2009-04-27, 08:50 PM
lol a 2 handed shotgun for pirates with like 100000000000000000 atk at lvl 10, and a skill that only does .00000000000000002% dmg at max
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[1.2.222] The Aran Race
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2009-04-27, 08:50 PM
lol a 2 handed shotgun for pirates with like 100000000000000000 atk at lvl 10, and a skill that only does .00000000000000002% dmg at max
2009-04-27, 09:36 PM
Alloy Wrote:Bowmen, aiming with the cursor where you want to land your attacks. How would you move then, unless you sacrificed either being able to move (arrow keys) or choosing skills (hotkeys/keyboard)?
2009-04-27, 09:55 PM
66alex66 Wrote:lol a 2 handed shotgun for pirates with like 100000000000000000 atk at lvl 10, and a skill that only does .00000000000000002% dmg at max Given that, I'd use the normal attack button.
2009-04-27, 10:01 PM
the class has a 1 pixel range and a 2 pixel minimum range when using normal attack, therefore you are forced to use the skill which has 350 range. yeahs
2009-04-27, 10:03 PM
Holypie Wrote:the class has a 1 pixel range and a 2 pixel minimum range when using normal attack, therefore you are forced to use the skill which has 350 range. yeahs Hey, whacking with a weapon with that much attack is still a 1hko.
2009-04-27, 10:04 PM
Since the topic is shotguns, it would make more sense for the closer you are to the monster, the more damage you do. A passive skill of some sort would cover this well.
2009-04-28, 03:59 AM
lol that was just to show how desperate nexon would have to be to have such an idea come up, as fiel said they wouldn't create a whole new WZ section just for those weapons
whacking with a shotgun decreases dmg to only 1atk =P
2009-04-28, 08:58 AM
Alloy Wrote:Uhm... it'd be interesting if each class had its own difficulty... Excuse my while I go grow a third arm with a hand attached.
2009-04-28, 09:23 AM
Icedfire Wrote:Excuse my while I go grow a third arm with a hand attached. Could work pretty interestingly though, as you have the tough choice of mobility or power, like what hurricane was supposed to be. You can dodge monsters, or you can plow through them. It works though, because it takes incredible skill to fire a bow while mobile, so staying in one spot would increase aim.
2009-04-28, 01:25 PM
It was a direct translation. I'm not bothered by it anyway. Unfortunately, I'm out of town right now so I don't have access to all of my usual tools. I'll check up on this sometime tomorrow morning.
2009-04-28, 02:08 PM
Gonna patch up right now and take a look myself, both in game and in data.
2009-04-28, 02:10 PM
You mean like these?
[youtube]CIGTb2j-NRk[/youtube]
[youtube]vg-MkAWEBJ8[/youtube]
2009-04-28, 02:20 PM
Movies above make me COMBO HAPPY!
and think that the combo system MUST be used for more than one char. class. Also It'd be fun/annoying if all chars just got the combo counter.
2009-04-28, 02:21 PM
Oh yes just like those.
I really wondered what they would play like. I must say I am surprised from those videos. It looks a lot better than I thought it was going to be.
2009-04-28, 03:00 PM
I think that shooting with the bow and mouse could work. you could use the arrow keys and ctrl for jump, and then you could use the mouse wheel to scroll through attacks, and you could use a hotkey for left and right mouse buttons.
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