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Pikachu Wrote:http://www.newsoflegends.com/index.php/n...-pbe-1993/
New Chinese skins and such :>.
Dragonwing Corki .
Jade Fang Cass looks like a clown with the weird two snakes on her head...
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Judgment Wrote:Kinda surprised that the new Kayle skin didn't get appeal because of the dat ass they gave it. Sure it's no Frostblade Irelia, but it's still some damn mighty posteriors she has there.
Pretty much the only reason why I'm debating buying it *snicker*.
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Kayle's new skin has a really lame q and w. Her E looks pretty though.
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Pikachu Wrote:Kayle's new skin has a really lame q and w. Her E looks pretty though. Her E is the only thing I would consider making it be 1.8k. Q, W, R are all real pathetic and all new champions/skins have a recall animation now so I don't see how that's anything special. I could deal with maybe 1320, but definitely not 1840 (or whatever Legendary skins are).
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[COLOR="#0000FF"]Yea, imo it should of been 1350. They should edit it like they did Diana, but give us the option to refund it if we don't like the changes this time lol.
Kayle's current q animation has that cool trail that made it feel good to use, this new one isn't as powerful, they should just add a trail, or some more hit effects onto it. And they should change the ult/w animation to blue too.
E animation is hilarious though, I used E with 2.0 attack speed, and it looks soo nice. It looks like Kayle is really trying to chop you up into pieces.
Honestly E and the re skin alone is worth it for me. And dat taunt.[/COLOR]
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[video=youtube;T7pOKRtRFcg]http://www.youtube.com/watch?feature=player_embedded&v=T7pOKRtRFcg[/video]
That recall animation and Tibbers. Shit.
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[video=youtube;Sv95nBi7ulQ]http://www.youtube.com/watch?v=Sv95nBi7ulQ[/video]
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[COLOR="#0000FF"]Omfg that gank at 4:05
aaaaa I hope this doesn't happen too much on live. Not that I go bot lane anyway...  [/COLOR]
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Thresh is out but lol7800.
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[COLOR="#cc8899"]Not sure how I feel about Thresh as a support. He's ridiculously easy to counterpick (push/poke lanes especially) given that he doesn't really have much sustain, can't heal his carry, has high cooldowns, is reliant on collecting souls, and can't chain CC as easily as Alistar or Leona. He excels at assisting ganks, but I think he's more useful in top lane overall or as a counterpick.
Could be useful vs Alistar or Leona lanes, though. Dunno yet.
Caitlin/Ezreal + Lulu absolutely shits on him.[/COLOR]
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He may also work in the jungle with some difficulty, any gank from him may very well end in a kill or burned flash. Throwing his latern at an ally and then his Q on the enemy means the lane doesn't necessary have to initiate (Although it helps a fudging lot)
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From the PBE:
Surrender@20 Wrote:Nunu
Base Movement speed increased to 350 from 340.
Blood Boil ( W ) movement speed increase lowered to 8/9/10/11/12% from 11/12/13/14/15%
Blood Boil ( W ) attack speed increase lowered to 25/30/35/40/45% from 25/35/45/55/65%.
Blood Boil ( W ) duration lowered to 12 seconds from 15 seconds. [COLOR="#cc8899"]
Interesting. Maybe we'll see less Nunu in tournaments now.
S@20 Wrote:Ruby Sightstone
Total cost increased to 1550 from 1330
Health increased to 360 from 300
Sightstone
Total cost increased to 950 from 700
Now builds out of Ruby Crystal + 475 gold
Health increased to 180 from 100. Not sure how I feel about this, but at least it won't require hanging onto 700 gold anymore.
Quote: Seeker's Arm Guard
Builds out 2x Cloth Armor and an Amplifying Tome
+ 30 Armor
+ 25 AP.
Unique Passive: Killing a unit grants .5 bonus armor and ability power. This bonus stacks up to 30 times.
Builds into Zhonya's Hourglass.
I can dig it. In fact I really like it, especially with all the AD mids running around lately. Only costs 1100 gold, seems like a great early game item for certain matchups.
[/COLOR]
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Patch 3.01 Notes
[video=youtube;EevdEwQNjG4]http://www.youtube.com/watch?v=EevdEwQNjG4[/video]
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Nerfing of AP on Yi. Could have done more, but I'll take it.
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Darn eet, I loved my meditank. qqqqqq
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Dredragon Wrote:Darn eet, I loved my meditank. qqqqqq Sure gonna miss tanking turrets for the team without minions nearby with ease...
Quote:Veigar
Veigar now receives twice the bonus stats from Baleful Strike when he uses it to kill more significant (large) targets such as enemy champions, cannon minions, the giant wolf or even Baron Nashor. This change reinforces the games general reward structure, wherein more important units provide additional rewards.
Baleful Strike
Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster
A bit curious about that... Does anyone know if it means champs only give 2 now? or do we still get the 1/2/3/4/5 AP =/.
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It obviously mean 2x, but you know, human error and all that pomegranate.
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League of Legends Patch 3.01 Wrote:Trinity Force
Combine cost reduced to 3 gold from 300 (total cost reduced to 3903 gold from 4200)
IcwutudidtharRiot
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