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Weaponless Dmg Formula?
#41
Hazzy Wrote:Yey. Numbers. <3
Ten more attack increased your max by almost 1.25, and exactly 1.25 on your min. So I think you have 40 attack on your bare hands without out it. :O
Now where did 40 come from....? D:

Also, STRless Brawler. Pro. Chin

Btw, you know that's an 8 atk, not a 10 atk, right? xD
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#42
InBomb Wrote:Btw, you know that's an 8 atk, not a 10 atk, right? xD

I hate you now.
*goes emo*
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#43
Hazzy Wrote:I hate you now.
*goes emo*

Sad Loooove you. Heart
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#44
I haven't forgotten about this project - I saved up a bunch of exchange quest items so I can localize exactly how level affects damage. This is the first MS spading project I have on my to-do list. However, I am also busy levelling my Slinger to 70 (5 levels away) and dealing with irl things, so expect another week, unless someone else figures it out first.

Things we know:

- The formula is a standard (x*STR + DEX) * (y/100) form
- Mastery for bare hands is always 10%
- Level affects both x and y, at certain intervals. Meaning from level 10 to level 11, x and y are the same, but from level 11 to 12, x and y change. Even if your STR and DEX are held constant, your damage will change.
- Weapon Att. from shields, gloves, etc. is added to y.

If anyone would like to pitch in, just go bare hands before levelling and check/post your damage. After you level, but before putting your stat points in, check to see if your damage has changed.

So far I only know that x and y change from level 11 to level 12. It happens every couple of levels but I have no idea what the interval is.

Btw, I believe the speed for bare hands is Normal (6).

InBomb Wrote:As of level 34:
http://img168.imageshack.us/img168/1917/...009pq8.jpg Barehanded w/8 Atk WG
http://img338.imageshack.us/img338/7306/...010vx4.jpg Barehanded without 8 atk WG
http://img168.imageshack.us/img168/8895/...008kx8.jpg Lv 10 Knuckler w/ 8 atk WG
http://img392.imageshack.us/img392/5720/...011hy3.jpg Lv 10 Knuckler w/ 8 atk WG

;D

BTW, my Avoid is through the roof due to the dex abuse.

Look up to see the formula that works for levels (?)-33-38-(?). (4.2*STR + DEX)*(31/100) (max). (4.2*STR*0.1*0.9 + DEX)*(31/100) (min). Works for your numbers too.

The intervals look really random to me.
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#45
I'm pretty sure barehands is "fastest" (or faster, whatever the one after fast is)
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#46
Dusk Wrote:I haven't forgotten about this project - I saved up a bunch of exchange quest items so I can localize exactly how level affects damage. This is the first MS spading project I have on my to-do list. However, I am also busy levelling my Slinger to 70 (5 levels away) and dealing with irl things, so expect another week, unless someone else figures it out first.

Things we know:

- The formula is a standard (x*STR + DEX) * (y/100) form
- Mastery for bare hands is always 10%
- Level affects both x and y, at certain intervals. Meaning from level 10 to level 11, x and y are the same, but from level 11 to 12, x and y change. Even if your STR and DEX are held constant, your damage will change.
- Weapon Att. from shields, gloves, etc. is added to y.

If anyone would like to pitch in, just go bare hands before levelling and check/post your damage. After you level, but before putting your stat points in, check to see if your damage has changed.

So far I only know that x and y change from level 11 to level 12. It happens every couple of levels but I have no idea what the interval is.

Btw, I believe the speed for bare hands is Normal (6).

I've checked every level I've leveled up--and my Damage on both my Min and Max seem to both go up 3~5ish per level.

Also--Speed for Bare hands is proven to be "Faster". Which number of faster isn't really determined, but I can tell the difference between both my Fast speed lv 30 bat and my Fast speed lv 10 Knuckle.
It feels twice as fast to me, but I can't be certain on that.
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#47
Hence speed 2.

This formula could probably be found really easily via PS tweakage. I don't wanna bother Fiel about it though, I've already bothered him too much >_>
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#48
Oh, okay. I haven't done too much punching as a Slinger.

Your damage should be going up every level. That's because your stats are changing. What I'm interested in is the levels at which your damage goes up before you add stats. That's not every level - I'm sure of it.
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#49
Dusk Wrote:Oh, okay. I haven't done too much punching as a Slinger.

Your damage should be going up every level. That's because your stats are changing. What I'm interested in is the levels at which your damage goes up before you add stats. That's not every level - I'm sure of it.

