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This issue is probably the second thing I hate about this game, right behind unshareable Cash Shop Inventories.
Though I doubt Nexon is going to change it even if Mr. Basil is at the helm of this, "intervention."
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I don't like Mister Basil, but as stated before, he has more chance of a voice with Nexon than any of us do
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KhainiWest Wrote:[MENTION=2054]Eos[/MENTION]; I want to hear your opinion on this
I am of the opinion that his point is valid and logical and could potentially make them more money than their double and triple charging since it discourages people from even bothering right now. I am also of the opinion it will have just as much effect as opinion polls ever have and do to Nexon. But there's always hope that their 3rd Quarter earnings and associated stock plunge will make them take a moment to listen to what their player's actually think and feel about the game and shake them up a bit.
It's not having what you want - It's wanting what you've got.
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I'm probably in the minority here, but "Timmy" got the gear for his bowman. If he wants to try out Angelic Buster, he can do it just fine without godly bossing gear. If he feels that he'd rather play this than his bowman, he has the option to. It sounds me to me like he just thinks that working for a single set of godly armor entitles him to have multiple interchangeable godly characters.
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Tash Wrote:I'm probably in the minority here, but "Timmy" got the gear for his bowman. If he wants to try out Angelic Buster, he can do it just fine without godly bossing gear. If he feels that he'd rather play this than his bowman, he has the option to. It sounds me to me like he just thinks that working for a single set of godly armor entitles him to have multiple interchangeable godly characters.
If you spend hours and tons of money on a piece of a equipment you should be able to use that piece of a equipment in whatever damn way you please.
It's not like it makes every character "godly" anyway, unless we're talking about armor that is +all stat% everything. Dex isn't exactly the most popular stat, and outside of Burster and Mercedes, there aren't really any popular classes that use them.
Posting Freak
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Tash Wrote:I'm probably in the minority here, but "Timmy" got the gear for his bowman. If he wants to try out Angelic Buster, he can do it just fine without godly bossing gear. If he feels that he'd rather play this than his bowman, he has the option to. It sounds me to me like he just thinks that working for a single set of godly armor entitles him to have multiple interchangeable godly characters.
And it sounds to me like you're completely missing the point. 4 dollars. 4 god damn DOLLARS. To move a single VIRTUAL ITEM on a character that I worked to earn in the first place. Do you not realize how insane that sounds? I have multiple archers (Mercedes, marksman, wind archer), and I'd like to be able to use my ARCHER SPECIFIC gear on 2 of them (140 equips + cygnus = nope.avi), but I can't because I'd have to pay a ridiculous premium of 4 dollars per item I move over.
And to make the kick to my nuts even worse? The item gets re-locked once it exchanges hands even once. Then I get to pay 4 dollars again to move it once more.
It's a trashy money-grubbing system that exists for no other purpose OTHER than to blatantly money grub. There's no reason for it. I would actually bother perfectly scrolling weapons for each of these characters if I could trade their equips back and forth. (Using nexon's cash shop scrolls! Which isn't cheap!)
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At least it's only $4 in GMS. In JMS, it's like $18 USD.
Account-sharable on all untradeable items is something that should've been there from the beginning. Well, except for medals, Monster Book, and other specific items that should obviously stay character-specific.
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It could have been worded more professionally but I agree completely with his point that people shouldn't have to pay to transfer their gear. I have three Archers and 5 Mages currently while I'm gearing up for a fourth Archer (Crossbow Master) and a sixth Mage (Luminous) but I'm not going to bother spending cash to cube these equips, neither would I buy a lot of cash equips for precisely this reason; I do not like being told that I should spend money on top of the money I already gave cubing (If I do anyway, I hate cubing too because simple calculations reveal you're almost always going to lose when cubing) just to transfer my equips and I get to repeat the process every damned time I decide to switch classes (FYI, at MSEA I'm paying the equivalent of 12 US dollars to transfer just one equip. Imagine that!).
My solution? I'm going to spend everything on one class (Phantom) and just use sub-par gear or buy pre-cubed equips until this is sorted out because having only one of the Thief class means I don't have to transfer anything and I can safely use the saved cash for the good things in life instead of feeding an inefficient and money-hungry company.
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defiantly something I would support - not too keen on the way it has been presented but i'll just go out on a limb here and say that its suited to basils user base.
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Lol, so Mr Basil has gotten to the point where he wants to switch main characters but doesn't like the idea of spending money to transfer his equips, and only then has he decided to actually try and do something about it.
What an ass. I support this anyway. I have done for years.
