Patch Available - KMST 1.2.452
#1
Nexon posted a patch for KMST version 451 upgrade to version 452.
You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now.
Extractions and database updates will be forthcoming (if supported)!

Size: 59840266 (bytes) (57.07 mb)
Posted:

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#2
Bowman Hyper Skills please.
#3
Pirate Legend please.
#4
moderately sized patch. assuming its no new area and more character content related.
#5
It's time for:
finding out if we get Quintuple Blow. XD
#6
[Image: tumblr_m3uk1q0hkZ1runhjfo1_500.gif]

isthisit?isthisit? Mad
#7
http://www.ellinforest.com/forum/showthr...post159797

Dual Blade creation, so probably Hypers.
#8
IT BEGINS!
#9
Preliminary translations by me!

Will edit this post continuously.

Bowmaster

Phoenix Upgrades:
Damage Bonus
Duration Increase
Attack Count Increase

Ultimate Inferno:
Damage Bonus
DoT Duration Increase
DoT Damage Increase

Hurricane:
Range Increase
Ability To Move
Halved Damage, Doubled Attack Count

Active:
Wind of Prey
Epic Adventure
프리퍼레이션 (I don't know how to translate this) Furipareashun?

Marksman:

Freezer Upgrades:
Damage Increase
Duration Increase
Attack Count Increase

Piercing:
Piercing Damage Bonus Increase
Mob Count Increase
Attack Count Increase

Sniping:
Damage Increase
Attack Count Increase
Cooldown Decrease

Actives:
Long Ranged, True Shot
Epic Adventure
Bullseye

Night Lord:

Shade Splitter:
Damage Increase
Mob Count Increase
Attack Count Increase

Purge Area:
Attack/Defense Debuff Increased
Movement Speed Debuff
Cooldown Reduction to Allies in Purge Area

Quad Throw:
Damage Increase
Attack Count Increase
Boss Damage Increase

Actives:
Four Seasons
Epic Adventure
Bleeding Toxin

Shadower:

Meso Explosion:
Damage Increase
Mob Count Increase
Pickpocket's Drop Rate Increase (?)

Boomerang Step:
Damage Increase
Mob Count Increase
Attack Count Increase

Assassinate:
Attack Count Increase
Damage Increase
Limit Cancel (?)

Actives:
Veil of Shadow
Epic Adventure
Flip the Coin

Buccaneer

Double Spiral:
Damage Increase
Mob Count Increase
Attack Count Increase

Fist Enrage:
Damage Increase
Boss Damage Increase
Attack Count Increase

Energy Blast:
Damage Increase
Mob Count Increase
Attack Count Increase

Actives:
Unity of Power
Epic Adventure
Stimulate

Corsair:

Double-Barrel Shot:
Damage Increase
Mob Count Increase
Attack Count Increase

Fusillade:
Damage Increase
Attack Count Increase
Mob Count Increase

Rapid Fire:
Damage Increase
Boss Damage Increase
Range Increase

Actives:
Big Fat Bomb
Epic Adventure
언위어링 럼 (Eonwiaring Rem?)

Dual Blade:

Bloody Storm:
Damage Increase
Mob Count Increase
Attack Count Increase

Phantom Blow:
Damage Increase
Defense Ignore Increase
Attack Count Increase

Sudden Raid:
Damage Increase
DoT Damage Increase
Cooldown Decrease

Actives:
Asura
Epic Adventure
Hidden Blade
#10
Elven Emily Wrote:http://www.ellinforest.com/forum/showthr...post159797

Dual Blade creation, so probably Hypers.

Looks like they're starting to translate.
#11
Sad, still no status resist for archers. But noteworthy, Hyper Skills that double the hits of hurricane and reduces damage by half, and I think one lets you move while using Hurricane.

Baklava Wrote:프리퍼레이션 (I don't know how to translate this) Furipareashun?

Sounds like Preparation(s)?

This Dimension Invade thing sounds interesting.
#12
Chin
#13
>double hit hurricane

[Image: IIJeu.jpg]
#14
Quote:Hurricane:
Range Increase
Ability To Move
Halved Damage, Doubled Attack Count

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!MadMadMadMadMadMadMad

They just ruined the last one true pure and elegant skill left in Maple.FrownFrown
#15
THAT'S ALL FOLKS.

People who don't get Hyper Skills:

Cannon Shooters, Battle Mages, Wild Hunters, Mechanics, Demon Slayers.
#16
Baklava Wrote:Assassinate:
Limit Cancel (?)

Damage cap boosted/removed, hallefuckinglujah
#17
to us all that saw it coming:

Quote:Quad Throw:
Damage Increase
Attack Count Increase
Boss Damage Increase

a toast
#18
MrTouchnGo Wrote:isthisit?isthisit? Mad

IT IIIIIIIS Glitter
#19
Baklava Wrote:THAT'S ALL FOLKS.

People who don't get Hyper Skills:

Cannon Shooters, Battle Mages, Wild Hunters, Mechanics, Demon Slayers.

Don't forget Cygnuses... Even though I doubt they'll get good ones.
#20
Alloy Wrote:Don't forget Cygnuses... Even though I doubt they'll get good ones.

Cygnus max level: 120
Hyper Skills: 140

Wha? :f6:


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