Ah, I'll check and see. Try to get in a few levels tonight before I hit the hay.
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#50
Barehands feels the same speed as Beia Crash (Fast) with Booster. I'll continue experimenting with it later. You can use all Knuckle requiring skills, including Transformation, Shock Wave and Energy Drain.

Here's more numbers from Level 72 Marauder:

0 Weapon Attack, 62 ~ 445. Using Bare Hands
2 Weapon Attack, 66 ~ 473. Using Pink Adventurer Cape.
41 + 2 Weapon Attack, 393 ~ 700. Using Prime Hands.
51 + 2 Weapon Attack, 485 ~ 863. Using Neozard.
57 + 2 Weapon Attack, 540 ~ 961. Using Fury Claw.
66 Weapon Attack, 604 ~ 1075. Cape-less Beia Crash.
66 + 2 Weapon Attack, 623 ~ 1107. Using Beia Crash.

I have max Mastery, my gloves don't give Weapon Attack, my Cape gives +2 Weapon Attack.
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#51
There's no point in posting your damage with a knuckle :f6:. I don't know why everyone keeps doing that. We know the formula for knuckles.

@Loose: I applied the (4.2*STR+DEX)*(31/100) formula to your numbers as well. Well, pomegranate, I think that's the formula for everyone over level 30. Awesome.

Edit:

Okay, until someone provides data to prove otherwise, the damage formula for bare hands for all level 30+ Pirates (Brawlers and Slingers alike is)

Max: (4.2*STR+DEX)*(31+ATT/100)
Min: (4.2*STR*0.1*0.9+DEX)*(31+ATT/100)
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#52
You... have a PAC and no attack glove? o-o
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#53
Dusk Wrote:There's no point in posting your damage with a knuckle :f6:. I don't know why everyone keeps doing that. We know the formula for knuckles.
Maybe for comparison reasons?

Like how my 0 Weapon Attack max Damage is about half the max damage of Neozard/Fury Claw, or near the minimum damage of Prime Hands/Neozard.

I also enjoy showing off my Knuckle collection.

About the yes to cape and no to glove, I don't like using common gloves and the cape can go either way. It looks pretty good with my Beia Crash, but I'll most likely change it at higher levels.
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#54
Loose Wrote:Maybe for comparison reasons?

Like how my 0 Weapon Attack max Damage is about half the max damage of Neozard/Fury Claw, or near the minimum damage of Prime Hands/Neozard.

I also enjoy showing off my Knuckle collection.

About the yes to cape and no to glove, I don't like using common gloves and the cape can go either way. It looks pretty good with my Beia Crash, but I'll most likely change it at higher levels.

Once again, i like your style.
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#55
http://img75.imageshack.us/img75/4294/maple0012hy6.jpg Before adding points
http://img84.imageshack.us/img84/8126/maple0013mo0.jpg After adding points

No Damage up with level so far, I'll take a screen of every level to check this though. Maybe we just get extra barehanded W atk once we advance to 2nd job?
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#56
InBomb Wrote:http://img75.imageshack.us/img75/4294/maple0012hy6.jpg Before adding points
http://img84.imageshack.us/img84/8126/maple0013mo0.jpg After adding points

No Damage up with level so far, I'll take a screen of every level to check this though. Maybe we just get extra barehanded W atk once we advance to 2nd job?

I was thinking more along the lines of a small w.att boost every 2-3 levels or so.
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#57
Dusk Wrote:There's no point in posting your damage with a knuckle :f6:. I don't know why everyone keeps doing that. We know the formula for knuckles.

@Loose: I applied the (4.2*STR+DEX)*(31/100) formula to your numbers as well. Well, pomegranate, I think that's the formula for everyone over level 30. Awesome.

Edit:

Okay, until someone provides data to prove otherwise, the damage formula for bare hands for all level 30+ Pirates (Brawlers and Slingers alike is)

Max: (4.2*STR+DEX)*(31+ATT/100)
Min: (4.2*STR*0.1*0.9+DEX)*(31+ATT/100)

I'll have to say that this formula works for my Viper on JMS.
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#58
anyone think that there might be a connection with the HANDS stat?
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#59
Sn1perJohnE Wrote:anyone think that there might be a connection with the HANDS stat?

Hands doesn't have an effect on damage.
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#60
Hands have an effect on the stats of a forged in the other versions...so no.
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