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Cygnuses are unavailable.
Woo, Thunder Breaker revamp is out and even though they got rid of badass shark throwing, the skills look nice! I like how they mix lightning in with water and the color scheme of blue.
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valhala556 Wrote:[MENTION=6823]Polantaris[/MENTION];
I dont think they messed up the mechanics. The reason most everyone plays MS is because of the mechanics they have. Though some classes have more advance mechanics as well as bosses they aren't overly complicated or difficult to pull off. I do think some of the games mechchanics should become more complicated near endgame just to give players more options to complete the same task.

And im not saying you shouldnt complain. Actually Its good if you complain, other wise they will think everything is A-OK.

To be completely honest, I don't think they give two shts what any of us think. The only people who have a chance at talking to Nexon are the Korean players.
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Yesss! Nexon does love pirates after all Big Grin
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ItachiPower Wrote:Yesss! Nexon does love pirates after all Big Grin

Following the trend, those who get revamp first are normally less OP compare to those later.
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Killmeplsok Wrote:Following the trend, those who get revamp first are normally less OP compare to those later.

And let's never forget what happened to AB, even if she's still a powerful class.
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Killmeplsok Wrote:Following the trend, those who get revamp first are normally less OP compare to those later.

Man I really hope this is true. The adventurers could use a buff.
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CrazyForDex Wrote:Man I really hope this is true. The adventurers could use a buff.

Especially Bowmasters who could really use a new attacking skill or two as well. It's just plain cruel giving them a wonderful skill and then duplicating it for 309309 or so other classes, much as I love my Phantom's Ultimate Drive.
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Curtiss Wrote:Especially Bowmasters who could really use a new attacking skill or two as well. It's just plain cruel giving them a wonderful skill and then duplicating it for 309309 or so other classes, much as I love my Phantom's Ultimate Drive.

Very true. Although I do enjoy using hurricane and hyper skills will eventually give me a viable mobbing skill, I could use a new attack and some buffs. I am fairly worried about what Nexon is going to do with Wind Archers.

Edit: I really want a boost or reorganization to wind pierce and the other UA skills.
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CrazyForDex Wrote:Very true. Although I do enjoy using hurricane and hyper skills will eventually give me a viable mobbing skill, I could use a new attack and some buffs. I am fairly worried about what Nexon is going to do with Wind Archers.

Edit: I really want a boost or reorganization to wind pierce and the other UA skills.

I love Wind Piercing on my Wind Archer personally, but then again there's few things so awesome as bringing one with less than 10k range to slaughter monsters not affected by the drop rate penalty. My guess is that Wind Archers are going to be even more mobile than the revamped Thunder Breakers and their Wind Walk ability is going to be a key part of their gameplay (Not that it wasn't previously but heh). They might also be able to extend their shots more than any other Archer but I guess that's not a critical thing once you're bossing.
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I'm curious as to what's going to happen to the UA skills. I did the Vampire quest chain twice fully because the skill was unique and useful, I'm gonna be pretty upset if they remove the healing attribute to it, or decide to remove it entirely. Sad

New Thunder Breaker looks seriously badass though. Can't wait to play it in KMS, seems like a lot of fun!
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Kirov Wrote:The artwork is cool, I'm glad they are sticking with the shark theme. Hopefully they will have more shark based attacks. Maybe you'll summon a shark and it will open it's mouth and shout out a huge ass laser or Shooting sharks from your fist at the speed of hurricane!

But seriously I would be happy with a punching animation combined with a a sharks head or jaws clamping down on the target.


Why are people getting confused with Cygnus Knights and The Job Instructors? That artwork is just of a generic Striker/Thunder Breaker it isn't Hawkeye.
But why would they put a generic Striker when it's something of importance ? Shouldn't they put Hawekeye on the artwork?
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FinaleVoleur Wrote:But why would they put a generic Striker when it's something of importance ? Shouldn't they put Hawekeye on the artwork?

Tongue They obviously can't put Hawkeye because you play as the Striker class, not Hawkeye.
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Curtiss Wrote:Tongue They obviously can't put Hawkeye because you play as the Striker class, not Hawkeye.
That's sorta an invalid argument seeing that the previous KOC artwork focuses on the job instructors instead of generic [insert job here].
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FinaleVoleur Wrote:That's sorta an invalid argument seeing that the previous KOC artwork focuses on the job instructors instead of generic [insert job here].

You know what's invalid? Taking something that happened in the past and using it as an argument that a revamp geared towards one class that has that class's name should instead feature its job instructor who is most likely of maxed level in the first place, while also ignoring the possibility that they did it because said job instructor might one day be an actual class and lord forbid there be two official artworks of the same guy for completely different classes.

Basically, KoCs didn't have their own artwork last time because Nexon but you should obviously not try to use that as a point even worthy of consideration because it isn't.
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Curtiss Wrote:You know what's invalid? Taking something that happened in the past and using it as an argument that a revamp geared towards one class that has that class's name should instead feature its job instructor who is most likely of maxed level in the first place, while also ignoring the possibility that they did it because said job instructor might one day be an actual class and lord forbid there be two official artworks of the same guy for completely different classes.

Basically, KoCs didn't have their own artwork last time because Nexon but you should obviously not try to use that as a point even worthy of consideration because it isn't.
I get your point.
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Curtiss Wrote:You know what's invalid? Taking something that happened in the past and using it as an argument that a revamp geared towards one class that has that class's name should instead feature its job instructor who is most likely of maxed level in the first place, while also ignoring the possibility that they did it because said job instructor might one day be an actual class and lord forbid there be two official artworks of the same guy for completely different classes.

Basically, KoCs didn't have their own artwork last time because Nexon but you should obviously not try to use that as a point even worthy of consideration because it isn't.

Wow tgat would be awesome if ahma and samu still existed. I really love my windbreaker... i hope they dont pineapple it up


EDIT i was supposed to quote your post on windarchers
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DeanNim Wrote:Wow tgat would be awesome if ahma and samu still existed. I really love my windbreaker... i hope they dont pineapple it up

I hope they don't either since my Wind Breaker has my second favourite IGN out of all of my characters.
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Mazz Wrote:I'm curious as to what's going to happen to the UA skills. I did the Vampire quest chain twice fully because the skill was unique and useful, I'm gonna be pretty upset if they remove the healing attribute to it, or decide to remove it entirely. Sad

I'm clinging on to the idea that they won't remove Vampire considering that's one of Eckhart's signature moves. It's what makes Eckhart Eckhart.
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Curtiss Wrote:You know what's invalid? Taking something that happened in the past and using it as an argument that a revamp geared towards one class that has that class's name should instead feature its job instructor who is most likely of maxed level in the first place, while also ignoring the possibility that they did it because said job instructor might one day be an actual class and lord forbid there be two official artworks of the same guy for completely different classes.

Du, what? I almost lost track of this.
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Arrol Wrote:Du, what? I almost lost track of this.

The short version: Strikers =/= Hawkeye and that they used his artwork before does not make them obliged to do it again.
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