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New Formulas Simplified
But not the same speeds. BWs are generally one weapon speed slower. I'd be happy with BW and axe having a 1.35 - 1.4 multiplier.
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IllegallySane Wrote:The gave a 12.5% damage nerf to the most favored OPed class: Assassins, and gave marginal buffs to most of the classes and a super slight nerf to Corsairs. I like what I'm seeing. Biggrin

Are you high? Assassins are not OP, we are like the 6th or 7th strongest. Sairs are OP, OP beyond OP T_T
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Finally 1.00 multipliers for Magicians <3.
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Mages now 13% stronger. I love this update.
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bump up the spear and polearm to 1.5 and give axes/bw 1.25 for 1-h and 1.4 for 2-h Really though after these updates come live 2-h anything is basically dead considering the potential system and what not
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So mages can now see their damage ranges displayed just like every other class? Yay!

Does it also show how much weapon attack people have like how it shows current total magic? I can't read Korean. =(
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Herborist Wrote:Does it also show how much weapon attack people have like how it shows current total magic? I can't read Korean. =(

Yes, and it shows physical/magic accuracy.
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Fiel Wrote:Yes, and it shows physical/magic accuracy.

Awesome. About time, too.
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Herborist Wrote:Awesome. About time, too.

Now if only we could figure out what accuracy did.
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Hazzy Wrote:Now if only we could figure out what accuracy did.

What accuracy did? What did accuracy do? Did you mean 'what accuracy does'?

o_o''
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Fiel Wrote:But not the same speeds. BWs are generally one weapon speed slower. I'd be happy with BW and axe having a 1.35 - 1.4 multiplier.

Meh, I still think speed is only marginally better and that's if you're a sheep to the whole DPS thing...which itself isn't very accurate in non-boss situations.
The difference is even less with how Booster is -2 speed now, I really only noticed a speed between anything versus a red katana.

The higher weapon attack on BWs and the general cheap-assedness is awesome.

EDIT: ALSO NO MORE SLASH/STAB. DELICIOUS STABILITY.
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Baklava Wrote:The difference is even less with how Booster is -2 speed now, I really only noticed a speed between anything versus a red katana.

Wasn't Booster always -2?
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Kitteh Wrote:Wasn't Booster always -2?

It was according to hiddenstreet (except for mages early on in booster).
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Baklava Wrote:Meh, I still think speed is only marginally better and that's if you're a sheep to the whole DPS thing...which itself isn't very accurate in non-boss situations.
The difference is even less with how Booster is -2 speed now, I really only noticed a speed between anything versus a red katana.

The higher weapon attack on BWs and the general cheap-assedness is awesome.

EDIT: ALSO NO MORE SLASH/STAB. DELICIOUS STABILITY.

For a DK, though, between 2hitting with a Slow(7) spear and 2hitting with a Normal(6) spear, one would save your ass from getting magic attacks blasted at on a constant basis. Most commonly seen when you kill ToT mobs in 3 hits.
Apart from that, yeah, I don't even find DPS at all noticeable outside of paper.
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Kalovale Wrote:For a DK, though, between 2hitting with a Slow(7) spear and 2hitting with a Normal(6) spear, one would save your ass from getting magic attacks blasted at on a constant basis. Most commonly seen when you kill ToT mobs in 3 hits.
Apart from that, yeah, I don't even find DPS at all noticeable outside of paper.

The damage changes are rarely enough to reduce the number of hits it takes for you to kill something, and the speed changes are difficult for most people to notice, so the DPS is all really on paper.

It doesn't matter if I do 6k or 7k or 8k if I'm still 2hko'ing a monster.
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Herborist Wrote:It doesn't matter if I do 6k or 7k or 8k if I'm still 2hko'ing a monster.

You misunderstood the point. :f6:
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Kalovale Wrote:You misunderstood the point. :f6:

Let me guess...you were talking about KB rate? The higher the average damage, the more likely any one of your hits will KB after all.
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Hanabira.Kage Wrote:
Let me guess...you were talking about KB rate? The higher the average damage, the more likely any one of your hits will KB after all.

No, I was stating the same point he had, except he totally missed it, which baffled me.

Herborist Wrote:It doesn't matter if I do 6k or 7k or 8k if I'm still 2hko'ing a monster.
Which leads to my point, killing off a monster faster saves your ass from some burning in certain scenarios, especially noticeable for Drks and our slow ass Crusher.
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I don't know what you guys are talking about with not noticing a difference in speed. I've used one of the Fast (5) daggers on my CB and it feels slow as hell. Once you get used to a certain timing, switching to something slower feels incredibly unresponsive. Try training without Booster some time and see if you feel the same way about attack speed.
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Dusk Wrote:I don't know what you guys are talking about with not noticing a difference in speed. I've used one of the Fast (5) daggers on my CB and it feels slow as hell. Once you get used to a certain timing, switching to something slower feels incredibly unresponsive. Try training without Booster some time and see if you feel the same way about attack speed.

This. Confused
I get booster as soon as I get 5 mastery on whatever character I level because the attacks feel so painfully slow. I'll even train with level 3 or 2 booster.
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