Posting Freak
Posts: 12,084
Threads: 135
Joined: 2011-02
Gender: Male
Sexual Orientation: Straight
Country Flag: panama
IGN: ShinkuDragon
HoukaPhoenix
BoshokuRaven
Server: Scania
Level: 152
Job: Batman
Guild: IDissOrtis
i'd like to point out that rhynne the goddess of time, doesn't have to "travel back in time" she could very well exist in all times
and meh, why not.
"CEO: we ran out of things to revamp! what do we do!?"
"anthony: how about DrK's? they suck compared to everything"
"johnson: how about cygnuses? they don't share CS inventory"
"CEO: GENIUS JOHNSON! anthony, you're fired"
"anthony: aww..."
Posting Freak
Posts: 1,637
Threads: 18
Joined: 2009-12
Please be awful. I don't want to level a whole new set of characters to 120 for Link Skill or Character Cards or anything. At this point, I'd rather be disappointed in a class than have to level. Otherwise, give me more slots and make all these characters 1+1able stackable in a chain.
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
Hopefully the new KoC will be like the other classes in that they maximize their use as link-skill/blessing mules at 120, and I won't have to level my DW to 200 unless I want max character card effect.
Posting Freak
Posts: 3,705
Threads: 35
Joined: 2010-10
Yes. because just what we all want is 5 more classes to have to get to 120.
It was bad enough having to make one Cygnus. Now there's five more freaking classes to add to the list of "How can I waste my time today?"
Posting Freak
Posts: 4,127
Threads: 69
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Alum
Server: Cain
Level: 71
Job: Asura
Guild: Team Rocket
Polantaris Wrote:Yes. because just what we all want is 5 more classes to have to get to 120.
It was bad enough having to make one Cygnus. Now there's five more freaking classes to add to the list of "How can I waste my time today?"
Then don't play them. Do we really need that much link skills?
Seriously, why are people hating on this? Before this, we were are saying how all the Cygnus Knights were dead useless thanks to Mihile and countless buffs and that they either need a revamp or be removed. Now that Nexon decides to take the former and attempts to make them more useful, you don't want it anymore? What the hell is going on?
Posting Freak
Posts: 4,278
Threads: 103
Joined: 2011-07
Gender: Male
Sexual Orientation: Straight
Arrol Wrote:Then don't play them. Do we really need that much link skills?
Seriously, why are people hating on this? Before this, we were are saying how all the Cygnus Knights were dead useless thanks to Mihile and countless buffs and that they either need a revamp or be removed. Now that Nexon decides to take the former and attempts to make them more useful, you don't want it anymore? What the hell is going on?
Because people love to peach about stuff.
Member
Posts: 173
Threads: 7
Joined: 2012-04
Gender: Male
Country Flag: Michigan
IGN: Yugidude3536
Server: Bera
Level: 177
Job: Hero
Guild: Prospect
Guild Alliance: ComeAtUsBro
Honestly, I don't care about leveling more chars. I got time, and thiers no rush. The only reason I would be annoyed, is that the core downside to compensate for thier fasting leveling is the cap. Remove that, and the extra 70 stat is incredibly unfair.
Just my 2cents
Posting Freak
Posts: 3,586
Threads: 232
Joined: 2008-07
Gender: Male
Sexual Orientation: Gay
Country Flag: canada
IGN: Jed
Level: 21
Job: Engineer
Guild: ACNL
Farm: West Egg
Yugidude Wrote:Honestly, I don't care about leveling more chars. I got time, and thiers no rush. The only reason I would be annoyed, is that the core downside to compensate for thier fasting leveling is the cap. Remove that, and the extra 70 stat is incredibly unfair.
Just my 2cents
Then. don't. level. them.
Unless the Cygnus Knights get buffed to the new-class level of power, you do not gain much from getting Cygnus to 200. Because guess what you have? The myriad of other classes that do more even without that 70 AP (which would go to secondary stat anyway, which lessens the effect).
If they do get ridiculously overpowered, you still don't have a need to make one.
The only thing I'm hoping out of all this is that the character cap is increased. To.. 32? Let's go with 32?
Posting Freak
Posts: 4,260
Threads: 61
Joined: 2012-09
One can only hope that Nexon will make them give the same link skill if they do get one. And you know, actually make them radically different.
Posting Freak
Posts: 913
Threads: 21
Joined: 2010-11
After Hyper Skills + Unlimited put Adventurers (Namely Marksmen.) back on top. (Xenon's guaranteed a nerf, but the Adventurers aren't.) Everyone's crying about Adventurers being rendered obsolete?
Really?
