Posting Freak
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HoukaPhoenix
BoshokuRaven
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so many hotkeys, me likey.
and you know, this new screen actually makes my idea more feasible, which is a siege-type class.
Senior Member
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The balancing is really disappointing imo. Almost nothing, not that I expected a big overhaul or something.
Posting Freak
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Disappointed with the Mercedes/Phantom changes, but the new resolution looks good.
Posting Freak
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I do believe I called the Mercedes/Phantom only revamp. Next patch? Evan+Aran
Posting Freak
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That new resolution makes me drool.
Posting Freak
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kanna will be gratefull with this new resolution
Posting Freak
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I wonder how Soul Weapons are going to work without familiars, unless they are adding those too? o.o
Posting Freak
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No familiars (yet) for KMS. Just the slightly different Soul Weapon system from JapanMS.
All the boss mob souls and special soul enchanter have a success rate of 100%. Easy potential and easy access to a special skill.
Mu Gung increases your damage by 100% for 30 seconds while Pink Bean and Spirit of Rock are a summon for a period of time.
[video=youtube_share;bH1BwgvhbP4]http://youtu.be/bH1BwgvhbP4[/video]
Posting Freak
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That sounds exactly like the Spirit Weapon buffs from JMS. The only thing that sounds different are the success rates. 100% success rates are broken... In JMS, it's a 10% chance to pass the scroll, then a 25% chance to pass the boss orb. If the boss orb fails, your item kaplodes.
Nexon Korea always has to import broken/weird versions of JMS content, don't they?