOD. I sure hope this is good, the previous one was underwhelming.
#3
EXCITEMENT
#4
10th anniversary stuff, I guess?

Probably nothing too exciting.
#5
amazing size!!
#6
Mazz Wrote:EXCITEMENT

STAYING UP AGAIN FOR DETAILS YAY

I'm going to guess that this may be preparations for the anniversary since it coincides with the release of the promo video. Woo hoo!
#7
We've got work to do then. You don't have to stay up till that late ya know =P

Hadriel
#8
Patch notes, maybe?

 Spoiler

- Something about Chaos Root Abyss, Thursday, Death Count change.
- No more experience penality when killing lower leveled monsters.
- Easy Zak (+ Related Quests).
- New 130 (Citadel? Magnus's Castle expansion, maybe?) and 150 (Colossus?) areas (Theme Dungeons?)
- Zhelms no longer new unique items, as in you can hold more than one now.
- New 150 items for the Colossus theme dungeon, dunno what they are, two of them, I think badge and shoulder, maybe?.
- Level 10 White 10th Anniversary Stuff.
- Level 110 10th Black Anniversary Stuff.
- Cash shop renovation.
#9
Let's dump the Google Translated version here, and see what we make of it.

 Spoiler

Hadriel
#10
MFW "Easy Mode Zakum"
#11
2 new theme dungeons? Oooooh. Mite b cool.
#12
It is just me or does there appear to be a new area based on the notes and monsters? Monocle
#13
Looks like it's only one theme dungeon, I doubt they'd have 2 level 150 theme dungeons in the same patch.
I can't tell if it's about Rock Giants or Giant Bees. sucky translation.

Also it looks like Zakum Helmets are no longer One-of-a-kind items?
#14
A quick overview:

130+ Area added
150+ Theme Dungeon added
Overall nerf to Soul Master, seemingly lowering the damage across most if not all skills. Dance of Moon/Speeding Sunset got a speed boost though. They can now use One-Handed Swords.

Anniversary stuff added
1. Event Medal, based on your account creation date (x years blah blah) Random number in Tespia.
Have people sign your character's [Maple Sign Badge] to collect friend points, and exchange those for gifts. (Like fame?)

2. Anniversary monster appears in maps, kill it for a Developer's Letter for gift boxes.

3. Lots of awards and medals to be given out for achievements during this event.

4. Attendance event.

5. PQ Event

There's more but this is boring.
#15
Razmos Wrote:Looks like it's only one theme dungeon, I doubt they'd have 2 level 150 theme dungeons in the same patch.
I can't tell if it's about Rock Giants or Giant Bees. sucky translation.

Also it looks like Zakum Helmets are no longer One-of-a-kind items?

1 The faded hunting new 130 level has been added to the citadel area.

The giant Colossus 150 levels dungeon theme, new rock has been added.

Wait..then what's the faded hunting supposed to be?
#16
JoeTang Wrote:A quick overview:

130+ Area added
150+ Theme Dungeon added

Overall nerf to Soul Master, seemingly lowering the damage across most if not all skills. Dance of Moon/Speeding Sunset got a speed boost though. They can now use One-Handed Swords.

Anniversary stuff added
1. Event Medal, based on your account creation date (x years blah blah) Random number in Tespia.
Have people sign your character's [Maple Sign Badge] to collect friend points, and exchange those for gifts. (Like fame?)

2. Anniversary monster appears in maps, kill it for a Developer's Letter for gift boxes.

3. Lots of awards and medals to be given out for achievements during this event.

4. Attendance event.

5. PQ Event

There's more but this is boring.

I disagree unless the new areas don't offer much after all. New areas that are somewhat high-levelled and an OP class getting an overall nerf? Sign me up.
#17
I hope the storyline for the Rock Giants is going to be good. You have dragons, and now you have giants - all mythical stuff. Good starting point for a story.

I'm glad they're bridging the mob levels. Theme dungeon... Make sure it's not like Chryse!

Hadriel
#18
FangelXIII Wrote:1 The faded hunting new 130 level has been added to the citadel area.

The giant Colossus 150 levels dungeon theme, new rock has been added.

Wait..then what's the faded hunting supposed to be?

It's the name of the place, I believe, Faded Hunting Grounds which has been added to Tyrant's Citadel (Magnus's Castle), I'm assuming, based on the monsters.

Increased EXP for Evolving World mobs.

The Colossus area is an extension to Leafre, or Minar Forest, I guess. Looks like it's an insect and plant based area, or at least the monsters are.

New NPC that helps with scrolling? Something about Legendary Spirit.
#19
The 130 Area is named "Faded Fortress" or something like that. It will be accessible from El Nath: Sharp Cliff 4 I believe. (폐광 : 날카로운 절벽 4) Abandoned Mine: Sharp Cliff 4, unless there's another area with a similar name, I'm not too familiar with KMS map names.

Monsters range from 132~147, with a humanoid theme, ending with the 147 monsters being Knight's Soul, Archer's Apparition, Wizard's Soul, Pirate's Apparition. No thief.
Of the maps listed, the final three are said to be party play zones.

The 150 Area is named "Rock Giant Colossus". It will be accessible from Leafre Forest: Crossroad (미나르 숲 : 숲의 갈림길Wink Minar Forest: Forest's Crossroad
Monsters range from 152~165. Appears to be a forest theme with Mantis, Flora, Hornet, Tree, and rock giants? at the end.
There is listed to be one party play zone inside.

Curtiss Wrote:I disagree unless the new areas don't offer much after all.

I was saying translating these events is boring.
#20
The new items from the 150 area are Halfling Expedition Badge, and Greater than a Giant, I think. That last one is a medal, so I'm guessing the Halfling Expedition Badge, is like, legit a badge, maybe the first badge that's both permanent and always available to obtain.


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