I think it's more likely/reasonable to ask for a one time NX item that makes items permanently account tradeable though, rather than just outright asking to make everything account tradeable freely. Not that I'd complain about the latter if anything actually happens as a result of this.
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Problem?
![[Image: lvLaL.jpg]](http://i.imgur.com/lvLaL.jpg)
(yes I anvil'd my tradeable face acc. to the untradeable RS. Ditto tradeable glove to untradeable Agent Glove)
With a couple storage upgrades (they're permanent so I buy them) I can move all 15 at once.
I too have always maintained "account tradeable" should either be a permanent item upgrade (for a fee; completely tradeable would be another, higher fee) or automatic on 'untradeable' items.
Of the 4 untradeable items
* Monster book: Kinda wish it was common to every character, with lower droprates
* Medals: I can see how those would represent individual character achievements
* Weapons: A few notable exceptions aside, every class uses different ones anyway. Whatever.
* Rings: Only using Buff Bro cause it was free. Legendary Ring (4-all 3 m/atk) is account tradeable.
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Stereo Wrote:-snip-
Your post shows exactly how sad this whole scissors of karma thing is.
People are forced to use specific equips that aren't nearly as good as other equips because you
have to pay tons of money to use it on another character. And i'm not even talking about transfering the stuff back
if you ever decide to play your first character again..
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It's just a choice... equips that are a little more powerful, and cost tremendous sums to move around, or equips that are a little less powerful, and free. I know that I play 4-5 characters on a whim, so instead of paying $3*15 = $45 per time I make that choice could get me ~3% str each time on my tradeable eqs.
When I play a Kaiser, I'll have over 100% str at no cost. That's worth something to me.
If Nexon ever rebalances the prices of SoKs, then I'll re-evaluate the situation.
FWIW the worst case of this IMO is untradeable skill books. They're not usable on 95% of classes, so you need to bring 12 different people to not waste them (or pay for SoKs)?
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Stereo Wrote:It's just a choice... equips that are a little more powerful, and cost tremendous sums to move around, or equips that are a little less powerful, and free. I know that I play 4-5 characters on a whim, so instead of paying $3*15 = $45 per time I make that choice could get me ~3% str each time on my tradeable eqs.
When I play a Kaiser, I'll have over 100% str at no cost. That's worth something to me.
If Nexon ever rebalances the prices of SoKs, then I'll re-evaluate the situation.
FWIW the worst case of this IMO is untradeable skill books. They're not usable on 95% of classes, so you need to bring 12 different people to not waste them (or pay for SoKs)?
That's not much of a good comparison, really. It took me several months, even years, to get equipment I wanted for my Viper and warriors that totaled ~40%ish STR that I could move between my characters. I since moved to Empress gear, which, when clean, provides a significant boost in damage. I can't move that gear between my characters at all, unless I wanted to drop my entire paycheck from google into Nexon's pocket because I decide I want to enjoy another part of their game. The gear is very expensive and it has a staggering difference between other gear, even just 10 to 20 levels below it. To make the most use out of it, though, you have to spend a walloping amount of money on upgrading it, then even more on transfering it to other characters of the same class type you want to play.
I mean, in the case of Empress gear, it's kind of understandable; it's pretty much the ultimate gearset at the moment (except for level 150 gear). In the future, when they come out with better gear, however, which is pretty much inevitable, it's going to become unnecessary. However, when it comes down to taking into account how much money you've spent on trying to upgrade your gear to a satisfying level, you're not going to want to shell out even more money to use it on another character.
I completely agree with skill books, though. It's a horrible system.
I also find it extremely obnoxious and irritating that every single item that gets implemented nowadays that's even worth looking at is untradeable. There's no reason for that. >_>
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I'm long-term commited to running at least 4 of the Warrior classes though (Drk, Paladin, Hero, Aran) so it doesn't make sense to spend money on untradeable stuff except axes/bws (which are cheap; 10mil or so clean Empresses on Bera. I can buy and scroll one of each for less than a sword. Cubing, I'll do on a sword when the time's right.)
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Curtiss Wrote:It could have been worded more professionally
Honestly, I don't keep up with the Basil scene that much, so I have no idea who mrbasil actually is. However, the fact that it used (for the most part) proper grammar, punctuation, and sentence structure is more than enough for me for a post on Basil. Sure, I noticed some errors in wording that could be fixed, but for the most part it was easily readable. Was the concept of it being written as if it was an intervention necessary? Probably not, but meanwhile it still got the point across. Heck, it even brought attention to the fact that Nexon ignores anything we say to them as players.
Was it perfect? No, but it certainly was good enough for me to read the entire thing, which is extremely rare when someone links me to Basil.
