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The LoL Patches thread
[imgspoiler]http://i185.photobucket.com/albums/x190/loose24/namiTide.gif[/imgspoiler]

NamiPassive: When Nami's abilities hit allied champions they gain movement speed for a short duration.

Hydro Blast (65 Mana): Launches a giant bubble into the air, when it lands that encases all targets hit into bubbles for a short duration.

Surging Tides (60 + 15 Mana): Unleashes a tide of water that surges between allied and enemy champions, healing allies and dealing damage to enemies.

Aqueous Empowerment(55 + 5 Mana): Empowers a champion for a short duration, cause their attacks to deal bonus damage and slow their target.

Tidal Wave (100 + 50 Mana): Summons a massive Tidal Wave that moves across an area knocking up targets briefly and massively slowing them.
[COLOR="#0000FF"]Go get 100 ap and tell me how much it adds to her skills!
http://www.surrenderat20.net/2012/11/111...patch.html[/COLOR]
Jesus her cooldowns are long.
Played her. She's fun!

I was a bit overwhelmed by all the new items, though, so I didn't pay much attention to her ratios and cooldowns but at max rank, the cooldowns aren't that bad.
She has to be playable as an AP mid. She has to be.
>Pineapple' Wrote:She has to be playable as an AP mid. She has to be.

And then her damage scaling gets nerfed to the point where she can't do that anymore.
KajitiSouls Wrote:And then her damage scaling gets nerfed to the point where she can't do that anymore.

At least I'll have enjoyed what little time I could :<

Or I could support forever.
>Pineapple' Wrote:She has to be playable as an AP mid. She has to be.
She definitely looks like she could.

Dredragon Wrote:[COLOR="#0000FF"]Go get 100 ap and tell me how much it adds to her skills!
http://www.surrenderat20.net/2012/11/111...patch.html[/COLOR]
At 107 AP:

Q: 80
W: Ally - 32, Enemy - 53
E: 21
R: 86
[COLOR="#0000FF"]Yea, I'm gonna play her AP mid. Just like Karma. I mean, dat ult, yo. Get a malphite or amumu with you and gg.

Her ratios aren't THAT bad. I mean, if you bounce her bubble to 3 enemys it'll do like 1.5 ap worth of damage. I plan on building her full cdr anyway. Tongue


Did you guys see the new masteries? "Spell Sword, do 5% of your max manna on basic attacks"
These are the cool kinds of masteries I wanted. Fizz/Ziggs/Teemo liek
Well, who doesn't like that I guess, lol.

And the new Frozen Fist Item... I fear the skarner that gets too close.
[/COLOR]
Dredragon Wrote:[COLOR="#0000FF"]

Her ratios aren't THAT bad. I mean, if you bounce her bubble to 3 enemys it'll do like 1.5 ap worth of damage. I plan on building her full cdr anyway. Tongue

[/COLOR]

2 Enemies max... and that if there is an ally near them. If i understand the skill well enough its Cast on an enemy>Bounces on an ally>Bounces on a enemy. Or replace enemy will ally and viceversa. Dunno if it can bounce to the same target or not.
For those who didn't see masteries:

http://na.leagueoflegends.com/board/show...?t=2805186

AMAZING.
New DFG/ Athenes would be good on nami. Good amount of cdr and ap.

Maybe lament if her ratios aren't great, to focus on penetration for her base damages.
>Pineapple' Wrote:New DFG/ Athenes would be good on nami. Good amount of cdr and ap.

Maybe lament if her ratios aren't great, to focus on penetration for her base damages.

Doesn't really spam enough for Lament to be useful. Singed... there's someone who uses Lament extremely well.
Nami really kinda suffers from being super useless once she's hit all her buttons. IMO that's kinda why she needs to be played support, so she can justify getting more buttons to press.
NOW HOLD ON ONE SECOND WHY DO WE NEED A POINT IN BISCUITEER TO BE ABLE TO PUT A POINT IN EXPLORER

inb4 provisions
Will the new shop ui like replace my custom ui, or should I uninstall it before the patch? I kinda don't know how to uninstall it, that's why. I need to find raf manager to uninstall it, or replace the folder with the ui mod in it with the copy of the original folder I guess. Replacing the folders will work though, right?
Well, with the change in UI it's possible the custom UI won't have the right files in the right places, I haven't actually checked the UI files ever.
Stonewall tests out the new jungle

From the looks of it so far, wow, jungling is definitely going to be different in S3.
[COLOR="#0000FF"]Hur, I hope it doesn't pineapple me over with that patch. When I try to uninstall it, Raf Manager freezes. e.e
So I either need to swap the folders with the UI's since I have a copy or hope that the patch does it for me.. ; - ;
Didn't anyone else install Foxe UI?

Well there's always repair function... Installing skins is fast, so idc if they get erased, but I heard overall it takes a long time. qq[/COLOR]
Currently, the top jungle clears (level 4) are:

Zed, Mundo, and Hybrid Udyr at 3:24

Nocturne at 3:27

Shyvana at 3:28

Olaf at 3:30

Master Yi starting with Q at 3:34

Phoenix Udyr at 3:35

Nocturne, Zed, Yi, and Udyr all come out with high enough health to gank (60%+), whereas Mundo, Shyvana, and Olaf are all quite close to dead.

Notable bad clears: Riven. 3:58, and that puts you at 1 HP at one point. Free kills, whee. Lee is at 3:52 but he has health enough to gank. Shen takes 4:20, rofl. Naut takes 4:02, pretty harsh.

Karthus is somehow at about 3:40, Eve is at 3:38, and Amumu at 3:41.

Full link.

I think I will be picking up Nocturne.
I'm confused as to how Shen is dead last O_o.

I'm disappointed as to how Nunu isn't faster. I was looking forward to counter jungling with him.


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