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31/1 - Characters' max level is increased to 250!
Curtiss Wrote:Actually, it is easy to get up to level 200 if you feel like it. The only issue is oh...only the tedium, the other events with better payoffs, the lack of actual content to look forward too once you're level 200 and you're too weak to boss, you're too strong that bosses fall before you and you've got to wait for the next boss etc. etc.

Well, bugger that. I'd rather just Charm Monster, Jump, Magic Missile and Finger of Death my way to victory at a minimum XP level.

@above: See, if Root Abyss was more like what Nexon gave all the time Maple would be a much more lively game. I seriously love everything about it, there's actual replay value since you get items that might aid you and you can try the Chaos versions if you're strong enough plus what you get from there might actually get you some of the way instead of being useless like most drops these days. Now that is what I call actual progression!

Correction. It's easy to get to level 200 provided you have the right connection with the right people.
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FinaleVoleur Wrote:Correction. It's easy to get to level 200 provided you have the right connection with the right people.

Well, most of us don't but you can still do it with far less time than it used to take in the past. The major hurdle obviously is that most people learn that a maxed level is just a number to them without the proper equips/connections etc.
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AltCtrlDlt Wrote:I'm sorry that you feel threatened by what I said, because you're getting awfully defensive about it.

You poisoned the well and used a straw man, though. I'll try to kindly rebut.

All I was saying is that if the only reason people are playing the game is because of rankings, (and this part I was implying) they are going to inevitably be investing more emotionally than they perhaps should because of factors beyond their control (including hacking).



By this notion of self-satisfaction: self-knowledge of an achievement should be enough. If you are the first legitimate player to reach whatever level, and you know it (regardless of numbers/rankings/others' perceptions), that alone should be satisfying.

If a hacker beats you to ___ level and takes away your rank, but you are the first to reach ___ level legitimately, does that change the fact that you were the first to do it legitimately? No. And you would know it.

No one felt threatened by anything you said. That wasn't even the tone of that post (inb4can'ttelltoneintextbs). You literally tried to tell others, what their satisfaction should be. I simply told you how arrogant and wrong you were to do so. You didn't "imply" anything either, again you simply went on to try to tell people what reason they should be playing the game. Playing the game for ranks, faces no more hardships than playing it to merch, make friends, boss, or what have you. People shouldn't whine that much about it, had you said that, I'd have simply agreed. You instead told them their way of seeking satisfaction is wrong, or doesn't count. That's how your post read, it didn't imply that they would naturally face more hardship, it implied they shouldn't be playing for that reason, and that makes you wrong. You even go on again, to tell me or others like me, how I should be satisfied. I personally AM actually okay with being the top legit, some want to be shown to be the top, that doesn't happen if you're out ranked by hackers.

Do you get what I'm saying? I'm saying you're wrong for telling people what should satisfy them. This is not an opinion, when it comes to telling people how they should think or feel, you're instantly wrong, cause you're not them. If you don't share their views that's fine, but don't presume you have the right to tell them they shouldn't feel that way.

Btw, what a poor use of that phrase, I didn't insult anyone, or throw anything negative out there. You acted arrogant, and I simply stated that you were in wrong. I'm sorry if you can not handle being wrong. Just don't let that arrogance get the best of you buddy.
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Tranquility Wrote:I'm thinking Savior for Heroes, Berserker for Dark Knight, Saint for Bishops, and Master Magician for I/Ls and F/Ps.

Savior's possible (and makes sense too, if you think along the lines of "Hero"), though I would rather give that name to Paladins if they make them able to protect other party members and stuff...

And Master Magician doesn't sound grandiose enough, though it's something NexonAM might pull...
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KhainiWest Wrote:What's your definition of "Time commitment"? I can get to 150 in 2 weekends with 8-12 hours of gameplay, total, easily. Sure the 180-200 gap is much more of a steep, but comparing a week to half a year in 2008, it's incredibly easy and completely unreasonable. It be different if there was end game content after hitting the cap, but there really isn't.

