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Takebacker Wrote:Wow, 2700 delay on sudden raid. x_x
At least better than air strike, and it won't have server latency issues.
Quote:Disclaimer: This chart does not account for any delays between quick skill succession
2700ms animation time, not delay, unless you just confused your wording.
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ShiKage Wrote:
I would never follow that build, though. That's horrible.
i'm pretty sure he wasnt saying that as a real build.. only showing an example of how you sacrifice endure seeing as it is useless.
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[color="#000080"] ShiKage Wrote:![[Image: 2aj7vb9.jpg]](http://i49.tinypic.com/2aj7vb9.jpg)
What. 2,800 HP. That's like... a warrior. [/color]
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Rob Wrote: [color="#000080"]
What. 2,800 HP. That's like... a warrior. [/color]
Well, he has only 300 mp... Maybe he HP washed? I don't know if AP resets are free in KMST or not, but seeing that he has no NX clothes, I wouldn't say he did hp washing...
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Which means that their HP growth per level is at or just slightly below that of an arans.
Meaning...washing will be extremely easy on this class.
Hotshot Wrote:2700ms animation time, not delay, unless you just confused your wording.
Oops. Be cool if that skill didn't have a delay though.
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Takebacker Wrote:Which means that their HP growth per level is at or just slightly below that of an arans.
Meaning...washing will be extremely easy on this class.
Oops. Be cool if that skill didn't have a delay though.
i dont think they will need much washing if any.. they have stack which people are saying is like a puppet/mg type thing.
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Takebacker Wrote:Which means that their HP growth per level is at or just slightly below that of an arans.
Meaning...washing will be extremely easy on this class.
Oops. Be cool if that skill didn't have a delay though.
If it didn't have a delay, what would be the point of playing a different class?
Thread sucks.
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Baklava Wrote:If it didn't have a delay, what would be the point of playing a different class?
Thread sucks.
It obviously does have a delay.
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Quick Table of main DPS / AoE skills (no criticals though):
| Attack | Time (ms) | Dmg/Att | DPPS | | Triple Stab | 870 | 600 | 690% | | Fatal Blow | 1402 | 1000 | 713% | | Chains of Hell | 2400 | 3000 | 1250% | | --- | --- | --- | --- | | Flying Assaulter (8x) | 1380 | 800 | 580% (4640%) | | Final Cut (8x) | 2160 | 1500 | 694% (5552%) | | Sudden Raid (15x) | 2700 | 600 | 222% (3330%) (Full Screen) |
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2010-02-18, 07:43 PM
(This post was last modified: 2010-02-18, 07:45 PM by JoeTang.)
fatalBlow.0.delay -142
lolwut.
Baklava Wrote:How does it suck?
It's virtually "cookie cutter" until 3rd job, and by 3rd I'm shifting even use between 1v1 and mob attacks.
Lv55 is easily achievable in 1 week.
Thread sucks.
Slash Storm appears to have some delay to it to prevent it from being spammed, though Fatal Blow may suffer from this as well.
Maxed Slash Storm: 115% x "2"
Maxed Fatal Blow: 125% x "8"
With the Dual Wield mechanic, this is 115% Dagger Range + 115% Blade Range vs 500% Dagger Range + 500% Blade Range
Speed for the two is roughly 1582ms for Fatal Blow and for Slash Storm, there's a separate 660ms and 1140ms component and I can't discern what both are used for, though Bloody Storm only has an 1140 component. Bloody Storm could just be using the 660ms component to combine with it, though it appears the animation sequence is a 420ms buffer with 540ms of slashing.
However, it either appears that they both have hidden delays that require a Triple Stab in between each or are so weak at level 1 that it isn't beneficial to spam them.
Assumed Base DPS
Maxed Triple Stab: 459.8%/s Dagger + 229.9%/s Blade
1 Fatal Blow: 155.5%/s Dagger + 103.7%/s Blade
Maxed Fatal Blow: 316.1%/s Dagger + 316.1%/s Blade
1 Slash Storm (1140ms): 54.4% Dagger + 54.4% Blade
Maxed Slash Storm (1140ms): 100.9% Dagger + 100.9% Blade
Draw whatever conclusions you may, this is merely theoretical. However, I would like to point out Triple Stab's significantly higher Dagger DPS compared to the difference in Blade DPS with Fatal Blow. Take that into consideration when attacking.
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Also, take into account regular attacks.
| {colsp=2} SwordOL |
|---|
| Swing1 | (-78, -64, 0, 0) | | Swing2 | (-78, -64, -14, 0) | | Stab | (-84, -30, -20, -11) |
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I can see it now:
Original designer: Hee guys lets make so many skills for the new job that they need to choose a path depending on their liking  ?
Nexon: NICE! And then we make a cs item giving them 1 sp for 10 k nx per use!  . They're in the cs already cause they gotta pay mastery books so why not?
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SolicShooter Wrote:I can see it now:
Original designer: Hee guys lets make so many skills for the new job that they need to choose a path depending on their liking ?
Nexon: NICE! And then we make a cs item giving them 1 sp for 10 k nx per use! . They're in the cs already cause they gotta pay mastery books so why not?
It's not pay-to-play. The regular mastery books still exist. However, instead of taking a risk with regular mastery books, you can buy them from the cash shop which give them to you at 100% rate.
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Fiel Wrote:Also, take into account regular attacks.
What about them?
When a Dual Blade uses a regular attack, does it hit twice, or alternate between weapons randomly? Can they Double Stab? Does that do 150% Dagger + 150% Blade?
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ShiKage Wrote:![[Image: 2aj7vb9.jpg]](http://i49.tinypic.com/2aj7vb9.jpg)
He is definitely HP washed. The video posted earlier of the level 30 Dual Blade had 1161 HP and 710 MP (I saw the clearer version on Insoya).
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Fiel Wrote:It's not pay-to-play. The regular mastery books still exist. However, instead of taking a risk with regular mastery books, you can buy them from the cash shop which give them to you at 100% rate.
do you know the exact price of these books in cash shop yet?
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Shengz Wrote:do you know the exact price of these books in cash shop yet?
They're currently free in the cash shop. Then again, this is Tespia. I expect them to have a price once it moves to KMS.
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Fiel Wrote:They're currently free in the cash shop. Then again, this is Tespia. I expect them to have a price once it moves to KMS.
ahhh ok hmm well if it is anything lower than 10k nx you can expect these skill books to be relatively cheap when it comes to in-game (meso) sales.
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I'm quite curious about that "thorns" skill. With the criticals and that.
Could it be that the monsters on the affected area have a bigger chance to receive criticals? Or maybe characters inside that radius?
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Fiel Wrote:It's not pay-to-play. The regular mastery books still exist. However, instead of taking a risk with regular mastery books, you can buy them from the cash shop which give them to you at 100% rate.
I would also like to state for economic purpose...
KMS has that additional shop permit that allows you to sell Cash Shop items along with regular items. So I don't expect the price to get shafted completely. KMS does have wierd pricings though (Chaos Scrolls 20-30m in Culverin). So what some people might do for money, is just buy those, and sell them in the Free Market.
Also, they may be limited time only!
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