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Patch Feedback Thread
The ES Square pocket item that you buy from Evolution System has additional stats. Mine came with 3 extra attack, 1 extra magic attack and some extra STR/DEX/INT/LUK.
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Tukkun Wrote:The ES Square pocket item that you buy from Evolution System has additional stats. Mine came with 3 extra attack, 1 extra magic attack and some extra STR/DEX/INT/LUK.

[Image: eulyrc.png]
mine got those stats
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I remember someone mentioning before GMS got the patch that the stats on it were completely random. Is this currently the best pocket item in the game?
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Tash Wrote:I remember someone mentioning before GMS got the patch that the stats on it were completely random. Is this currently the best pocket item in the game?
It's definitely better than the stone of eternal life, and I think that if you get lucky and get a 5 and 5+ stat one then it would be better than the PVP ones too. (as well as easier to get)

Plus, it's the highest level Pocket item, being level 100 (Stone of Eternal Life is level 0, and the PVP ones are level 30 I think) which means it will get better Additional Options once flames are released.
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Just a heads up - fabricated Eckhart does pre-legends damage.

As in 6-7k x 6.

lol
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Greed Pendant (+20% Item Drop Rate) meant the difference between getting 80 boxes an Evolving World run to getting 110 boxes a run.
I was using a 20% Drop Rate core, my Greed Pendant and my Big Spider.

110 on a lazy run, that is just wow. I can't imagine this with an extra 4x drop. I need to try it.
(I suppose it kind helps I was on a Kanna using Kishin though)

I recommend everyone gets a Greed Pendant, they are awesome.
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Razmos Wrote:Greed Pendant (+20% Item Drop Rate) meant the difference between getting 80 boxes an Evolving World run to getting 110 boxes a run.

That's interesting, because the variable for the extra drop rate is listed under "equipDrop/rate".
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iAmFear Wrote:That's interesting, because the variable for the extra drop rate is listed under "equipDrop/rate".
Wait, so it only increases equip drop rate? or it increases drop rate when equipped? o.o
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Razmos Wrote:Wait, so it only increases equip drop rate? or it increases drop rate when equipped? o.o

Hmm, that's an interesting way of looking at it, but I'm under the assumption that, it's on equip drops. You may be right though, I assume it's similar to the Avarice Pendant, which I thought was equip drops only, but now I see the description just says "rare items". The Avarice Pendant has the same set of variables, but with additional variables which are limits on which maps and mobs it can be used on.
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iAmFear Wrote:Hmm, that's an interesting way of looking at it, but I'm under the assumption that, it's on equip drops. You may be right though, I assume it's similar to the Avarice Pendant, which I thought was equip drops only, but now I see the description just says "rare items". The Avarice Pendant has the same set of variables, but with additional variables which are limits on which maps and mobs it can be used on.
I wish I knew how to test it, the only real proof I can give though is that I've used it at Evolving World and the Miwok Rescue Event and I seem to get better results from wearing the pendant.

I really hope it does affect all item drops and not just equip though.
Speaking of, has there been any items or buffs in the past that have increased the chances of only equips or only use items dropping? Is it even possible to code that considering that drops seem mostly server sided (as far as i'm aware)
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There's no way to test it and really be sure, though.

No, there haven't been any buffs that only affect certain items, but every now and then they do increase the drop rate on equips, like when potential came out, or in the future when additional options come out. Not sure how they do that, though.
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Are the pendants limited per character? If you find one on one character, can you find another on the same character?
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Forte Wrote:Are the pendants limited per character? If you find one on one character, can you find another on the same character?
I think you can get more than one, they are just pretty rare. It's just a normal equip really, and it's not a one-of-a-kind item like Zakum Helmets are.
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I considered this problem and I thought you could try with some random Etc. item, it would be tedious as hell though, even more so if you want a statistically sound value. I supposed that one could count Etc. from some X number of of mobs without the pendant, then with it. Forgive me for not computing the number of mobs necessary for a statistically significant amount, I'm a bit sick.
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guys that probably means that it only applies the drop rate bonus while equipped
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iAmFear Wrote:There's no way to test it and really be sure, though.

When I got one on one of my MPE mules before hand I was only getting about 2-3+ green potions, after getting the pendant and equpping it I was getting about 4-5+ green potions.


Didn't have anything improving my drop rate besides the pendant.
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Okay, so I tried +30% population, x20 HP Link 3. In about 26 minutes I gained at least 80%, at level 162. THIS TRAINING IS AMAZING! It's like RLH but FREE and FASTER!

[Image: tumblr_m9ggqpHeHl1rtcfaqo1_500.gif]
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IllegallySane Wrote:Okay, so I tried +30% population, x20 HP Link 3. In about 26 minutes I gained at least 80%, at level 162. THIS TRAINING IS AMAZING! It's like RLH but FREE and FASTER!

Wait until you can combine 100% spawn rate + 20x HP + 50% drop rate + unique 50% spawn rate.


THE DROPS, THE MOBS, THE EXP!
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So, after opening about 5,000 boxes, and not hearing of anyone getting one, I'm calling BS on:

Quote:All boxes

restorative items
various special equipment (Lv.15-120)
Confusion Fragments
Philosopher's Stones
Primal Essences
Lv.10 Tree Branch Noses, with +4 to either STR, DEX, INT, or LUK
Synergizers for Mastery Books, Recipes, and Scrolls


I have gotten multiples of everything else.
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the mage evo instructor drops crafted capes. if it was discussed already. Oh and my aran combo text (when u have over 30 combo) is all in korea. it feels... weird.

Edit: yeah Ive opened maybe 600~1000. and no primal essences either. why do they even bother having them in the game.
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