2013-02-20, 10:42 PM
You know whats the best thing about this server? ADVENTURERS ONLY (for now)
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[EMS Supreme] Mano: The best bossing video ever.
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2013-02-20, 10:42 PM
You know whats the best thing about this server? ADVENTURERS ONLY (for now)
2013-02-20, 10:50 PM
Even Wrote:You know whats the best thing about this server? ADVENTURERS ONLY (for now) Aran doesn't stand a chance in this server.
2013-02-21, 01:11 AM
People are praising this and I don't see why. This doesn't look fun. It looks like I would end up wanting to kill the nearest thing next to me while playing this server.
2013-02-21, 01:18 AM
SwordStaker Wrote:People are praising this and I don't see why. This doesn't look fun. It looks like I would end up wanting to kill the nearest thing next to me while playing this server. Spending over a year seeing everything dumbed down to complete uselessness does that to you.
2013-02-21, 01:20 AM
SwordStaker Wrote:People are praising this and I don't see why. This doesn't look fun. It looks like I would end up wanting to kill the nearest thing next to me while playing this server. Preference and opinion. People don't like rushing to 200 the day a new class comes out, but others do.
2013-02-21, 01:26 AM
Well its not really just for the servers sake, you can choose to play that as a main server but you would need to level a new 150 in the orginal server if you were to make 2nd char. Some people also tend to forget the bonus you get from doing this.
Remember these medals? http://www.southperry.net/showthread.php...%20another They'll be in the main server on the char you moved to supreme world. Make a char: Free 5 w.att/m.att medal Level 30: 10 w.att/m.att Not sure how the rest goes since I havent reached higher level than 37 so far, Im gonna go ahead and assume its just like char card system and believe that the 3 other medals are for level 60 (3rd job): 30 w.att/m.att level 100 (4th job): 50 w.att/m.att level 200: 100 w.att/m.att
2013-02-21, 01:50 AM
Arrol Wrote:Spending over a year seeing everything dumbed down to complete uselessness does that to you.I don't want to have to go through a NORMAL Zakum run based on luck. Dark Link Wrote:Preference and opinion. People don't like rushing to 200 the day a new class comes out, but others do.That's not why I don't like it. The whole increased damage thing is just dumb..skill cool downs. Also dumb. Wanna make a harder version of the game?Fine, can be done better then this.
2013-02-21, 01:55 AM
SwordStaker Wrote:I don't want to have to go through a NORMAL Zakum run based on luck. Who said its going to stay this way? Theres no other server to compare this to, so please let it be hyped for now and then rebalanced later.
2013-02-21, 02:04 AM
(This post was last modified: 2013-02-21, 02:04 AM by MariettaRC.)
I love this, personally. It brings back working together in parties, and if it really is Adventurers only... are the revamped skills still in there? I would assume so.
2013-02-21, 02:15 AM
MariaColette Wrote:I love this, personally. It brings back working together in parties, and if it really is Adventurers only... are the revamped skills still in there? I would assume so. Yea, the revamped skills are still there, otherwise the Explorers would be even more screwed.
2013-02-21, 03:37 AM
This looks so awesome. I'm debating going on an eMS holiday to make a level 150 just to play Supreme, but I don't think I have more than about 10mil left in eMS. :|
2013-02-21, 04:32 AM
Will play the Supreme server if it comes to GMS as long as mastery books are not required/easily obtained. Do NOT want to deal with that pomegranate, period, regardless of difficulty.
