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http://maplestory.nexon.net/news/events/...ess/00Fbt/
Nexon Wrote:![[Image: 00Fbt-4f988873-c709-46d7-98c3-78c18ad1c2b2.jpg]](http://nxcache.nexon.net/spotlight/99/00Fbt-4f988873-c709-46d7-98c3-78c18ad1c2b2.jpg)
Whether youre watching the ball drop in Times Square or loot drop in MapleStory, this New Year is sure to be exciting! Hop online and play your way from 2012 to 2013 with 2x EXP & Drop on New Years Eve and New Years Day!!
-Time-
December 30, 2012 & January 1, 2013
Pacific: 2 PM - 4 PM
Eastern: 5 PM - 7 PM
This event will stack with with 2x EXP Coupons, so you could use one from the Cash Shop to get 4X EXP!
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Yeah, they'd better make sure it does stack.
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Curtiss Wrote:Yeah, they'd better make sure it does stack. 
Perfect time to hit 200. I'm hoping for the best with this.
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I'll be busy on the 31st but hopefully I can grab a few lvls on my MM on the 1st. 10 more to 200!
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So there's 2x on 30th and the 1st but not the 31st? ._.
Posting Freak
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camefromdota Wrote:So there's 2x on 30th and the 1st but not the 31st? ._.
It's 31st and 1st, just a typo in the date.
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I don't give two shits since I'm 200 already, but don't you think people would be more inclined to buy said 2x cards if the 2x event itself was the full 4 hours? I don't understand why they seem to be leaning towards 2 hour events more than 4 hour ones now. Just a waste of a card.
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Justin Wrote:I don't give two pomegranates since I'm 200 already, but don't you think people would be more inclined to buy said 2x cards if the 2x event itself was the full 4 hours? I don't understand why they seem to be leaning towards 2 hour events more than 4 hour ones now. Just a waste of a card.
Because Nexon. Now, I get that four hours is a bit too much for some but when you explicitly know that two hours are going to be wasted if you don't train versus the possibility that you won't train if the full four hours were given it makes players less inclined to buy those cards. I would also think that most people who buy these cards are able to use it fully so it's just another of those mysteries of Nexon that we'll never know.
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Curtiss Wrote:Because Nexon. Now, I get that four hours is a bit too much for some but when you explicitly know that two hours are going to be wasted if you don't train versus the possibility that you won't train if the full four hours were given it makes players less inclined to buy those cards. I would also think that most people who buy these cards are able to use it fully so it's just another of those mysteries of Nexon that we'll never know.
It always used to be 2 hour events and 4 hour cards. Back when we had family rep, people used that to make up the difference. And before that, people just trained two hours on 4x and 2 on 2x and didn't consider 2 hours of 2x "wasted"...
I don't quite recall when they started with the 4 hour events. Was a compensation for some major foulup or other, I'm sure. Then it became a habit. Now they seem to be trying to cut back, so people won't all be 200 weeks before the next class is due out
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SaptaZapta Wrote:It always used to be 2 hour events and 4 hour cards. Back when we had family rep, people used that to make up the difference. And before that, people just trained two hours on 4x and 2 on 2x and didn't consider 2 hours of 2x "wasted"...
I don't quite recall when they started with the 4 hour events. Was a compensation for some major foulup or other, I'm sure. Then it became a habit. Now they seem to be trying to cut back, so people won't all be 200 weeks before the next class is due out 
Possibly.  However it is though they'd have to cut back way more if they actually wanted to stem the tide and I actually don't think it's too big of a deal if people reach level 200 sooner as those are actually the ones that usually end up buying cash assuming they stay.
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If Nexon REALLY wanted to stop people from levelling to 200 in less than 24 hours (And they weren't retards and actually knew their own damn game), they'd get rid of LHC and Stronghold as party play areas. (Not saying I want this, just saying it'd be the best way to stop people from levelling so fast)
....And they'd fix wild hunter map glitching.
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Unless you were leveling a mule, which I plan on doing, in some unpopulated area, again, yes; usually you need to be at your training zone early. Why spend that preparation time in 1X if you are going to be training to save your map anyways.