That's all this patch offers is a "bigger power increase for you to strive for!". Most of the level 200's annoyed by this are the ones who worked the hardest, and I can easily be sympathetic to the feelings. This only prolongs the problem that is maplestory, so focused on fast forwarding the content. Next year, 250 will be as easy as it is now, with some boss that is broken, with another gachapon event giving it's drops for the first half year, then add another cube like layer to compensate. It's a cycle of a cheap and quick distraction about what the priorities of maple should be about.

Instead of raising the level cap, they can start by lowering the bosses level cap, create new ones between 160-200, create alternative method's of keeping a player coming on to accomplish something on his character besides level or gear. Hell, give them a reason to Omok, titles for achievements that aren't retarded "You hurt yourself 10 times, HERES A MEDAL", how about "Didn't receive damage for half an hour while training" or something.

Very true, but it doesn't end there.

I'm more worried about them wiping away the records of accomplishment for capping levels/ finishing quests etc with this new level cap. At least give us a "Hall of fame for level 200s before the revamp", and keep FangBlade & Co.'s (with the rest of us level cappers) records intact there.
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mithi9 Wrote:You guys wanna know something that'll blow your minds? Most of us DON'T think it's that easy to lvl. Most don't even get past 150. I think the whole 200 is too easy is a relatively loud minority tbh.
Exactly. Level 200 was already one hell of a goal for the majority because they just can't or won't dedicate that much time. The ones who get to Level 200 within 1~2 days are only able to do so because they had massive help.
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2Paqs Wrote:Hello, after reading the thread about the new level cap being extended to 250 yesterday and the responses really impressed me, so I signed up for this website.

Many people complained about how all of these changes are just Nexon's tactics to keep people playing the game and make money.
People referred back to the introduction of cubes, the Big Bang patch, etc.
These changes were made, of course, to increase NX purchases and increase the number of players playing the game by making it easier to level as it was clear that for many people, grinding for thousands of hours to reach the maximum level (my cousin, who is now 25, told me it took him almost 30 hours on 2x exp in 2007 to go from 150-152).

But Nexon's a business, and isn't it the goal of a business to make money? All of these changes were just business moves and it looks like Nexon's done a damn good job making money, look at the ridiculous amounts spent on cubing nowadays.

So I understand that people may not support these changes and as human beings, we are free to express our opinions.
But what I find ridiculous is when people use the fact that 'Nexon's just trying to make money/they only care about money' as part of their argument.

Nexon's just another business trying to make profit, and if they didn't make profit, we wouldn't have this fantastic game to play.
And all of Nexon's changes are just business moves to increase the amount of money they're making, and that's the only reason we have this game to play.

So please stop complaining about these changes, and just simply embrace and adapt to them!

Thanks for reading.

I dont know why you got so many pomegranates for this but you are so right. I dont know why these 200s even care that much. Everyone that got to 200 and care about their ranks (i.e. a double digit rank) has to be 18+ for that satisfaction. Grow up people. Yes it was an accomplishment and Yes you should be proud but this game has to move on. Your 200 rank doesn't help the game progress in anyway because no one new can take that rank. All it represents is you made max lvl early in maplestory release. Again Yes I recognize the amount of work and time need to achieve that (And it was a A LOT < 2% per hour).

But you should of reliezed that this game has allowed people to reach 200 much faster. So you need to take that pride you had, screen shot ranks or w/e you want to do, keep it and allow the game to progress.

You guys look like those 70 year old people that complain about how good the world used to be. There's a saying "Out with the old, In with the new". You should try to become the new again.

EDIT:
What I said does not mean that I support this raising the cap. It's probably one of the worst idea's they came up with unless they give you a lot of stuff to do within a week of 31/1. Its just that these butthurt people who only seem to care that they are losing their ranks, need to grow the f'uck up.
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MaplesGrandGM Wrote:No one felt threatened by anything you said. That wasn't even the tone of that post (inb4can'ttelltoneintextbs).

