Patch Available - GMS 1.23
#21
Anyone else getting stuck at Creating: Sound.wz? I haven't tried pre-patching in a while...
#22
VerrKol Wrote:Anyone else getting stuck at Creating: Sound.wz? I haven't tried pre-patching in a while...

I got stuck at Base.wz :X

Edit: Nevermind its working for now.
#23
mine patched through fine.
#24
me too, it patched surprisingly fast considering the patch size (even faster than previous patches which were much smaller)
#25
Mine patched just fine as well. Make sure you didn't delete anything in the folder. I had it happen to me in the past, because I deleted the Phantom videos and apparently you needed them to patch up.
#26
Here's the rundown:

-Lumi Skill Tables removed, but Skill Strings have returned. Kaiser and Buster Skill Strings added. Btw, Burster is now Buster.
-Hyper Skill name Strings added.

All I got. I'm going to bed.
#27
PeePeeAyeDeeKay Wrote:...................................

Dang, 450 MB patch... Wonder if they added all Tempest data in this patch. Then again, a fair portion of it is most likely video space.

EDIT: Yep.. 3 Videos, although they didn't take THAT much space..
Luminous - 16.5 MB
Kaiser - 21.1 MB (seems like the exact one EMS has..)
Angelic - 6.09 MB

What is taking up all the space, then?
Did they leave all the debug info in again?
#28
Arrol Wrote:Here's the rundown:

-Lumi Skill Tables removed, but Skill Strings have returned. Kaiser and Buster Skill Strings added. Btw, Burster is now Buster.
-Hyper Skill name Strings added.

All I got. I'm going to bed.

neat. Thanks
#29
Dark Link Wrote:Mine patched just fine as well. Make sure you didn't delete anything in the folder. I had it happen to me in the past, because I deleted the Phantom videos and apparently you needed them to patch up.

Thanks but I haven't touched the file since I have plenty of hard drive space... I'll try recreating the patch.
#30
Edit: Ignore my idiotic post~
#31
I give up... Hopefully autopatch still works or I'm going to be really annoyed.
#32
Arrol Wrote:Here's the rundown:

-Lumi Skill Tables removed, but Skill Strings have returned. Kaiser and Buster Skill Strings added. Btw, Burster is now Buster.
-Hyper Skill name Strings added.

All I got. I'm going to bed.
Do you know if Dual-staves got added BTW?
#33
Untradeable Wrote:Do you know if Dual-staves got added BTW?
I just looked and found both soul seekers and dual staves.
#34
MapleCookie Wrote:I just looked and found both soul seekers and dual staves.

Awesome, Now to just hope that those drop so i can farm em Tongue
#35
Gross.
Looks like I'm going to enjoy patching for 2 hours, considering I always pineapple pomegranate up when I pre-patch
#36
Also, I'm pretty sure Phantoms were nerfed as well. The damage formula changed (from x --> 2*u(x/3)), not sure how to calculate the formula though.
#37
MapleCookie Wrote:Also, I'm pretty sure Phantoms were nerfed as well. The damage formula changed (from x --> 2*u(x/3)), not sure how to calculate the formula though.

I guess the question would be what 'u' is supposed to be.
#38
MapleCookie Wrote:Also, I'm pretty sure Phantoms were nerfed as well. The damage formula changed (from x --> 2*u(x/3)), not sure how to calculate the formula though.

Is that from Priere D'Aria's damR value? (Skill ID: 24121004) The formula seems to match where:
x = skill level
u = round up

Lv 1 = 2 * roundUp(1/3) --> new value = 2
Lv 20 = 2 * roundUp(20/3) --> new value = 14
Lv 30 = 2 * roundUp(30/3) --> new value = 20

If so, then it looks like Phantoms indeed received the nerf...
#39
Untradeable Wrote:I always assumed shakar just stole from southperry and didn't give credit. Wouldn't surprise me
Yah but calling them his own extractions would be something I wouldn't expect, even from him.
#40
PeePeeAyeDeeKay Wrote:Is that from Priere D'Aria's damR value? (Skill ID: 24121004) The formula seems to match where:
x = skill level
u = round up

Lv 1 = 2 * roundUp(1/3) --> new value = 2
Lv 20 = 2 * roundUp(20/3) --> new value = 14
Lv 30 = 2 * roundUp(30/3) --> new value = 20

If so, then it looks like Phantoms indeed received the nerf...

It's likely since Phantoms were nerfed during the prelude.


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