Posting Freak
Posts: 967
Threads: 22
Joined: 2011-04
Gender: Male
Sexual Orientation: Straight
Country Flag: venezuela
IGN: chicoran
Server: Bera
Level: 200
Job: Aran IV
Guild: Risk
Guild Alliance: Bastion
JoeTang Wrote:![[Image: XEmVdwl.png]](http://i.imgur.com/XEmVdwl.png)
Elemental Expert
Description: Become an expert with the elements, removing their properties from your attacks.
Info: type = 50
Remove 100% of the elemental properties from your attacks.
Does this mean that they can ignore elemental strong status from bosses?. If it ignores the physical and element strong status, they are going to be quite strong for empress or future bosses.
Edit: Also didn't no one notice that there isn't a yellow line in this skill representing Dawn warrior's light?
Neither this one:
Posting Freak
Posts: 11,912
Threads: 42
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: Colorado
IGN: Musiphe
Server: Reboot
Level: 290
Job: Hero
Guild: Delight
Guild Alliance: Cataclysm
I'm curious as to what it means by "but will have lower effects after the second skill."
Does that mean that after the 2nd level 120+ Cygnus Knight, the effect will start suffering from "Diminishing Returns"?
I'm probably reading too much into it.
Posting Freak
Posts: 8,031
Threads: 178
Joined: 2008-07
Gender: Male
IGN: Justice
Server: Tespia
Level: 162
Job: Shadower
Guild: Gundam
Dark Link Wrote:I'm curious as to what it means by "but will have lower effects after the second skill."
Does that mean that after the 2nd level 120+ Cygnus Knight, the effect will start suffering from "Diminishing Returns"?
I'm probably reading too much into it.
That's what I'm interpreting it as, but it could also be that they're just counted as being level 1, or something.
Chicocl Wrote:Does this mean that they can ignore elemental strong status from bosses?. If it ignores the physical and element strong status, they are going to be quite strong for empress or future bosses.
Edit: Also didn't no one notice that there isn't a yellow line in this skill representing Dawn warrior's light?
I would assume it only applies to Elemental damage, not physical damage. I believe Thunder Breaker's Element: Lightning makes its attacks Lightning, since none of the skills are actually tagged with an elemental type except Element itself.
Posting Freak
Posts: 967
Threads: 22
Joined: 2011-04
Gender: Male
Sexual Orientation: Straight
Country Flag: venezuela
IGN: chicoran
Server: Bera
Level: 200
Job: Aran IV
Guild: Risk
Guild Alliance: Bastion
Isn't this how the skill improves based on how many cygnus you have?
Posting Freak
Posts: 1,985
Threads: 11
Joined: 2010-07
JoeTang Wrote:I would assume it only applies to Elemental damage, not physical damage. I believe Thunder Breaker's Element: Lightning makes its attacks Lightning, since none of the skills are actually tagged with an elemental type except Element itself.
Well, when Phantoms steal Elemental Reset from Magicians don't they have non lowered damage at Empress/Hilla/That Ellin Forest Fairy?
Posting Freak
Posts: 3,717
Threads: 38
Joined: 2008-08
Gender: Male
Sexual Orientation: Gay
Country Flag: canada
Server: Aurora
fodjgngf Wrote:Well, when Phantoms steal Elemental Reset from Magicians don't they have non lowered damage at Empress/Hilla/That Ellin Forest Fairy?
It only works on the magic attacks Phantom steals.
Posting Freak
Posts: 1,985
Threads: 11
Joined: 2010-07
iAmFear Wrote:It only works on the magic attacks Phantom steals.
Ahh, maybe it won't reset the physical nature of Wind Archers/Thunder Breakers/Dawn Warriors and Night Walkers.
Posting Freak
Posts: 4,127
Threads: 69
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Alum
Server: Cain
Level: 71
Job: Asura
Guild: Team Rocket
Senior Member
Posts: 436
Threads: 35
Joined: 2010-09
Having major issues with this: 뇌인, 뇌백, 뇌제
I'm assuming they're using the root 뇌 as reference to thunder (뇌성  , but the 2nd characters are just... irrelevant? I figure it's some sort of arcane/outdated ranking system (like apprentice/journeyman/master), but I have no clue what it would refer to. My parents have no clue either.
Posting Freak
Posts: 2,121
Threads: 40
Joined: 2011-05
Reading Max's blog, it sounds like you can link skills indefinitely.
Wow.
Posting Freak
Posts: 1,122
Threads: 83
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: norway
Level: 220
Job: Xenon
25% is too much for the link skill. It doesnt matter if you have to do 5 classes to level 120, its still TOO MUCH. Reduce it to max 15% or 10%. or just give the new upcoming revamps a different type of link skill. Just imagine demon slayers being untouchable again... same goes for kaiser and mihile. Is it just me who think this "link skill" system is getting out of hand now? I mean 10% boss dmg is fine and all but abnormal status resistance is something they shouldnt put on a link skill...
Senior Member
Posts: 628
Threads: 41
Joined: 2009-09
Those skill effects look great.
Some lame scaling early on for the Link Skill stack, if I'm understanding it correctly. Two 120 Knights give the same benefits of one 120 Knight, lol.