Merriam-Webster definition for "threaten":

4: to cause to feel insecure or anxious

I didn't mean for anyone to feel insecure, but by judging by your need to retaliate with sarcasm, you did.

Quote:You instead told them their way of seeking satisfaction is wrong, or doesn't count.

Would you mind quoting for me exactly where I told others that their way of seeking satisfaction was wrong or didn't count? I never told people how to play this game. I never said how they should feel. I *suggested* that *maybe* (that was my exact word: "maybe") that if the only reason (that was the condition) they were playing the game was because of rankings, then maybe it was for the wrong reason. This is where the straw man comes in. You took my quote wildly out of context and made baseless assumptions that I was insulting people and/or denying their opinions.

Here's what I did not say: "Anyone at all that plays this game who thinks rankings are important is wrong."

Quote:You didn't "imply" anything either

The very nature of implication is that something is not expressly stated. I implied it, but perhaps you didn't view it that way.

Quote:You even go on again, to tell me or others like me, how I should be satisfied.

I'm assuming you mean this:

Quote:By this notion of self-satisfaction: self-knowledge of an achievement should be enough. If you are the first legitimate player to reach whatever level, and you know it (regardless of numbers/rankings/others' perceptions), that alone should be satisfying.

I even prefaced those sentences by saying that it was going off *your* idea of self-satisfaction.

Quote:Btw, what a poor use of that phrase, I didn't insult anyone, or throw anything negative out there.

MaplesGrandGM Wrote:Hi there genius... ...as you honestly haven't a clue.

Sarcasm. The second time you weren't subtle about your insult.

Quote:Do you get what I'm saying?...

Condescension.

Quote: ...get the best of you buddy.

Sarcasm.

You seem to have a very selective memory. You've done it four times in two separate posts. So yes, you are/were poisoning the well.
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2Paqs Wrote:Hello, after reading the thread about the new level cap being extended to 250 yesterday and the responses really impressed me, so I signed up for this website.

Many people complained about how all of these changes are just Nexon's tactics to keep people playing the game and make money.
People referred back to the introduction of cubes, the Big Bang patch, etc.
These changes were made, of course, to increase NX purchases and increase the number of players playing the game by making it easier to level as it was clear that for many people, grinding for thousands of hours to reach the maximum level (my cousin, who is now 25, told me it took him almost 30 hours on 2x exp in 2007 to go from 150-152).

But Nexon's a business, and isn't it the goal of a business to make money? All of these changes were just business moves and it looks like Nexon's done a damn good job making money, look at the ridiculous amounts spent on cubing nowadays.

So I understand that people may not support these changes and as human beings, we are free to express our opinions.
But what I find ridiculous is when people use the fact that 'Nexon's just trying to make money/they only care about money' as part of their argument.

Nexon's just another business trying to make profit, and if they didn't make profit, we wouldn't have this fantastic game to play.
And all of Nexon's changes are just business moves to increase the amount of money they're making, and that's the only reason we have this game to play.

So please stop complaining about these changes, and just simply embrace and adapt to them!

Thanks for reading.

Get that logic out of here! We can't have that.

The mouth breathing retards of Southperry make a habit of hating Nexon with all their being. They get off on it, kind of like a sexual fetish. You can't get them to change their minds.

instead, just try and meet the people that dont have their fingers in their ears. hard to do nowadays
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LiquidSwing Wrote:Get that logic out of here! We can't have that.

What logic, nexon cares about its profit margin? Oh that justifies everything! I mean companies like EA aren't out of line or anything for this same reason!

LiquidSwing Wrote:The mouth breathing retards of Southperry make a habit of hating Nexon with all their being. They get off on it, kind of like a sexual fetish. You can't get them to change their minds.

The reason your past failures were made is because you can't argue yourself out of a paper bag. You talk bad about people who mock you, for your limited intelligence, then try to insult them because you have no leg to stand on? By all means, leave the website, I'm sure no one will miss you.

LiquidSwing Wrote:instead, just try and meet the people that dont have their fingers in their ears. hard to do nowadays

Room to talk princess, but let me give you an opportunity of a genuine education on your clearly skewed perspective.

