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FoolsLove Wrote:Out of the listed 50-60 training spots there, which is the best for a level 56? I was at Truckers for a while but it's started to get slow for me. Not counting the PQs of course, since I'm more interested in training areas and not PQs.
Singapore maps are on HS now, btw.
When Nexon gets rid of the Mini Dungeon event, the Golem Mini Dungeon would be a very good place. The whole place is basically a sniping spot, so you'll rarely get hit, and the spawn is pretty nice.
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Nice guide
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2008-12-17, 10:39 AM
(This post was last modified: 2008-12-17, 10:50 AM by Acim.)
Tikey Wrote:When Nexon gets rid of the Mini Dungeon event, the Golem Mini Dungeon would be a very good place. The whole place is basically a sniping spot, so you'll rarely get hit, and the spawn is pretty nice.
When I went there during the mini-dungeon event, potions were disabled (if I remember correctly). Was that just for the event?
Also, not trying to advertise, but this guide has some decent spots.
edit: We're also getting Magatia today, and it apparently is gunslinger heaven.
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Acim Wrote:When I went there during the mini-dungeon event, potions were disabled (if I remember correctly). Was that just for the event?
Also, not trying to advertise, but this guide has some decent spots.
It was just for the event. You can use potions there normally.
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That's just for the event. They act like a normal map with a timer like zombies.
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Off topic question, but once the time runs out, can you just go right back in or do you have to wait an hour or something?
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Acim Wrote:Off topic question, but once the time runs out, can you just go right back in or do you have to wait an hour or something?
It is just like zombies. You get kicked back to town. Just leave and re-enter and the timer resets.
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I don't know which Roid map in Magatia is supposed to be the good one, but I found Area C-1 to be very good. Just use Invisible Shot from the sniping spots to mob them and kill them all. I'm training there now at level 45, but once I max Invisible and get some better equips at 50, I think it'll speed up even more.
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Acim Wrote:I don't know which Roid map in Magatia is supposed to be the good one, but I found Area C-1 to be very good. Just use Invisible Shot from the sniping spots to mob them and kill them all. I'm training there now at level 45, but once I max Invisible and get some better equips at 50, I think it'll speed up even more.
C-2 is the best, but not at 45. C-1 is the best for your level.
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It's good, but, IMO, SommerSault > Bullet Time. I think you should get 20 Sommesault and 11 Bullet time. As I gunslinger myself, I know our main stat is dex. Dex=accuracy, and If I had heard correctly, our dex=accuracy is nerfed. but still, right now, at level 2x, I have 6x accuracy. By the time I need a lot of accuracy for bossing, like Zakum, HT, and maybe fighting Skelegons, (Zakum, level 100+, HT, level 170+(?), Skeles, level 110+) I'll have enough. Just my opinion, but good guide.
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The Hobo Wrote:It's good, but, IMO, SommerSault > Bullet Time. I think you should get 20 Sommesault and 11 Bullet time. As I gunslinger myself, I know our main stat is dex. Dex=accuracy, and If I had heard correctly, our dex=accuracy is nerfed. but still, right now, at level 2x, I have 6x accuracy. By the time I need a lot of accuracy for bossing, like Zakum, HT, and maybe fighting Skelegons, (Zakum, level 100+, HT, level 170+(?), Skeles, level 110+) I'll have enough. Just my opinion, but good guide.
SSK does pretty lousy damage for a gunslinger since they have way lower str. But its your choice so if you want max SSK go for it. In the long run it shouldnt make that big a deal.
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The Hobo Wrote:It's good, but, IMO, SommerSault > Bullet Time. I think you should get 20 Sommesault and 11 Bullet time. As I gunslinger myself, I know our main stat is dex. Dex=accuracy, and If I had heard correctly, our dex=accuracy is nerfed. but still, right now, at level 2x, I have 6x accuracy. By the time I need a lot of accuracy for bossing, like Zakum, HT, and maybe fighting Skelegons, (Zakum, level 100+, HT, level 170+(?), Skeles, level 110+) I'll have enough. Just my opinion, but good guide.
Dex != Accuracy.
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Kirov Wrote:SSK does pretty lousy damage for a gunslinger since they have way lower str. But its your choice so if you want max SSK go for it. In the long run it shouldnt make that big a deal.
SSK is based on your base range, regardless of what weapon you're using. SSK for slingers is only weak because it doesn't count bullet attack.
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Dusk Wrote:SSK is based on your base range, regardless of what weapon you're using. SSK for slingers is only weak because it doesn't count bullet attack.
I thought people said it was based on str, lol i should keep up with the times.
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i'm pretty sure somersault is based off of str, but also the neglect of bullet atk might count into it, it's the sole reason for it.
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Sylphior Wrote:i'm pretty sure somersault is based off of str, but also the neglect of bullet atk might count into it, it's the sole reason for it. It is based on STr o.O
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2008-12-26, 03:18 AM
(This post was last modified: 2008-12-26, 03:21 AM by Bribery.)
The Hobo Wrote:It's good, but, IMO, SommerSault > Bullet Time. I think you should get 20 Sommesault and 11 Bullet time. As I gunslinger myself, I know our main stat is dex. Dex=accuracy, and If I had heard correctly, our dex=accuracy is nerfed. but still, right now, at level 2x, I have 6x accuracy. By the time I need a lot of accuracy for bossing, like Zakum, HT, and maybe fighting Skelegons, (Zakum, level 100+, HT, level 170+(?), Skeles, level 110+) I'll have enough. Just my opinion, but good guide.
I agree that Bullet Time isn't essential, but neither is Sommersault Kick. I don't think you will ever use it past 1st job anyways. Once you get Invisible Shot there really isn't any need to use Sommersault Kick. However, you won't be screwed or anything if you chose to max Sommersault Kick over Bullet Time.
Slight update to the guide. I basically removed the 4th job build after level 131 simply because there are several options on what path to follow after maxing Cannon. If someone comes up with the optimal build, I will post that.
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There is an alternative torpedo first build that my friend is doing and it seems to be really good. Only downside is your training is very limited and you have to party + have hs mule to maximize exp.
Unless there's a different spot from this one.
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Kaasoljoyyx Wrote:There is an alternative torpedo first build that my friend is doing and it seems to be really good. Only downside is your training is very limited and you have to party + have hs mule to maximize exp.
Unless there's a different spot from this one.
Is torpedo limited to a straight line, or can it curve? If the second, CGs may be a training option for Corsairs doing a torpedo build (use the same sniping spots a PA DrK would use). Only issue would be getting past the guardians to GET to the sniping spots.
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It's straight line just like iron arrow, doesn't curve like stars and arrows.
The vertical hit box though is quite wide.
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