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Notify Wrote:on New Years Eve and New Years Day!!
-Time-
December 30, 2012 & January 1, 2013
camefromdota Wrote:So there's 2x on 30th and the 1st but not the 31st? ._.
Doesn't Nexon know december has 31 days? :f6:
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Justin Wrote:If Nexon REALLY wanted to stop people from levelling to 200 in less than 24 hours (And they weren't retards and actually knew their own damn game), they'd get rid of LHC and Stronghold as party play areas. (Not saying I want this, just saying it'd be the best way to stop people from levelling so fast)
....And they'd fix wild hunter map glitching.
The funny thing is hardcore levelers in KMS are still faster than GMS levelers even without x2 cards, and they don't have LHC party play, but they DO have SH party play.
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Enzyme Wrote:Doesn't Nexon know december has 31 days? :f6:
They do, it's just another Nexon typo.
In the image it says the 31st and the 1st.
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Justin Wrote:If Nexon REALLY wanted to stop people from levelling to 200 in less than 24 hours (And they weren't retards and actually knew their own damn game), they'd get rid of LHC and Stronghold as party play areas. (Not saying I want this, just saying it'd be the best way to stop people from levelling so fast)
....And they'd fix wild hunter map glitching.
There's kinda a reason Kaiser takes so little time to level up...
Before BB, doing 200k with one hit was a strong attack. I could do 200k with blast on my 15x Paladin, but only with Apples active. In that screenshot, my Kaiser's doing 2.2 million damage in a single attack (including the FA-like hits). Reindeer have 8.7 million HP and it 5hkos them. Oh and it does this damage to 3 mobs at once.
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Stereo Wrote:There's kinda a reason Kaiser takes so little time to level up...
Before BB, doing 200k with one hit was a strong attack. I could do 200k with blast on my 15x Paladin, but only with Apples active. In that screenshot, my Kaiser's doing 2.2 million damage in a single attack (including the FA-like hits). Reindeer have 8.7 million HP and it 5hkos them. Oh and it does this damage to 3 mobs at once.
Yes, I understand and know full well how ridiculous kaiser is. But the fact still remains that if LHC wasn't a party play area, nor was Stronghold, people would not be hitting 200 in a single day. Or even in several days. One hit killing normal mobs can only level you so fast compared to getting over 1million exp per KILL at stronghold. There's just no comparison.
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It's even more ridiculous when you get the Hyper Passive to give it +1 hit and THEN you add on the +2 hits from Kaiser's Cursebite that procs 100% of the time on mobs affected by status effects. The -1 hit on Giga Slasher's nerf is totally justified.
Justin Wrote:Yes, I understand and know full well how ridiculous kaiser is. But the fact still remains that if LHC wasn't a party play area, nor was Stronghold, people would not be hitting 200 in a single day. Or even in several days. One hit killing normal mobs can only level you so fast compared to getting over 1million exp per KILL at stronghold. There's just no comparison.
What about KMS? They don't have LHC Party Play nor x2 cards, and yet they're still faster than GMS lol.
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Dark Link Wrote:It's even more ridiculous when you get the Hyper Passive to give it +1 hit and THEN you add on the +2 hits from Kaiser's Cursebite that procs 100% of the time on mobs affected by status effects. The -1 hit on Giga Slasher's nerf is totally justified.
What about KMS? They don't have LHC Party Play nor x2 cards, and yet they're still faster than GMS lol. I seem to recall someone posting a screencap from KMS when Kaiser was first relased...
The first day, they had someone in their guild that was like... 18x??
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Dark Link Wrote:It's even more ridiculous when you get the Hyper Passive to give it +1 hit and THEN you add on the +2 hits from Kaiser's Cursebite that procs 100% of the time on mobs affected by status effects. The -1 hit on Giga Slasher's nerf is totally justified.
What about KMS? They don't have LHC Party Play nor x2 cards, and yet they're still faster than GMS lol.
I wouldn't know anything about KMS. :< Where do they grind at from 120-165?
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