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Haseo Wrote:DW patch out sorry if I am too slow
Damn these skills look like a mix between heroes' and Phantoms'.
[video=youtube;wbo4Px0-a8o]http://www.youtube.com/watch?v=wbo4Px0-a8o[/video]
dying for extractions brb
[COLOR="#0000FF"]water and holy/light 'shields/auras' ? :f6:
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Posting Freak
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More like... Sun + Moon = Dawn.
Where's Dusk?
Hadriel
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2013-04-15, 05:27 AM
(This post was last modified: 2013-04-18, 02:49 PM by Sephie.)
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Excuse me when I say this but they either need to tone the pineapple down or someone is definitely in a need of a revamp...
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Sephie Wrote:
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Excuse me when I say this but they either need to tone the pineapple down or someone is definitely in a need of a revamp...
Implying that bigger is better? I'd take the Pally animation over that flamboyant crap any day.
That every gods damned class is starting to look the same in concept is another, much uglier matter though.
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CarrionCrow Wrote:Implying that bigger is better? I'd take the Pally animation over that flamboyant crap any day.
That every gods damned class is starting to look the same in concept is another, much uglier matter though.
Shocking that the skill which hits 7 targets and has a 3x bigger hitbox has a bigger animation. I didn't realise that the Fire Blast concept was a sword splitting a sun. It all makes sense now.
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JoeTang Wrote:Shocking that the skill which hits 7 targets and has a 3x bigger hitbox has a bigger animation. I didn't realise that the Fire Blast concept was a sword splitting a sun. It all makes sense now.
The post I responded to mentioned nothing about the workings of the skills, only the animations. It looks like she is saying that Pallys needs an overhaul because Dawn Warriors has flashier skills.
If your remark was directed at me, which I assume it was since you quoted me, your attitude is totally uncalled for because it is made irrelevant in how I understood her point.
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We Paladin don't need flashy skills, we have 3 different ways to not get killed by DR, a skill that weakens 1/1 attacks, and one of the best buffs in the game. We're practical.
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Sephie Wrote:-
Excuse me when I say this but they either need to tone the pineapple down or someone is definitely in a need of a revamp...
excuse you but wait for your turn.
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Sephie Wrote:
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Excuse me when I say this but they either need to tone the pineapple down or someone is definitely in a need of a revamp...
What about (fire/holy) Charged Blow? It has a sword like Solar Pierce and is still a thrust forward.
CarrionCrow Wrote:The post I responded to mentioned nothing about the workings of the skills, only the animations. It looks like she is saying that Pallys needs an overhaul because Dawn Warriors has flashier skills.
I can't tell if you've missed his point or you're just choosing to ignore it.
CarrionCrow Wrote:If your remark was directed at me, which I assume it was since you quoted me, your attitude is totally uncalled for because it is made irrelevant in how I understood her point.
The second part of his post was indeed directed at you, and unlike the first half where he did need to understand how you understood her point (which it did), your second point was only you adding on to what you first said about what she said. You said that Solar Pierce had a similar concept to (fire) Blast—it does not. And if you were indeed talking about the entire class and not the individual skill, then I'm sure he would have another thing to say about that.
ShinkuDragon Wrote:excuse you but wait for your turn.
Even if she meant an animation renewal, Dark Impale's ugliness is still worse than Blast's oldness (imo :]).
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An unrelated person comes in speaking for 3 separate parties, offering no insight at all. What would the world do without your kind?
On topic; I wonder what they will do with the 2 remaining Cygnus classes, it sure looks like they put more OP in as they go along. Hardly anything new, but still.
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CarrionCrow Wrote:An unrelated person comes in speaking for 3 separate parties, offering no insight at all. What would the world do without your kind?
As long as you understand that you misunderstood, your opinion about me is not important to me.
CarrionCrow Wrote:I wonder what they will do with the 2 remaining Cygnus classes, it sure looks like they put more OP in as they go along. Hardly anything new, but still.
Even more reason for Blaze Wizards to be last! It would be nice if Flame Gear had a makeover like the elementals and Eagle Eye, instead of being replaced. As things are though, I wouldn't be surprised if they received Megiddo Flame's flames for all their skills.
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iVege Wrote:What about (fire/holy) Charged Blow? It has a sword like Solar Pierce and is still a thrust forward.
I can't tell if you've missed his point or you're just choosing to ignore it.
The second part of his post was indeed directed at you, and unlike the first half where he did need to understand how you understood her point (which it did), your second point was only you adding on to what you first said about what she said. You said that Solar Pierce had a similar concept to (fire) Blast—it does not. And if you were indeed talking about the entire class and not the individual skill, then I'm sure he would have another thing to say about that.
Even if she meant an animation renewal, Dark Impale's ugliness is still worse than Blast's oldness (imo :]).
oh hey, you're over here now.
i think she might have meant a range renewal too, i mean, 2.5 blasts fit inside that thing in both directions (so 6.25 blasts give or take!)
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ShinkuDragon Wrote:oh hey, you're over here now.
Yes, I'm not getting detached from the game anytime soon, am I... In fact, I just re-installed an older version of the game to say the following.
ShinkuDragon Wrote:i think she might have meant a range renewal too, i mean, 2.5 blasts fit inside that thing in both directions (so 6.25 blasts give or take!)
You could fit 4.75 Sacrifices (on average) horizontally into Solar Pierce, and 2.47 vertically. I guess that means 11.73 Sacrifices fit into Solar Pierce. And just like Blast, Sacrifice is also desperately in need of an animation renewal.
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I do agree that, if nothing else, the Paladin attack animations should change to reflect the range buffs the skills got a while back. I have a hard time telling exactly how close to an enemy I need to be to hit them.
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ShinkuDragon Wrote:excuse you but wait for your turn.
Psh! DrKs and Paladins both got their update at the same time. At least you got your ugly DI while we continue to use Charged Blow for 2 job levels :S.
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Sephie Wrote:Psh! DrKs and Paladins both got their update at the same time. At least you got your ugly DI while we continue to use Charged Blow for 2 job levels :S.
we didn't want DI! and your ACB destroys impale in every possible way, including range! your 1h weapon has better range than a spear -flips logic-
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ShinkuDragon Wrote:we didn't want DI! and your ACB destroys impale in every possible way, including range! your 1h weapon has better range than a spear -flips logic-
Excuse you, you don't speak for all Dark Knights. Dark Impale was the best thing to happen to Dark Knights since fixing the old stupid Berserk. Even if it is an ugly skill it is like mushing both buster and crusher together in one skill which is exactly what should happen, a true advancement to your skills.
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MetaSeraphim Wrote:Excuse you, you don't speak for all Dark Knights. Dark Impale was the best thing to happen to Dark Knights since fixing the old stupid Berserk. Even if it is an ugly skill it is like mushing both buster and crusher together in one skill which is exactly what should happen, a true advancement to your skills.
let me rephrase, most of us didn't like the sacrifice we had to make to attain DI.
and i personally didn't like getting an attack that was "cover-all situations" it certainly dumbed down DrK's to "when in doubt, spam DI"
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ShinkuDragon Wrote:let me rephrase, most of us didn't like the sacrifice we had to make to attain DI.
and i personally didn't like getting an attack that was "cover-all situations" it certainly dumbed down DrK's to "when in doubt, spam DI"
isn't that every class in the game now though? There's very little variety required in skill useage, just spam whatever does the most single target %/s and you're golden.
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Justin Wrote:isn't that every class in the game now though? There's very little variety required in skill useage, just spam whatever does the most single target %/s and you're golden.
There's starting to be more emphasis on positioning in fights so it's not so bad.
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