Upon actually researching the inner workings of nexon, that you and I both access too, you just refuse to acknowledge, most of the employees are even aware that the priority at nexon is completely way off based. Yes a company is created to make money and provide a service, but it's mentality (see valve) isn't "MONEY DONT WORRY ABOUT THE GLITCHES THE PROFITS HAVENT CHANGED".

Nexon could redeem itself so easily and its so painfully frustrating when you realize it. I volunteer my time recording hackers and putting it on youtube channels, I have caught more than 100 in the last two frekin days in two frekin maps. The map's being the most popular training spots in the game. A service is not just allowing us to play but being able to manage their game so i don't get abused by players who pay for a subscription to alter the game in their favor.

I'm sorry that your standards for a service, such as a restaurant, is simply giving you the opportunity to eat there and lose any valid reason to complain when the waiter is pissing on your food. It's a real eye opener when you realize private servers offer more to their 500-1k player base for end game content, management, and opportunities to actually play for free than a group in a conference room with so called degrees on the matter. It's poor management to essentially isolate players who can't spend more than 20 bucks a month on it.

It's stupid that a permaban system banned innocent players for two-four weeks, that there is IP bans for making too many accounts, with no warning, it's stupid that I can get banned for looting/ksing a hacker, but the hacker remains in the same goddamn map doing his own goddamn thing. These are all very real instances that you're clearly not aware and have your ears plugged. Nexon is not a f`ucking charity, it's a business, it has obligations towards its customers that it doesn't meet, just like any other business.

Here's your sign.
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[MENTION=4235]KhainiWest[/MENTION]; Word, bro. There is a big difference between a corporation that earns money and cares, a corporation that's money-hungry and thinks it's invincible until the last layer of paint peels and a corporation that cares but makes too little money. I've encountered all three playing online games and while only the third is down for the count due to unforeseen issues you should have see how damned fast did they raise 50k just appeasing the fan demands for artbooks and soundtracks as keepsakes simply because people loved the dedication the staff had for the game (They were actual players, get that!), how quickly they addressed issues (Sometimes in hours) and how proactive they were in seeking suggestions and talking about the latest content.

If Nexon had even half of the quality that company has I dare say Maple Story would be at least one and a half times as large and they might even include so much content for all levels that we wouldn't even mind that many new classes. Sadly they don't and thus many a customer of all kinds of potential revenue quits because of their blatant money-grabbing ways, the bugs and glitches that almost seem to be out to get innocent players and their laissez-faire attitude to just about every problem not cash-related even though it doesn't take an idiot to know that a player who can't play is most definitely not spending anything.
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KhainiWest Wrote:What logic, nexon cares about its profit margin? Oh that justifies everything! I mean companies like EA aren't out of line or anything for this same reason!



The reason your past failures were made is because you can't argue yourself out of a paper bag. You talk bad about people who mock you, for your limited intelligence, then try to insult them because you have no leg to stand on? By all means, leave the website, I'm sure no one will miss you.



Room to talk princess, but let me give you an opportunity of a genuine education on your clearly skewed perspective.

Upon actually researching the inner workings of nexon, that you and I both access too, you just refuse to acknowledge, most of the employees are even aware that the priority at nexon is completely way off based. Yes a company is created to make money and provide a service, but it's mentality (see valve) isn't "MONEY DONT WORRY ABOUT THE GLITCHES THE PROFITS HAVENT CHANGED".

Nexon could redeem itself so easily and its so painfully frustrating when you realize it. I volunteer my time recording hackers and putting it on youtube channels, I have caught more than 100 in the last two frekin days in two frekin maps. The map's being the most popular training spots in the game. A service is not just allowing us to play but being able to manage their game so i don't get abused by players who pay for a subscription to alter the game in their favor.

