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Magician %/s (KMS FLY 2 & GMS Dawnveil)
edit: I'll take this to Q & A instead. It would kinda interfere with the flow of this thread, so I apologize for that. Mods please remove this post if you'd be so kind.
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Query: How did you determine the Weapon Speed? I thought magic attacks had a whole different set of speeds, which is why a weapon booster skill would be useless on them? Is it just the weapon speed of the weapon you're using -4?

For example, a Staff that has a Slow (8) speed, the actual spell/magic speed would be (4)?
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Bladester Wrote:Query: How did you determine the Weapon Speed? I thought magic attacks had a whole different set of speeds, which is why a weapon booster skill would be useless on them? Is it just the weapon speed of the weapon you're using -4?

For example, a Staff that has a Slow (8) speed, the actual spell/magic speed would be (4)?

Every Magician except Battle Mages use a base speed of 6. Magic Booster is -2. Speed Infusion stacks on top of this up to -2, to reach Fastest (2). Battle Mages use the weapon speed of their staff.
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Then why would you have a Weapon Speed 3?
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Bladester Wrote:Then why would you have a Weapon Speed 3?

Decent Speed Infusion, Increase Weapon Speed as an Inner Ability and Increase Attack Speed as a Mu Lung Dojo Buff increase your attack speed by one. With Booster you will reach Fast (3).
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McAwesomesauce Wrote:Decent Speed Infusion, Increase Weapon Speed as an Inner Ability and Increase Attack Speed as a Mu Lung Dojo Buff increase your attack speed by one. With Booster you will reach Fast (3).

you forgot yellow aura


Edit: why do fps have a lower max dmg per sec without eruption than with eruption for hyperskills?
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RedRaven16 Wrote:you forgot yellow aura


Edit: why do fps have a lower max dmg per sec without eruption than with eruption for hyperskills?

Missed the variable that turns Mist Eruption on for Hyper Skills, and Teleport was active for the first Hyper Skill tables before the actual Teleport for all 3 Adventurer classes. I've fixed that now.
Fun Fact: It takes me 3:20 to compile this thread.
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JoeTang Wrote:Fun Fact: It takes me 3:20 to compile this thread.

Learn to code noob.
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*Looks at F/P Mage DPS*

Wait... what. I'm not going crazy, right? Is that seriously 16k DPS for F/P Mages?! What's giving them such a dynamically large boost in attack strength?
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IllegallySane Wrote:*Looks at F/P Mage DPS*

Wait... what. I'm not going crazy, right? Is that seriously 16k DPS for F/P Mages?! What's giving them such a dynamically large boost in attack strength?
A very large part of that dps is from Mist Eruption which is crippled by the damage cap.
So you can say that the f/p numbers are a little misleading because of how crazy ME can get.
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SGJin Wrote:A very large part of that dps is from Mist Eruption which is crippled by the damage cap.
So you can say that the f/p numbers are a little misleading because of how crazy ME can get.

Oh, I see. I'm still highly amused though that F/P Mages can hit so hard. I'd love to see the damage if Mist Eruption had no damage cap.
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How come the Battle Mage tables have Fast(4) as the slowest speed? When using a Slow(8) staff wouldn't the speed go down to Fast(5) without any non-BaM buffs? -2 from Staff Boost, -1 from AYA?

Or am I misunderstanding something?
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Mazz Wrote:How come the Battle Mage tables have Fast(4) as the slowest speed? When using a Slow(8) staff wouldn't the speed go down to Fast(5) without any non-BaM buffs? -2 from Staff Boost, -1 from AYA?

Or am I misunderstanding something?

I missed that, my bad. I'm surprised no one has pointed this out earlier. Battle Mages suck.
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JoeTang Wrote:I missed that, my bad. I'm surprised no one has pointed this out earlier. Battle Mages suck.

They're still better than F/Ps.
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Luminous (Light):
 Spoiler
 Sharp Eyes
Luminous (Dark):
 Spoiler
 Sharp Eyes
 Hyper

Bit of a nerf when you cut out 5s of Equilibrium. Very minor buff from having longer Morning Starfall. Apocalypse change is insignificant since it was already so overwhelmingly strong, OHKO so easily etc.
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Battle Mage:
 Spoiler
 Teleport
 Sharp Eyes
 No Twister Spin
 Hyper

Teleport - Reinforce, Twister Spin - Reinforce, Twister Spin - Extra Target, Twister Spin - Cooltime Reduce, Union Aura, and Battle King Bar. Battle King Bar is massive.
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Massive indeed, essentially a doubling of damage. I kinda expected it considering the numbers I was looking at and infinite Body Boost. Seems a bit too high, but probably not.

Edit: I didn't know BKB was 7-hits total.
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It also cuts 60ms from Finishing Blow's base speed, is stupid fast itself, activates FA on both of its parts, and the AOE is MASSIVE.
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I heard body boost adds another +2 weapon speed on top of booster and yellow aura. Anyone here want to confirm so it isn't a basil source?
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Takebacker Wrote:I heard body boost adds another +2 weapon speed on top of booster and yellow aura. Anyone here want to confirm so it isn't a basil source?

Damn, ninja'd Sad
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