Posting Freak
Posts: 3,304
Threads: 36
Joined: 2012-07
Gender: Male
Sexual Orientation: Bi
Country Flag: Ohio
IGN: RepeateLoop
Server: Nova
Level: 197
Guild: Edict
Farm: Niernen (dead)
Remove them and replace them with the instructors, or remove Mihile.
Posting Freak
Posts: 4,440
Threads: 122
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: spain
Here's my prediction. After them, they'll get back to explorers and give them beginner skills, one from each set linkable.
Of course, Cygnus Link skills too. BUT HERE GOES MY PREDICTION: It'll be giving an extra advantage to the instructor's link skill if you have it. Like having a lv 3 mihile link skill if you get a Dawn warrior to 120, and link the link skill to the character with it linked. Or Mihile itself :p
Senior Member
Posts: 436
Threads: 33
Joined: 2012-11
2013-01-11, 06:51 PM
(This post was last modified: 2013-01-11, 07:05 PM by Declaimed.)
EDIT: I'm WAYYY late. I posted this up without reading the other pages of the thread, thought this was new. Apologize for that; Here it is anyway, in case anyone didn't read it by now:
-All cygnus jobs will eventually receive complete revamps, allowing them all to hit level 200 while gaining new skills in the process. Thunder Breaker comes first.
-Root abyss hits the day after GMS gets it (Jan 17th); Monster life will come on that day as well.
-New PQ, Tangyoon's Cooking Class.
-Meso limit increased.
-Aswan Reorganization.
-"World Integration"?
Credit of course to Orangemushroom's blog: http://orangemushroom.wordpress.com/2013.../#comments
Posting Freak
Posts: 2,121
Threads: 40
Joined: 2011-05
I'm very curious to see how they differentiate Mikhail and the Dawn Warrior.
I mean, if Cygnus "awakens" her powers, wouldn't Mikhail also benefit?
Senior Member
Posts: 436
Threads: 33
Joined: 2012-11
Mikhail is basically redundant by this point, if he wasn't already. Hoping for a permanent lock on creation, perhaps?
Posting Freak
Posts: 1,060
Threads: 97
Joined: 2010-01
Gender: Male
Sexual Orientation: Straight
Country Flag: Texas
IGN: Grunbold
Server: Bera
Level: 187
Job: Kaiser
Guild: 2Spooky
Declaimed Wrote:Mikhail is basically redundant by this point, if he wasn't already. Hoping for a permanent lock on creation, perhaps?
I believe it is too early to tell. We must see the full changes they have in store before we can make any claims.
Senior Member
Posts: 375
Threads: 1
Joined: 2011-12
Gender: Male
Country Flag: australia
Jedward Wrote:The only thing I'm hoping out of all this is that the character cap is increased. To.. 32? Let's go with 32?
I second this notion. You have no idea how many character slot expansion coupons have gone to waste so far. I'd definitely appreciate a bit more room.
Posting Freak
Posts: 3,705
Threads: 35
Joined: 2010-10
Arrol Wrote:Then don't play them. Do we really need that much link skills?
Seriously, why are people hating on this? Before this, we were are saying how all the Cygnus Knights were dead useless thanks to Mihile and countless buffs and that they either need a revamp or be removed. Now that Nexon decides to take the former and attempts to make them more useful, you don't want it anymore? What the hell is going on?
Because once again, instead of giving us ACTUAL CONTENT, they give us ANOTHER REVAMP. That's the problem. We get content once in a blue moon, and the rest of the updates are more bullshit after more bullshit.
I'm so sorry for wanting to see something that would make playing this game worth my time again. But alas, it's never so. They give me no reason to want to play old characters, and they give me no reason to care about the latest character/revamp.
Posting Freak
Posts: 2,822
Threads: 52
Joined: 2011-05
Gender: Male
Sexual Orientation: Straight
Country Flag: California
IGN: GreenTeaSip
Server: Scania
Job: Hero
Guild: Symbolism
Guild Alliance: Lore
Farm: Symbolism
What they should do is give everyone link skills, like Adventurers = 1, CK = 1, etc. It gives more reason for them to be made. My opinion though.
OT: Meso cap increase; I wonder how they'll do that.
Posting Freak
Posts: 1,635
Threads: 31
Joined: 2010-05
Nion Wrote:What they should do is give everyone link skills, like Adventurers = 1, CK = 1, etc. It gives more reason for them to be made. My opinion though.
OT: Meso cap increase; I wonder how they'll do that.
Simple. Change it from a Signed INT to an Unsigned INT. That one bit doubles the capacity to 4.2B
|