2012-05-04, 01:19 AM
MrTouchnGo Wrote:[MENTION=6823]Polantaris[/MENTION]; I think that there should be a damage reduction based on how far away you are. That way ranged classes actually have a chance of surviving some heavier hitting attacks.
That's a pretty good idea. Would certainly help with scaling boss difficulty.
Shame it's too good for Nexon to actually implement.

