Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
If you could tell Nexon one thing...
McAwesomesauce Wrote:While we're on this subject, it's bullshit that Ranged classes have less range than the monsters they're fighting. I wouldn't mind this if it weren't for the fact that bosses can hit you anywhere and any time. If HT wants to hit you it's going to hit you regardless of where you are on the map. What the hell is the point of being a ranged class if I get hit just as often as a melee class?

You've got to be kidding me. This game is already easy mode and you're whining that you get hit anywhere on the map while you have the ability, or at least potential, to solo the boss?

Bosses are bosses for a reason, dude. Even classic games like Zelda and Metroid let a boss wail on you until you hop on over to its precise weak spot and hit it hard there.
You increased potion carry limit from 100 to 300 recently. Thats cool. Now do that for everything else.
Also stop releasing 40 billion event scrolls/patch or at least allow them all to overlay if they give the same bloody stat boost.
Eos Wrote:You are mistaken in so many ways I can only conclude you need to go reread [thread]2[/thread]

I am done with this discussion. It's not going to change no matter how you rationalize the possibility for it.

Well then, GMS does not develop new content, they ask Korea to do it for them. Seems like a glaring problem to me. Even the more reason to become standalone instead of having to rely on outside sources. For a successful and relevant gaming company, Nexon seems to technologically live in the Middle ages. I'm done with this discussion too, would rather have one without constant nit-picking anyway.


Those features were indeed first implemented in GMS, regardless of where the code was written.
Nexon, how about that long list of that bug examination report?

Fixed the major ones yet?
Please either sell permanent Shop Permits, or sell 1-7 day Regular Shop Permits for mesos. IMAGINE HOW MUCH A MESO SINK THAT'LL BECOME.
While we're on meso buying Cash Shop items, also allow the option to buy single AP/SP resets with mesos. MORE MESO SINKS.
FrozNlite Wrote:You've got to be kidding me. This game is already easy mode and you're whining that you get hit anywhere on the map while you have the ability, or at least potential, to solo the boss?

Bosses are bosses for a reason, dude. Even classic games like Zelda and Metroid let a boss wail on you until you hop on over to its precise weak spot and hit it hard there.

Those games all give you a warning when a boss is about to hit you so you have a chance to get out of the way or decide if you want to continue attacking. Bosses in Maplestory don't have any special tricks like having a weak spot, you just have to hit them until they die or until they cast Seduce or Damage Reflect (the latter of which is difficult to see in the sea of yellow and red numbers), and after they do, you die. I'd actually prefer this game a lot more if Zakum could strategically respawn arms or pomegranate or if there was literally any benefit to watching the screen as opposed to holding down the attack button and surfing channels with my free hand.
a buddy list system for acc not chars. Like if I added someone on my main, I dont have to readd them again on my 2nd main or something and still can talk to them.

And still have the option to add them to your acc buddy list or the character buddy list

Maybe something like steam but steam friend list is not connected to maple so that makes it hard. Would be nice to have this IN maple.
Player Mod like some game like RuneScape ( lolz) where they somewhat help moderate the game with some power but not too much. And the power can be Nexon decision on what they can let trusted/loyal player do. If its something serious they have direct contact with a GM.
When was the last time we had a weekend without x2? It's been quite a long time. Instead of spoon feeding everyone, either make the events 1.5x, and a x2 event every other week, or just decrease how often the events take place.
ResistGreen Wrote:When was the last time we had a weekend without x2? It's been quite a long time. Instead of spoon feeding everyone, either make the events 1.5x, and a x2 event every other week, or just decrease how often the events take place.

This and give all of us 1 day coupons so I and many Eastern Hemisphere residents dont miss every goddamn 2x event because they start at 9am or earlier and we cant be arsed to wake up to find a map beforehand. Also this reduces server load/saves MONEY
Have a CS coupon that could be used to make characters permanently undeletable, or else just make any character above level 180 undeletable.
MissingLink Wrote:Have a CS coupon that could be used to make characters permanently undeletable, or else just make any character above level 180 undeletable.

I remember Max writing something in his blog which said "characters which have an item locked cant be deleted" in a future patch.
Captain Wax Wrote:I remember Max writing something in his blog which said "characters which have an item locked cant be deleted" in a future patch.

but locked items can be put be xfered through storage to another char and deleted that char ;s, still not that useful.
WubYou4ever Wrote:but locked items can be put be xfered through storage to another char and deleted that char ;s, still not that useful.

So lock an untradable items. Monocle
Didn't they add "Item Locks" for mesos in KMS when they implemented that change?
Make permanent NX items transferable to all characters on an account.
I can understand not letting 30 day/90 day items, especially clothes, be transferable since that seems to be a major source of revenue; people want to make their characters look spiffy while they're grinding them.
But permanent hyper tele rocks or pets/pet equips should be an exception. Those items cost a good chunk of money, with the tele rock being $30 on it's own, and they're limited to a single character type? Not cool.
Captain Wax Wrote:I remember Max writing something in his blog which said "characters which have an item locked cant be deleted" in a future patch.

WubYou4ever Wrote:but locked items can be put be xfered through storage to another char and deleted that char ;s, still not that useful.

Get married. You can't delete a character that is still married and you have to wait something like 3 days to get a divorce. At least, that's how it works in JMS.
Polantaris Wrote:Get married. You can't delete a character that is still married and you have to wait something like 3 days to get a divorce. At least, that's how it works in JMS.

You can get married and divorced in one day in GMS. It just costs you a bit of meso. Kinda sad really.
Delicae Wrote:You can get married and divorced in one day in GMS. It just costs you a bit of meso. Kinda sad really.

The only side of MS that is just like reality!


Forum Jump:


Users browsing this thread: 1 Guest(s)