I'm sorry that your standards for a service, such as a restaurant, is simply giving you the opportunity to eat there and lose any valid reason to complain when the waiter is pissing on your food. It's a real eye opener when you realize private servers offer more to their 500-1k player base for end game content, management, and opportunities to actually play for free than a group in a conference room with so called degrees on the matter. It's poor management to essentially isolate players who can't spend more than 20 bucks a month on it.

It's stupid that a permaban system banned innocent players for two-four weeks, that there is IP bans for making too many accounts, with no warning, it's stupid that I can get banned for looting/ksing a hacker, but the hacker remains in the same goddamn map doing his own goddamn thing. These are all very real instances that you're clearly not aware and have your ears plugged. Nexon is not a f`ucking charity, it's a business, it has obligations towards its customers that it doesn't meet, just like any other business.

Here's your sign.

woah calm down buddy, sp is still my only ms community site. i just think its silly that most of SP hates on Nexon so hard, when it does no good. its like being mad at the sun for rising. ya, nexon is a company that cares only for money, i've acknowledged that. i dont get mad about it though.

ms is a game you can stop playing whenever you want, so it just blows my mind that people on sp cry about Nexon then proceed to play the game.
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My, my. What arguments are being thrown against each other.

Now if there are people who are not satisfied with the lv 250 cap, they can just either play like nothing happen, not train, quit, etc.
However, whoever wants this update can just train like how people would usually.

Simple as that.
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LiquidSwing Wrote:woah calm down buddy, sp is still my only ms community site. i just think its silly that most of SP hates on Nexon so hard, when it does no good. its like being mad at the sun for rising. ya, nexon is a company that cares only for money, i've acknowledged that. i dont get mad about it though.

ms is a game you can stop playing whenever you want, so it just blows my mind that people on sp cry about Nexon then proceed to play the game.

That you can stop playing/using/eating/drinking/touching/reading it does not mean that you can say complaining about the lack of quality of a service or a product does no good. But then again you just reminded me that Nexon Korea might work harder if they all understood English very well and they had to deal with all of the complaints personally instead of throwing it to the winds and living in their own world.

[MENTION=8038]Nion[/MENTION]; Well, I'm planning to quit but since this update won't hit the shores of SEA for a long time to come I shall gloriously embrace the challenge of getting level 200 on little but minor bossing, daily PQs and some Monster Park if I can do it quickly enough. The jury's out on whether MSEA will even still be standing by then so it's a decent plan. Rolleyes
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FrozNlite Wrote:All of these posts simply underscore my point that this game has evolved into exactly what Americans want these days: entertainment with instant gratification.

More like people shouldn't have to devote their entire life to a game sitting on a computer all day for months to start to enjoy its content. It is not an accomplishment just being able to sit on your ass for long amounts of time.
FrozNlite Wrote:Yeah, training for 12+ hours a day for three months straight is boring at times,
Not to mention extremely unhealthy and an obvious obsession.
FrozNlite Wrote:but you know what made it not? Talking with friends on Ventrilo/Skype. Watching T.V. or movies while cycling and OHKOing a map. Yeah it would get repetitive, but there's a certain peacefulness in the humdrum of routine.

The fact that you have to do something else entirely while playing a game to enjoy it shows there is an issue with the entire damn system.

FrozNlite Wrote:Welcome to life, kids.
Are you actually comparing grinding on MapleStory to life?
FrozNlite Wrote:Life doesn't give you a job for two hours, upon the completion of which you'll earn thousands of dollars and be able to go on a vacation for a week.
Life also doesn't entail working for 12 hours so you can pay your boss to work 12 more hours even more efficiently for little to no reward.
FrozNlite Wrote:Life is all about dedicating enormous amounts of time doing much of the same tasks so you can survive, and if you're smart enough, work hard enough, know who you are and what you love and are ambitious enough to get it, you'll find a career and a life for yourself that, while perhaps boring and repetitive to others, are engaging, interesting, and worthwhile to you.
Am I the only one finding an issue with how much you make MapleStory out to be a lifestyle? Am I the only one who finds an issue with the fact that MapleStory HAD to be a lifestyle to get to decent leveled content at any time?

