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GreatxKaiser Arkarium Solo
#1
[video=youtube;GVOUI0bUOCg]http://www.youtube.com/watch?v=GVOUI0bUOCg[/video]

Just an Arkarium solo by my kaiser in Renegades.
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#2
Hope they remove the reset cooldown factor on kaiser 150 skill, or at least make it so that it wont reset beginner skills, so stupid that you can use Ab link skill twice and unlimited echo. Other than that nice vid.
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#3
Even Wrote:Hope they remove the reset cooldown factor on kaiser 150 skill, or at least make it so that it wont reset beginner skills, so stupid that you can use Ab link skill twice and unlimited echo. Other than that nice vid.

lol it really is extremely OP i'll agree with that. But appreciate it.
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#4
Even Wrote:Hope they remove the reset cooldown factor on kaiser 150 skill, or at least make it so that it wont reset beginner skills, so stupid that you can use Ab link skill twice and unlimited echo. Other than that nice vid.

And yet there's stuff even more stupid than Majesty in the game right now lol.

I'm surprised you didn't try to outrange the OHKO "Screen Crack" while in transfig.
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#5
Dark Link Wrote:And yet there's stuff even more stupid than Majesty in the game right now lol.

I'm surprised you didn't try to outrange the OHKO "Screen Crack" while in transfig.

I didn't get that many opportunities in transfig, maybe only twice i was in it. Maybe once actually i dont recall. But I just didn't the first time lol
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#6
Even Wrote:Hope they remove the reset cooldown factor on kaiser 150 skill, or at least make it so that it wont reset beginner skills, so stupid that you can use Ab link skill twice and unlimited echo. Other than that nice vid.

Okay, then what the heck would it even reset the cooldown on? TEMPEST BLADES? What a joke. That'd make the cooldown reset completely worthless.

Other than that, nice solo. As Dark Link pointed out, you can out maneuver the range of the one hit kill attack by teleporting in transfig...sometimes.
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#7
Dark Link Wrote:And yet there's stuff even more stupid than Majesty in the game right now lol.

I'm surprised you didn't try to outrange the OHKO "Screen Crack" while in transfig.

That doesnt make the skill close to balanced. For being a level 150 skill it should at least have some of them factors removed. 1+ Attack speed, bypassing all sorts of buffing (including DR), reseting cooldowns and giving some bonus w.att?

I know most active hypers are balanced around how good your passives are, I just think its too good to have all these effects in one skill at level 150.

Justin Wrote:Okay, then what the heck would it even reset the cooldown on? TEMPEST BLADES? What a joke. That'd make the cooldown reset completely worthless.

Other than that, nice solo. As Dark Link pointed out, you can out maneuver the range of the one hit kill attack by teleporting in transfig...sometimes.

Im sure it was mainly made for Infernal Breath. Im pretty sure nexon didnt think of link skills and echo when they made this skill.
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#8
Even Wrote:That doesnt make the skill close to balanced. For being a level 150 skill it should at least have some of them factors removed. 1+ Attack speed, bypassing all sorts of buffing (including DR), reseting cooldowns and giving some bonus w.att?

I know most active hypers are balanced around how good your passives are, I just think its too good to have all these effects in one skill at level 150.



Im sure it was mainly made for Infernal Breath. Im pretty sure nexon didnt think of link skills and echo when they made this skill.

I just know im happy with what i can do with it right now lol
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#9
Even Wrote:That doesnt make the skill close to balanced. For being a level 150 skill it should at least have some of them factors removed. 1+ Attack speed, bypassing all sorts of buffing (including DR), reseting cooldowns and giving some bonus w.att?

I know most active hypers are balanced around how good your passives are, I just think its too good to have all these effects in one skill at level 150.

It makes up for our pomegranatety 200 Hyper, so it balances out.


Quote:Im sure it was mainly made for Infernal Breath. Im pretty sure nexon didnt think of link skills and echo when they made this skill.

If it wasn't intended to work like that then Nexon would have changed / "fixed" it when Kaiser got wrist-slapping nerfs in the Resistance Hyper patch, or even sooner.
It's similar to Nexon letting DS have 100% resistance with level 100 willpower. Obviously it wasn't intended to allow the class to have 100% immunity to all status effects in the game and they fixed it when DS got nerfed in Justice / Renegades.
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#10
Dark Link Wrote:It's similar to Nexon letting DS have 100% resistance with level 100 willpower. Obviously it wasn't intended to allow the class to have 100% immunity to all status effects in the game and they fixed it when DS got nerfed in Justice / Renegades.

Except, now they're releasing bosses that ignore status immunity...
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#11
66alex66 Wrote:Except, now they're releasing bosses that ignore status immunity...

Which boss ignores status resistance other than Chaos PB?
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#12
Dark Link Wrote:It's similar to Nexon letting DS have 100% resistance with level 100 willpower. Obviously it wasn't intended to allow the class to have 100% immunity to all status effects in the game and they fixed it when DS got nerfed in Justice / Renegades.

Oh please. 100% status resistance was the opposite of unintended and you know it. Just like mech drill hammer on release. Just like AB soul seeker on release. These are mechanics intentionally introduced to ramp up class inequality to get people to main a time limited op class and by extension charge nx (no one saw this coming).

@above: Magnus?
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#13
Takebacker Wrote:@above: Magnus?

You can resist Magnus.
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#14
^and Hilla Hard mode too I believe?
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#15
Dark Link Wrote:You can resist Magnus.

Never said you couldn't. Just that 100% status resistance won't be 100% if i'm correct.
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#16
Regardless of which bosses ignore status immunity, that level 150 hyper was put in so Kaiser is OP. Just like Takebacker said, it's there so people flock to it and spend a ton of NX. It's not fair, but what're you gonna do?
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#17
66alex66 Wrote:Regardless of which bosses ignore status immunity, that level 150 hyper was put in so Kaiser is OP. Just like Takebacker said, it's there so people flock to it and spend a ton of NX. It's not fair, but what're you gonna do?

I don't think it's unfair but i think it's bad game design obviously. If Xenon remained the only class capable of "solo" post unlimited then it would be unfair, but we all know that won't be the case for long. Anyone who funds a new class for the sake of the ability to do top tier content knows it won't last long and in that respect this procedure isn't (completely) unfair.
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#18
Don't forget that it resets Hero's Will too... So Kaiser doesn't even need 100% status resist. They can get out of seduce any time they want.

I'm sorry guys, but it should reset native Kaiser skills only (Transfig and Tempest Blades)
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#19
Takebacker Wrote:Never said you couldn't. Just that 100% status resistance won't be 100% if i'm correct.

Nothing about resistance changes in the game. You might be thinking of PDR or Avoidability, as those can never reach 100% post-unlimited.

VerrKol Wrote:I'm sorry guys, but it should reset native Kaiser skills only (Transfig and Tempest Blades)

Which transfig? The normal one requires a full gauge and the "Final Trans" is a hyper.
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#20
The awakening thing I can understand, but how the pineapple is an extra cast of that crappy link skill and echo overpowered by any sense of the word? Echo isn't THAT big of a damage boost, and regular echo can just be time leaped anyway, and the link skill only lasts 10 measly seconds. I don't even use the skill it's so worthless. It's just a convenience factor, if anything.
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