Here's the link to the spreadsheet with all the night actions and votes:
https://spreadsheets.google.com/ccc?key=...LcFE&hl=en
Here are the roles so everyone case check them out:
Red Mason Group:
pear Dusk:
You are Burgundy Jack, Inspector Burgundy Jack to be more precise. You have been made cynical by this two faced town, but youre always on the hunt for the truth. At night you may PM ElectricSix with Night x - Inspect USER. You will receive their role PM. Alternatively, you may PM ElectricSix with Night x - Census Report. The next day, the paper will reveal the current number of town and mafia members, though please note that if there are any neutrals in the game they will count as town members for this purpose. Once during the game, you may PM ElectricSix with both night actions, but not on Night 0. You win if all threats to the town are eliminated and at least one town-aligned player is alive. Hidden: When all mafians are dead, census will show how many neutrals and town are left.
pear xBTAx:
You are the Bloody Red Ace. Youre a mafia member specialize in appearing far weaker than you are, but you enjoy taunting those who actually are weaker than you. Should you be inspected, you will be revealed as the regular card Pink Two, a far cry from your awesomely Ace self. Of course in order to do so you had to kidnap Pink Two and lock him up, but thats what he gets for being so weak while youre so awesome. The other members of you mafian group are ThatHurts and DualReaver. You may use whatever private means of communication with them that you wish. At night you may PM ElectricSix with Night x - Taunt USER. For the rest of the game, any actions they use will randomly switch to target someone else. You may only use this on one USER at a time, but should they die, you may use this ability on another USER. If the others in your mafia should fall, you may PM ElectricSix with Night x - Impale USER. You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
pear HolyPie:
You are Arsenic Ten. Its a deadly name to have, but doesnt really suit you. You always saw yourself as a shade of red instead. Thus when Mauve Three suggested a swap, you agreed. Its not that you love Mauve or anything, but youre much fonder of that then the icky black color. When inspected you will appear to be Mauve Three instead. Of course this sort of deception requires regular nightly meetings and thus at night, and only at night, you may PM ChaoticCJ as much as you wish, or as little as you wish if you dont much feel like talking to the arrogant arsenic loving pimento. In all other ways though, youre a regular card. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear Kurtle:
You are Sangria Six, blessed by both parts of your name. Because, while youve got a lot of blood on your hands, its mostly from saving other Cards. At night you may PM ElectricSix with Night x - Repair USER. Any attempt to do any negative action to said USER will be met with mocking laughter on your part as you put your awesome taping and coloring skills to use getting them back to normal. You may only use this ability on any one USER twice before you have to switch to another target. You may return to your target after the switch, but with the same limits as before. Once during the game you may PM ElectricSix with Day x - Truth Serum USER You will receive a PM of their most recent Night Action should they have one. If they did not have one, they will be unable to cope with your questioning agent and die. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear Blaine:
You are the Flaming Red Four, a kick ass name for a kickass card. Unfortunately, youre so awesome and kickass that you hit your head one too many times and now have no real memory of what kickass stuff you can do. At any time you may PM ElectricSix with Day/Night x - ???? USER. You wont have any clue as to what it does, but itll be kickass . . . Maybe. You can use the ability on yourself . . . but that probably wouldnt be wise . . . maybe. You win if all threats to the town are eliminated and at least one town-aligned player is alive . . . maybe. *Note that you actually will win if all other threats to the town are eliminated, it just sounds better this way* XP Hidden: . If used during the day you cannot vote.
pear Corn:
You are Amaranth Eight. Like your name implies, youre a pretty hot item, maybe not a Tuscan Red Ten, but as most people arent looking for perfection, youre pretty damn good. At night you may PM ElectricSix with Night x - Seduce USER blocking any night action they may take or that is taken against them. Youre just have too many sexy curves to be denied after all. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear MetaSeraphim:
You are Psycho Joker. Unable to fit in and unlike the other cards, youve become serial killer with a penchant for knives, blood, and for some strange reason, chinchillas. Youre only ally is yourself, but youre a damn good ally to have. At night you may PM ElectricSix with Night x - Stalk USER. You will receive a PM telling you if they are a Regular Card, Irregular Card, or Lucky Card. The next night you will kill that USER with your knives unless you would prefer to kill a different person than the one you stalked, in which case you may PM ElectricSix with Night x - Knife USER. You may of course PM Night x - Knife User at any time, however be forewarned that your lack of preparation will leave evidence behind. If you happen to get lucky and stalk the Lucky Card, you soon find that they are luckier than you, as you cannot kill that Card the next night or redirect your kill to a different card. Additionally, so long as they remain alive, you cannot win. To help compensate that fact, you are immune to the first night kill directed against you and if inspected will appear as the Charcoal Black Eight, whom you killed and replaced cause thats how awesome you are. XP You win if there are only regular cards left, because really now, theyre going to try and lynch the great serial killer Psycho Joker? No way will that happen after youve knifed the lot of them. Hidden: If voted for by a regular card, you may swap your night kill protection for an immunity from lynching that day. You lose your night kill protection for the night, but regain it the next night.
