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What would be the best ring combination after Unlimited?
I'm guessing Tempest Ring and Unlimited Ring would be a must.(Not counting Lightning God Ring)
But what about the other 2 slots?
Posting Freak
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Well, if GMS get Veracent by any chance those 3 rings there would be a must for everyone.
3rd tier potential, slots for chaos, semi-tradeable (sok required).
As far as I remember Imperial rings got changed so that they can have potential no?
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[MENTION=5548]Killmeplsok[/MENTION];
Not sure about the Imperial rings..
What is this Veracent you speak of my good sir?
I'd say that the Tempest + Unlimited + WAB + Lightning God would be one of the best combinations, for now I am doing a DAB + Evo II + Evo III + Tempest.
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Impulse Wrote:[MENTION=5548]Killmeplsok[/MENTION];
Not sure about the Imperial rings..
What is this Veracent you speak of my good sir?
I'd say that the Tempest + Unlimited + WAB + Lightning God would be one of the best combinations, for now I am doing a DAB + Evo II + Evo III + Tempest.
A former EMS exclusive. The Darkness Rings and Shoulderpads that drop there are all Tier 3 and can be potentialed.
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Curtiss Wrote:A former EMS exclusive. The Darkness Rings and Shoulderpads that drop there are all Tier 3 and can be potentialed.
Oh my, that would be a lovely Easter Present.. I wonder if this ever comes to GMS, something like a Kanna/Hayato deal, thank you.
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Impulse Wrote:Oh my, that would be a lovely Easter Present.. I wonder if this ever comes to GMS, something like a Kanna/Hayato deal, thank you.
Rule of thumb: If it involves cash, expect it to come sooner or later.
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Curtiss Wrote:Rule of thumb: If it involves cash, expect it to come sooner or later.
preach it.
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Takebacker Wrote:Stats on unlimited ring?
+3 all stats, 2 attack/m. attack, 5% Critical above level 100
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Elven Emily Wrote:+3 all stats, 2 attack/m. attack, 5% Critical above level 100
I don't find that ring appealing though, IIRC, it's a level 50 ring right?
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Killmeplsok Wrote:IIRC, it's a level 50 ring right?
...Yeah even if it did have potential i wouldn't want that. Isn't better than crit ring and even if it had potential to replace my evo or dab, i would still cast decSE and have 100% crit so nothing would change.
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No love for arkarium rings because they are tier 1?
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if you're playing a xenon, the evolving ring 1 2 and 3 set are going to be damn useful
just cause
y'know
EVO 1: Effects: ATK +5, M.ATK +5, STR +7, DEX +7, INT +7, LUK +7, HP +150, ACC +5, Avoid +5, Hands +5, Speed +5, Jump +2, DEF 100, M.DEF 100
EVO 2: Effects: ATK +5, M.ATK +5, STR +7, DEX +7, INT +7, LUK +7, HP +150, ACC +5, Avoid +5, Hands +5, Speed +5, Jump +2, DEF 100, M.DEF 100
EVO 3: Effects: ATK +10, M.ATK +10, STR +10, DEX +10, INT +10, LUK +10
20att
72 effective main stat
hell, even without potential, three evo rings and a 6% int tempest ring are more than enough for me.
I can't justify sinking that much nx into something untradable, y'know?
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Ring1: Tempest Ring
Ring2: Thunder God Ring
Ring3: Kaiser/Luminous/Angelic Burster Imperial Ring
Ring4: Crit ring or the Unlimited Ring
if youre not a class with an imperial ring then just rock the ark ring set for the two slots
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You can have the following 3rd Tier Potential Rings after Unlimited:
- Tempest Ring (Level 100, All Stats +6, ATK/MATK +2)
- Ultimate Ring (Level 100, All Stats +6, ATK/MATK +2)
- Frosty Ring (Level 80, All Stats +5, ATK/MATK +1)
The Imperial Ring (and Shoulder) were briefly listed in their shops as potentialed items, but that is no longer the case. Whether they were potentialed as an event, or in error is unknown to me.
You can't purchase the Ultimate Ring directly, except from other players, Ultimate equips come from event boxes, like the moon bunny wheel event, or gacha boxes.
The Frost Ring costs a ton of Ultimate Winter Coins or whatever they're called, around 80ish if I recall correctly.
And then, of course, since this isn't kMS, you can always rock the Thunder God Ring as your 4th ring, if you can afford it, or a Crit Ring, if you need it, or an Evo III.
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iAmFear Wrote:You can have the following 3rd Tier Potential Rings after Unlimited:
- Tempest Ring (Level 100, All Stats +6, ATK/MATK +2)
- Ultimate Ring (Level 100, All Stats +6, ATK/MATK +2)
- Frosty Ring (Level 80, All Stats +5, ATK/MATK +1)
The Imperial Ring (and Shoulder) were briefly listed in their shops as potentialed items, but that is no longer the case. Whether they were potentialed as an event, or in error is unknown to me.
You can't purchase the Ultimate Ring directly, except from other players, Ultimate equips come from event boxes, like the moon bunny wheel event, or gacha boxes.
The Frost Ring costs a ton of Ultimate Winter Coins or whatever they're called, around 80ish if I recall correctly.
And then, of course, since this isn't kMS, you can always rock the Thunder God Ring as your 4th ring, if you can afford it, or a Crit Ring, if you need it, or an Evo III.
Just one question! Are any of those rings tradeable even after equipping them?
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*sigh* More and more costly gear to acquire and potential. Nexon really should lower the cost of cubes or have better sales
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Curtiss Wrote:Just one question! Are any of those rings tradeable even after equipping them?
Not a single one, of the three at the top, anyway.
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iAmFear Wrote:Not a single one, of the three at the top, anyway.
And I now thank MapleSEA for bringing us semi-tradeable rings.
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iAmFear Wrote:Not a single one, of the three at the top, anyway.
This is the only downside of all these rings.
You can cube and make them OP, but when you wanna main a new character, the rings become useless
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