2013-02-21, 05:26 AM
SwordStaker Wrote:I don't want to have to go through a NORMAL Zakum run based on luck. We haven't seen the Zakum mechanics in this server, so I would't jump to conclusions. If it's something like Balrog's falling skulls, then it would actually require timing and *gasp* skill to beat a boss in MS. I used to do *a lot* of Balrog expeditions for the medal, and most newcomers would simply die within the first minutes because of the skulls. I would rarely die, if ever. It's not based on luck if they do it right. SwordStaker Wrote:That's not why I don't like it. The whole increased damage thing is just dumb..skill cool downs. Also dumb. Wanna make a harder version of the game?Fine, can be done better then this. I dunno about the increased damage, cause we don't know the exact mechanics yet, only guiding ourselves through screens. Skill cool downs are awesome. Many MMORPGS have skill cooldowns AND potion cooldowns all the time. They're the best MMORPGS I've played. In contrast, MS is too simple. That's also, assuming they pull out nicely the skill cooldowns system. Skills %damage should be really adjusted and the cooldown times carefully placed to ensure skill rotation and avoid having maplers using Ctrl to attack. I love the idea, having 1st job actually last more than 15 minutes? I'm in.
2013-02-21, 06:12 AM
I think this would be fun, if only as a novelty. I don't think I will ever start over from my current server. I've put 2 yrs into my BM on Zenith, but I think it would be fun for an hr or two a week just for the challenge.
Any discussion of boss like Zak or harder seem extremely premature. I would laugh so hard if the bossing parties become entirely Bishops for shield and Shads for smokescreen ![]() It seems like classes with inferior movement skills are really going to hurt here... I definitely wouldn't chose an archer because the horizontal movement speed on DJ is terrible compared to most skills. Overall I find the idea intriguing.
2013-02-21, 12:39 PM
This looks like a ton of fun. I'm actually visiting Europe for a few months, so perhaps I could powergrind to 150?
(Or if someone has an account with a 150 they could lend me for a bit... ) I really would like to see them change the game maps a bit. While I certainly appreciate this challenge, the world will get repetitive if it's a complete copy of the original one. Perhaps if they brought some old maps back for nostalgic purposes-- or focused on fewer, but bigger maps, new mobs, or something different.
2013-02-21, 02:50 PM
LegendGospel Wrote:We haven't seen the Zakum mechanics in this server, so I would't jump to conclusions. If it's something like Balrog's falling skulls, then it would actually require timing and *gasp* skill to beat a boss in MS. I used to do *a lot* of Balrog expeditions for the medal, and most newcomers would simply die within the first minutes because of the skulls. I would rarely die, if ever.Considering that nothing else seems to be changed I stay by my decision. I also did a lot of Balrogs back in the day it was awesome training. I know about the skulls and that's not my concern. The fact that Zakum can spam his 1/1 is ungodly terrible for this server. Unless it was taken out that's going to be a pure luck fight. LegendGospel Wrote:I love the idea, having 1st job actually last more than 15 minutes? I'm in.To each his own then. I personally think First job should be quick and easy unless you draw it out. I know some people who still say 1st job for a few days to do all the quests in their starting town.
2013-02-21, 03:06 PM
This needs to happen in GMS. It could be the reemergence of party play! Not Stronghold or LHC party play, but LEGIT PARTY PLAY! Like when it took 1 or 2 parties to take down zakum!
2013-02-21, 03:22 PM
I cringe at the idea of what nexon would consider and "avoidable attack".
If nexon considers something like headless horseman throwing it's head avoidable then my interest in completely drained. If they consider ANY PB skill outside of musical notes avoidable then the age of wheels has come full circle. I want this server as solely an addition but at the same time I am not hyped a single bit. Let the others who want it want it. To me this server sounds extremely unfair.
2013-02-21, 03:22 PM
I think it would have been enough to bring back, maybe not 2007, but 2008. After 4th job but before Cygnus Knights. Maybe even before Pirates.
Training was hard enough, bossing was hard enough. I don't see why it was necessary to make things so much harder than that. But, then, to each their own? Let the people who enjoy this kind of hellmode, do it.
2013-02-21, 03:29 PM
I'm still wondering what that accuracy penalty is supposed to be like. In any case, more power to the ones who like it but I would say I'm not really interested in it because some of the additions are silly.
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