FrozNlite Wrote:So in addition to meeting some incredible people I'm beyond glad to still call great friends today, grinding to 200 on MapleStory when it actually took time and effort taught me a few other indispensable life lessons: patience, resolve, and the humble understanding
You had to learn that from playing a game?
FrozNlite Wrote:that to accomplish something truly great and impressive in this world, be it on a virtual pedestal or worthy of a Nobel Prize, it takes tremendous amounts of time, effort, and dedication. You can't just call it "boring" and give up after two hours, unless your desired destination is nowhere.

I'm not downing your accomplishment at all here. As someone who's played since beta, I know how hard it was compared to today and am proud of how far I got. Hell, I didn't even have the knowledge a lot of my fellow archmages, or rather, wizards had about the game. DoT training was a subject that was laughed at by the community, nor did we had the maps or insane mobbing skills that almost catered the players, specifically Ultimate spamming Archs and Bishops, that 4th job gave to you. Hell, x2 cards didn't even exist until 07. I don't need someone, especially a ranking system that Nexon does such a poor job of maintaining, to tell me I accomplished something.
While games should take an effort on to get somewhere, however, they should not take an effort to play. That was the biggest problem with Maple during pre-BB times, you had to work insanely hard to enjoy what little content there is. While we all had our reasons to stay at the time, be it friends, artwork, or just plain addiction, MapleStory was, is, and always will be an extremely flawed game.

Furthermore, since you insist on comparing Maple Story to real life, I want to point out something; the only constant in life is change. As life goes on, we as people grow and develop. What was an accomplishment 30 years ago is more than likely laughed at by experts in whatever field that accomplishment was today. When times change, you have to rise up to the challenge to meet those changes or get left behind. That's what life is, and what is happening here.
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Great, now we have more levels to never grind too, better be a 5th job now since all we'll be getting is 250 AP points, more useless SP, and maybe some Hyper Skill Points...
But I Didn't Help At All." -Naoto Shirogane
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LiquidSwing Wrote:woah calm down buddy, sp is still my only ms community site. i just think its silly that most of SP hates on Nexon so hard, when it does no good. its like being mad at the sun for rising. ya, nexon is a company that cares only for money, i've acknowledged that. i dont get mad about it though.

I'm sorry but you can pick a better phrase than "The mouth breathing retards of Southperry".

LiquidSwing Wrote:ms is a game you can stop playing whenever you want, so it just blows my mind that people on sp cry about Nexon then proceed to play the game.

I can hate nexon for all those reasons yet still play the game and have fun doing so. Not because I get the same opportunities that players that spend hundreds of dollars get but because of the social cliques you've made and the progression of your character.

Most of those things show nexon is a bad management company, not that maplestory is specifically a poor game. That also doesn't mean that maplestory isn't dealing with a significant power creep and is frankly not fair. I long quit after reaching my personal goals, but I grew up with maplestory and do the things I'm capable of doing to make it better for everyone else.

[MENTION=5379]MorbidMagus[/MENTION];

It's called a hobby, people invest well more into sillier things. As for your last sentence " When times change, you have to rise up to the challenge to meet those changes or get left behind. That's what life is, and what is happening here.", that isn't entirely true. Plenty of artists, visionaries and the such are recognized for their accomplishments, as should everyone who put that effort to get to 200, years ago. To wipe it all away is just disrespectful and unfair to be quite frank.
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I'm excited for new training maps or party quests for the 200+ crowd, but I know I'll just be disappointed when they announce "Chaos LHC".
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Index Wrote:I'm excited for new training maps or party quests for the 200+ crowd, but I know I'll just be disappointed when they announce "Chaos LHC".

Especially when it turns out you need to have at least 100k range to train there effectively... Buy NX today!
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SaptaZapta Wrote:Especially when it turns out you need to have at least 100k range to train there effectively... Buy NX today!

Well you can get to 20-30k on kaiser with just nexon event equips

So a more accurate number would be 200-300k Rolleyes
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