Patch Available - KMST 1.2.456
I'm sure items won't drop that broke, those are probably the outcome of some new cubes they'll bring out after spending a G on it, lol.
Arrol Wrote:Max, a few posts earlier ago, mentioned that Equips that is originally level 140 or over are not affected by the Karma Count system.


Woots i'm late. Been busy this week haven't been updated on anything since this patch came out lol. My bad then.
I remember when potential first arrived and the equip drop rate was incredible, to compensate they lowered the equipments value at shops. I kinda feel that same trend is about to come into play.
This starter patch to an obvious series of patches will be the true Big Bang 2.0 I believe. In every possible way.
MetaSeraphim Wrote:This patch will be the true Big Bang 2.0 I believe. In every possible way.

I really wanna know whats gonna happen in the next patches.
fodjgngf Wrote:I remember when potential first arrived and the equip drop rate was incredible, to compensate they lowered the equipments value at shops. I kinda feel that same trend is about to come into play.

Well they have already said drops will be increased by 5-10 times and they have also lowered the price of eqiups in shops...
Chameleonic Wrote:Well they have already said drops will be increased by 5-10 times and they have also lowered the price of eqiups in shops...

Where was that said? :f6:
Max mentioned the drop rate on his blog. I saw something about the shop prices lowered by someone who did a patch note translation somewhere here.
Ah, didn't see that, thanks.
http://www.southperry.net/showthread.php?t=61365


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