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Is there a new Mob damage calculator?
#1
I'm looking for a calculator that will tell you how much damage a mob will do to you depending on various stats. Pretty much like the one in the known formulas thread. That one though seems to not work, as I've tested a bunch of values and they all seem to come out way wrong. I don't know if or when they changed how mobs dealt damage but an updated calc/formula would be greatly appreciated. Thanks.
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#2
If it did indeed change and all else fails, I'll try to do a differential later today and see if I can come up with anything.

Turns out to be a lot more complicated than I'd anticipated.
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#3
They're also introducing new types of damage on lots of the high-end mobs... Azwan's hits aren't gonna go by the formula for example cause they're all %hp and ignore all defensive skills (incl. stance effects). Root Abyss something similar.

There are basically two calculation routes: for higher damage you take off a percentage, for lower damage you take off a fixed amount.
Quote:Calculate the following: PDDRounded = Total WDEF * 0.25 <---- Round this to the nearest whole number
Calculate the following: PDDPercentage = Square Root(Total WDEF * 0.25) <--- Round Down
If your level is less than the mob's level, subtract 4 from PDDRounded for every level. If PDDRounded becomes less than 0 because of this, set PDDRounded to 0.
If your level is less than the mob's level, subtract 2.0 from PDDPercentage for every level. If PDDPercentage becomes less than 0 because of this, set PDDPercentage to 0.
Calculate the following: MobDamagePDDRounded = Enemy Attack - PDDRounded
Calculate the following: MobDamagePDDPercentage = (100 - PDDPercentage) * (Enemy Attack / 100)
Pick the smaller number between MobDamagePDDRounded and MobDamagePDDPercentage. Call this number "damage taken"
If damage taken is less than 1, set damage taken to 1.
Damage taken is the maximum damage you will receive from the enemy.
Level 168 Hero, 1300-1516 damage taken from a nest golem unbuffed, with 5724wdef and 3412 physical attack.
Quote:pddrounded = 1431
pddpercentage = 37%
My level is higher so skip those bits.
MobDamagePDDRounded = 1981
MobDamagePDDPercentage = 2149

Says 1981 is the most I'll take; I definitely saw 1300-1500. I had no buffs active; it's possible Endure or something has a hidden 20% damage reduction though.

Level 168 Hero, 1970-2270 damage taken from Chief Oblivion Guardian unbuffed, 5724 wdef and 4864 physical attack.
Quote:MobDamagePDDRounded = 3433
MobDamagePDDPercentage = 3064.
In both cases I'm taking about 75% of the damage I'd expect. So yeah, something's up. Don't know what.
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#4
Hmmm annoying. Now I need to figure this out. Don't know how I will though.
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#5
I wrote some Javascript/HTML which will do the calculation.

I uploaded some of my old calculators I had on happychinchilla.info to Southperry's static FTP. I don't think [MENTION=2054]Eos[/MENTION]; would mind.

Mob Damage
Hit Rate (this one should be wrong as they've changed the calculation)
HP Washing (is washing still allowed? I forgot)

 Javascript

 HTML
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#6
H washing is pretty much impossible now, since they removed the mana boost of INT for every class except mages.
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#7
Encyclopedic Wrote:H washing is pretty much impossible now, since they removed the mana boost of INT for every class except mages.

You can still HP Wash. Putting AP into MP while wearing INT gear still gives the extra +Mana.

[MENTION=7678]ShinkuDragon[/MENTION]
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#8
Dark Link Wrote:You can still HP Wash. Putting AP into MP while wearing INT gear still gives the extra +Mana.

[MENTION=7678]ShinkuDragon[/MENTION]

pretty much what he said.
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#9
Oh, I was unaware of that. Good to know.
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#10
Fiel Wrote:I wrote some Javascript/HTML which will do the calculation.

I uploaded some of my old calculators I had on happychinchilla.info to Southperry's static FTP. I don't think [MENTION=2054]Eos[/MENTION]; would mind.

Mob Damage
Hit Rate (this one should be wrong as they've changed the calculation)
HP Washing (is washing still allowed? I forgot)

 Javascript

 HTML

Is that Javascript /HTML basically just the mob damage you just linked (the one that was hosted on happychinchilla)? Because that was the one I was originally used and was getting wrong results with. That is unless you updated the calc or something recently.
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