Black Mason Group:
pear ThatHurts:
You are the Black Queen. As second in command of the mafia, you keep order in the ranks amongst your henchmen with strict discipline. At night you may PM ElectricSix with Night x - Discipline USER. Said target will do one of the following at your direction; Vote for USER on Day x or remain silenced for Day x. Your power cannot be delayed to a later Day, I.e. no vote stacking or multiple people silencing, and you may only use it on a USER twice before you must switch targets. You may return to the target after that switch, but with the same limits as before. The other members of you mafian group are xBTAx and DualReaver. You may use whatever private means of communication with them that you wish. Also, should the leader of the mafia perish through some sort of treachery or other, you may PM ElectricSix with Night x - Torture USER. The USER will die after suffering a fate far worse than death. You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
pear DualReaver:
You are the Onyx King. As head of the mafia, you command a ruthless respect among your henchmen, while similarly commanding great respect as being leader of the Black Group. As such, at night, with the exception of Night 0, you may PM ElectricSix with Night x - Behead USER. In addition to your night ability during the day you may PM Electric Six with Day x - Doublevote USER, using your influence to double that USERs vote. You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
pear TKWizard:
You are the Grey Two. Youd think youd be the number two guy to the Ebony Ace, but that jerk never calls you back. In fact, youd say he was downright missing for a while. Of course you could confront him about it, but . . . lets face it: Youre just a super weak regular card. You can try and blame it on not being black enough, but the truth remains that youre just plain weak. Still, you can win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear Synthesist:
You are the Ivory Black Nine. Youd think that being close to Arsenic Ten would be an advantage, but it just means youre one shy of being on top. Not that Arsenic Ten is on top in this game, but he sure does like to think so. Say whatever happened to that guy anyway? I feel like hes a bit different Also whats with this name? Ivory Black? Is that even a color? Man you wished you had some ability to actually answer those questions . . . but you dont cause youre just a regular card.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear KajitiSouls:
You are Carbon Black Seven. Seven is a lucky number, and youve certainly got luck to spare. At night, or during the day, you may PM ElectricSix with Day/Night x - Dice Throw USER Two dice will be rolled, getting snake eyes will kill that USER, while a seven will save USER from killing or lynching for a full day and night. In addition, getting either one will add an extra throw to your total. Any other combination resulting in an even number will save them for the Day or Night specified, while any other odd combination will do nothing. You may only use this ability 7 times, and after that, youre out of luck, and you go from being a lucky card to just a regular card. You may use this ability on yourself, or others, but only twice on anyone else. You may use it on yourself as much as you want, but obviously, that has its own risks and youre still limited to 7 uses. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear ChaoticCJ:
You are Mauve Three. Its a horrible color that you refuse to associate yourself with. Thus, if inspected, youll appear to be the mighty Arsenic Ten instead, and no mention of your deal with Arsenic Ten will be made. You see, he liked the color mauve for some strange reason, and so you agreed to switch with him. Of course the deception requires you meet up at night fairly regularly. Thus at night, and only at night, you may PM HolyPie as much as you wish, or as little as you wish if you dont much feel like talking to the insufferable mauve loving loser. In all other ways though, youre a regular card. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear Darkmaniak:
You are Feldgrau Four. Your name reflects the fact that youre just a regular card with some parents with an unfortunately awful taste in names. Not that youre not better than Grey Two, its just that you dont have a very good name compared to most of the other cards. Still, youre more kick ass than him, and thats whats really important . . . or not, seeing as how theres mafia about. You win if all threats to the town are eliminated and at least one town-aligned player is alive.
pear z0mgc00k13:
You are Charcoal Black Eight. Youre a dead card . . . but somehow still alive. You were killed by he who must not be named . . . or not, since his name was Psycho Joker. As if that wasnt bad enough, hes even pretending to be you. Of course, knowing that and doing something about it are two different things. Due to him stealing your name, you will appear as a blank card when inspected. Also due to your zombie nature, you cant be killed outright, though obviously someone trying to do so has some detriments to you. If killed via lynching or night action, you will be unable to vote or talk with anyone for one day or night cycle, but the next day/night youll be back to your usual zombie self. You have eight nights to determine who the Psycho Joker is. If by that time, you have failed to do so, youll collapse back into a pile of card shavings. Of course its rather unlikely the game should last that long, but you never know, miracles do happen, youre still alive . . . err undead after all. Once at night during the game, you may PM ElectricSix with Night x - Retribution USER. If they are the Psycho Joker, you will pull them down to whatever Card Hell exists. If not, you will get pulled down instead. You win if youre still alive, err zombified, after all threats to the town are eliminated and at least one town-aligned player is alive. Hidden: If killed via Godkill, stays dead permanently, but upon role reveal, you will appear as a blank card.
pear MasPan:
You are a Blank Card. You didnt have an allegiance to anyone, and thus easily blended into the background of Deckton. However, by chance you discovered there was another card similar to you running around. Of course they werent a true blank card like yourself, but theyre the closest thing you can call a friend. As such, youve vowed to help them out, no matter the cost to you. Your friend used to be known as Charcoal Black Eight, but now hes just known as a blank card. While you cant talk to him as you watch from the shadows, you do try to look out for him. Thus at Night, you may PM ElectricSix with Night x - Take Hit for USER. If USER is targeted with an ability, you may redirect that ability to yourself. And then use it the following night in addition to your regular ability. Note, if you do so and its a night kill, you will be killed, but you will also manage to hang on to life long enough to use the night action the next night before dying. You win if all threats to the town are eliminated and at least one town-aligned player is alive. Hidden: Immune to Knife, Behead or Impale as long as z0mgc00k13 is considered alive, but doing so will silence him for one day/night cycle and once z0mgc00k13 is dead, killable by any of the above. Dice Throw and Torture may still kill him even if z0mgc00k13 is alive. May be Seduced, Repaired, Disciplined, and Taunted. If Repaired, rather than healing, it makes him vulnerable to other attacks.
And now that the game is over, ask me any questions you wish, comment, critique, etc.