My biggest question....who are the 18 people who, according to the poll at the end, disagree with this? I want to hear their reasoning because I cannot imagine it being logical.
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I also like to play 4 ~ 6 of my warriors a lot (Hayato, Hero, Paladin, Dark Knight, Aran, and sometimes Demon Slayer (Maybe Kaiser when it comes out)), but when the Empress gear can get me a way more significant boost when clean for a way cheaper price than it would for me to get equal stat gear with potential on lower level items, it's kind of dumb. Certain parts of the Empress gear are still extremely costly to get (cape and weapon), or takes a significant amount of work (farming Dream Fragments/beating Empress), which makes it a big deal, but it's still less than you'd spend for lower level gear with equal stats. To get tradeable gear, you have to spend more money for less.
Polantaris Wrote:Honestly, I don't keep up with the Basil scene that much, so I have no idea who mrbasil actually is.
The owner of BasilMarket. xd
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Polantaris Wrote:My biggest question....who are the 18 people who, according to the poll at the end, disagree with this? I want to hear their reasoning because I cannot imagine it being logical.
Read THIS thread and you'll find one reason.
OT: The only part that does bother me is that makes untradable stuff impossible to get. For instance, I wanted a zhelm and the only one I found in the fm was almost 200m. Apparently, it has nothing to do with zruns being hard (lol) but the price of soks... and it's the same with every other piece of equipment I might want. I have no clue how I'll get mesos for pots right now and gear later on?...
Crafting nice stuff myself already sounds hard: getting stuff from bosses I can't do? And even if I manage to craft them I'd have to cube them...
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Polantaris Wrote:Honestly, I don't keep up with the Basil scene that much, so I have no idea who mrbasil actually is. However, the fact that it used (for the most part) proper grammar, punctuation, and sentence structure is more than enough for me for a post on Basil. Sure, I noticed some errors in wording that could be fixed, but for the most part it was easily readable. Was the concept of it being written as if it was an intervention necessary? Probably not, but meanwhile it still got the point across. Heck, it even brought attention to the fact that Nexon ignores anything we say to them as players.
Was it perfect? No, but it certainly was good enough for me to read the entire thing, which is extremely rare when someone links me to Basil.
My biggest question....who are the 18 people who, according to the poll at the end, disagree with this? I want to hear their reasoning because I cannot imagine it being logical.
To me, it's more the way the issue is portrayed. The writing style is intriguing enough and makes us relate to the hypothetical Timmy but we're not Nexon so I would say it needs a bit more of concrete detail before they'd even look at it. Feel free to take this with a grain of salt though, it just bugs me on one end even though I agree this has far more content and good reasoning to it than a typical Basilmarket topic.
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Words Wrote:Read THIS thread and you'll find one reason.
The only reason I've seen so far is, "Well you don't NEED your OP gear."
But here's the thing...it's that way in GMS only. In JMS and KMS that gear is the only way to make the character even viable, because of how Cash Shop intensive this game is at this point. A clean, 0% character is never going to get far, however at this point all the gear you get that's worth transferring becomes tradelocked after use, or even before then.
That's even before we talk about people who already spent hundreds of dollars on gear in the first place. If I got an Empress set, then spent $100 to just get 3% stat on every piece (Which is EXTREMELY possible, neigh likely), how is it logical or right that I should have to pay EVEN MORE to transfer that to another character, that's in the same account?
Not everyone has +100% or more in their main stat. That's a GMS-only circumstance. The trade lock issue, however, is a wide-spread issue in every single version of MS.
Heck, I don't even think it would be that big of an issue if it was possible to replicate most of these items without spending another $100 or more. In the area of other games that DO have a character-lock after equip, they don't have this excessive pay-to-win(or even remotely compete) problem.
I can see account locking items, but complete trade lock? No, there's no excuse at all. It's an archaic system that is not used in any modern MMO, and we have every right to insist that MS adopts this, ESPECIALLY when they're charging for functionality that everyone else gives for free. The only time an item is character-locked in current MMOs is when it's specific to a storyline, character, or quest. For example, and I've used this one before, Demon Slayer's shields, or special specific character gear that they get. Another example, the special sets Hayato and Kanna get for hitting 120, that's specifically for them and no one else.
Curtiss Wrote:To me, it's more the way the issue is portrayed. The writing style is intriguing enough and makes us relate to the hypothetical Timmy but we're not Nexon so I would say it needs a bit more of concrete detail before they'd even look at it.
Feel free to take this with a grain of salt though, it just bugs me on one end even though I agree this has far more content and good reasoning to it than a typical Basilmarket topic.
I can definitely see your point there.
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