Posting Freak
Posts: 3,717
Threads: 38
Joined: 2008-08
Gender: Male
Sexual Orientation: Gay
Country Flag: canada
Server: Aurora
Even Wrote:25% is too much for the link skill. It doesnt matter if you have to do 5 classes to level 120, its still TOO MUCH. Reduce it to max 15% or 10%. or just give the new upcoming revamps a different type of link skill. Just imagine demon slayers being untouchable again... same goes for kaiser and mihile. Is it just me who think this "link skill" system is getting out of hand now? I mean 10% boss dmg is fine and all but abnormal status resistance is something they shouldnt put on a link skill...
I have enough willpower on all three of those classes such that all I have to do is use a Resistance Pot and I'm completely untouchable by statuses. How is it fair that those classes can do that but almost no one else can?
Besides, to combat the huge mistake of letting you get to 100% status resistance in the first place, they've started releasing bosses where status resistance doesn't matter at all. Which, if I may say, is just... bad.
Posting Freak
Posts: 8,445
Threads: 255
Joined: 2009-12
Gender: Male
Sexual Orientation: Bi
Country Flag: uk
IGN: ZesseiBijin
Server: Khaini
Level: 204
Job: Kanna
Guild: NEST
Farm: Razmosia
Even Wrote:25% is too much for the link skill. It doesnt matter if you have to do 5 classes to level 120, its still TOO MUCH. Reduce it to max 15% or 10%. or just give the new upcoming revamps a different type of link skill. Just imagine demon slayers being untouchable again... same goes for kaiser and mihile. Is it just me who think this "link skill" system is getting out of hand now? I mean 10% boss dmg is fine and all but abnormal status resistance is something they shouldnt put on a link skill... While I see your point that certain classes would be overpowered with this link skill, you have to consider that:
1. 5 classes to level 120. Gross.
2. Some other classes would benefit from this greatly, you know, the ones that aren't overpowered.
Senior Member
Posts: 436
Threads: 35
Joined: 2010-09
Razmos Wrote:While I see your point that certain classes would be overpowered with this link skill, you have to consider that:
1. 5 classes to level 120. Gross.
2. Some other classes would benefit from this greatly, you know, the ones that aren't overpowered.
Getting to 120 isn't hard anymore, but I agree with your 2nd point. As a class without 50%+ status resistance built in, I would really like to have some more. IMO they should cap status resistance to 90%, which I feel would solve the issue (except skills that explicitly hit 100% like AB's Hyper Skill).
Posting Freak
Posts: 8,445
Threads: 255
Joined: 2009-12
Gender: Male
Sexual Orientation: Bi
Country Flag: uk
IGN: ZesseiBijin
Server: Khaini
Level: 204
Job: Kanna
Guild: NEST
Farm: Razmosia
emailbox Wrote:Getting to 120 isn't hard anymore It's not really that i suppose.
If someone is willing to waste 5 character slots on a link skill then by all means, go ahead. It's the same as people making loads of Mechanics for the character card effect, it's obviously OP, but they miss out on loads of character slots.
Posting Freak
Posts: 1,122
Threads: 83
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: norway
Level: 220
Job: Xenon
iAmFear Wrote:I have enough willpower on all three of those classes such that all I have to do is use a Resistance Pot and I'm completely untouchable by statuses. How is it fair that those classes can do that but almost no one else can?
Besides, to combat the huge mistake of letting you get to 100% status resistance in the first place, they've started releasing bosses where status resistance doesn't matter at all. Which, if I may say, is just... bad.
Reaching this point and still being one of the strongest dpm classes (kaiser) just deletes the purpose of needing things like hero's will on this char. I can understand that most of these jobs that easily reach high abnormal status resistance is a warrior and have to go up close, but kaiser dont. It really makes me vomit to see how they just spit out all these special mechanics on a link skill, you might aswell make 10% damage reduction like achilles next.
Instead of having skills that give you abnormal status resistance they should rather have a base bonus depending on which job you are.
Example:
Bowman - 25% base
Warrior - 40% (if you have a lot of ranged attacks) 60% if you are pure melee
Magician - 50% if you are bishop (yes they could use this advantage) 40% if you are melee, 20% if you are ranged
Pirate - 25% if you are ranged 50% if you are melee
Thief - 25% if you are ranged 45% if you are melee
And as mentioned above, it should cap at 90%, maybe even cap at 85%.
What Im trying to prove is that, giving more dmg from link skills is fine. Giving survivability is WRONG (% Hp/Mp is fine).
Posting Freak
Posts: 1,432
Threads: 30
Joined: 2010-07
Gender: Male
Sexual Orientation: Straight
IGN: Dailom
Server: Windia
Level: 188
Job: Wild Hunter
Guild: Caelia
Guild Alliance: HighOrder
Anyone know if Empress Blessing is still around, or did they take that skill out in favor of the stacking Link Skill?
Senior Member
Posts: 637
Threads: 19
Joined: 2008-11
When you think about it, Nexon seems to have accounted for the majority of the players to already have an existing Lv120 CK character. So with that scenario, most players would already have the link skill there without doing anything. It's just if you want more status/elemental resist stacked on, you might have to make a second one or more for the maximum effect depending on the character you want that on. At least, it would be a good opportunity to try out a second CK at least when they release events with it.
Posting Freak
Posts: 2,239
Threads: 23
Joined: 2009-01
Gender: Male
Country Flag: canada
IGN: Mysteriously
Server: Luna
Level: 221
Job: Bowmaster
Guild: Century
Guild Alliance: Foreigner
Sorien Wrote:Anyone know if Empress Blessing is still around, or did they take that skill out in favor of the stacking Link Skill?
It's still there, along with Noble Mind.
|