RED Coin Shop: Upcoming Tumblr Event
Pythagoras Wrote:Not sure if the extraction thread you mean is Profession Recipe Guide or purely extraction thread, but did you check the ingredients of making earring, ring and weapon?

 Spoiler

Kubi Wrote:Yep, I've checked 3 sources, profession guide, extraction thread, and Max's blog on it. Not sure which exact thing we're getting, but overall most of the materials seems pretty reasonable to get as far as difficulty goes. Essence of Twisted Time are supposed to drop from bosses, which I hope drop a decent amount for each boss kill. New veins/flowers are also supposed to come with the patch to be able to craft the other stuff easier. Also wonder if we would get that new equipment/upgrade UI window from kms.

Also, apparently there isn't much of a difference between those regular innocence scrolls and the 'perfect' version aside from the cost.

Hang on, that ingredient list is the KMST data (v480), but the KMS v196 ingredients for the ring has a primal essence in it, most of everything else needs dream fragments, dream stones and/or confusion fragments. See here: http://www.southperry.net/showthread.php...ost1161660

Hadriel
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Thorr Wrote:Why would you assume this? All scrolls take a slot unless they specifically say they don't.

Well enhancement scrolls, despite its obvious reason for not take a slot don't specify anything. I just recall there being an "enchantment scroll"(actually don't even remember what they were called now) for shoes to either prevent slipping on ice or prevent frostbite (I think that was the effect.. again I can't remember for sure) and they didnt take a slot IIRC.

[MENTION=5228]Razmos[/MENTION]; Well then...I assumed too quick I guess. Why do they even design such a stupid scroll :|
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Mazz Wrote:Depending on the limit on how many tickets you can trade in per character, I could have up to 30,000 coins. I think I may have gone a little bit overboard.

I thought you were crazy...
But apparently people in scania even got 70k+ tickets...

70k = 875 000 coins (if 4 tickets give 50 coins)
875000/35= 25 000 Cubes

25...
Thousand...
Cubes...

[Image: scannersexplodinghead.gif]
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DavyJonesx Wrote:I thought you were crazy...
But apparently people in scania even got 70k+ tickets...

70k = 875 000 coins (if 4 tickets give 50 coins)
875000/35= 25 000 Cubes

25...
Thousand...
Cubes...

[IMG]http://overthepylon.files.wordpress.com/2010/07/scannersexplodinghead.gif[/G]

Yeah there's no way there won't be massive deflation because of this.

1 cube per account (or 2, since there's 2 different kinds (or even per character)) would stop this pretty easily though. I hope it's at least 3 since that's over 8 thousand accounts (or characters) to get all the cubes. :/
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I totally wouldn't be surprised if Nexon puts big limits on what we can buy due to people abusing the events to get tickets. It's going to be a case of a few people ruining it for everyone else, because it's an absolute certainty Nexon isn't going to allow people to get that many coins through tickets.

They are either going to have a limit to how many tickets you can hand in, or make every item have a limit of 1-2 per character.
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Actually i could also see them raising the cost on them. 35 coins for a cube sounds reasonable if you can only get a few, but if you can literally get thousands then it should probably be 2-3x that much.
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Takebacker Wrote:Actually i could also see them raising the cost on them. 35 coins for a cube sounds reasonable if you can only get a few, but if you can literally get thousands then it should probably be 2-3x that much.

It's only like 3 people who can do that tho
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DavyJonesx Wrote:It's only like 3 people who can do that tho

There's probably more like a dozen or two dozen people who can.
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The korean shop had limits, most likely ours will too.

Not sure about the cubes though.

Incredible scroll of goodness had a limit of 3, regular goodness was 5, pretty sure each wep scroll was 10.

I still need a ton of coins...for all my beryl hearts, weapons, and ra mage gear...
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Making the cost of the cubes around 100 coins would hurt the average player more than it would the people who have 30,000+ coins, it wouldn't change anything, except that their thousands and thousands of cubes would be a few thousand less.
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Razmos Wrote:Making the cost of the cubes around 100 coins would hurt the average player more than it would the people who have 30,000+ coins, it wouldn't change anything, except that their thousands and thousands of cubes would be a few thousand less.

Not really. RED coins are the easiest coins to farm in the entire history of the game. The fact that playing zero gives 500 coins alone makes that true, and that's more than enough to max out your cubes/prots for your account/character. Unless you're going to argue that playing zero and getting 500 coins isn't something the average player can do, which straight up isn't true.

And from nexon's perspective and logic, thousands less free cubes is thousands more not free cubes sold.
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Takebacker Wrote:Not really. RED coins are the easiest coins to farm in the entire history of the game. The fact that playing zero gives 500 coins alone makes that true, and that's more than enough to max out your cubes/prots for your account/character. Unless you're going to argue that playing zero and getting 500 coins isn't something the average player can do, which straight up isn't true.

And from nexon's perspective and logic, thousands less free cubes is thousands more not free cubes sold.
I'm not saying that RED coins are hard to get, and the coins gotten from levelling a Zero would be more than enough for the average player (and the coins from the red tickets given out so far).

But I don't think the prices should be hiked up because certain people are abusing the system to get tens-of-thousands of coins, because then everyone will get less for their coins, including the people who can't get as many coins as others who abused it.

Just because the coins are easier to get doesn't mean the prices should be increased to account for cheaters.

The best and most obvious counter to all this would be to have item limits, which undoubtadly we will have (Nexon is not going to give us thousands of free cubes)
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Razmos Wrote:I'm not saying that RED coins are hard to get, and the coins gotten from levelling a Zero would be more than enough for the average player (and the coins from the red tickets given out so far).

But I don't think the prices should be hiked up because certain people are abusing the system to get tens-of-thousands of coins, because then everyone will get less for their coins, including the people who can't get as many coins as others who abused it.

Just because the coins are easier to get doesn't mean the prices should be increased to account for cheaters.

The best and most obvious counter to all this would be to have item limits, which undoubtadly we will have (Nexon is not going to give us thousands of free cubes)

Coins being easier to get was an argument for why a price increase wouldn't affect the average player (as much), not an argument for why prices should be increased.
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i just fear (and hope not) that nexon will put a limit to the number of tickets you can use.

however i'd greatly understand if they did somethhing like "you can only exchange tickets on this account 10 times" for example. that'd give you a reason to go for the -exchange 10- option, and would screw up those farming tickets (like me) although i'm not farming ANYWHERE near as much.
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I hope we do have item limits on the cubes, 1 per account per type of cube would be nice.
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HeroDDC Wrote:I hope we do have item limits on the cubes, 1 per account per type of cube would be nice.

since when is 1 cube going to do anything though? it'd make more sense to do what i said, that each account can only use X amount of red tickets/red tickets exchange, and then the rest of the coins you have to get through events and stuff.

that way even if you had 10 grand in tickets, you wouldn't be able to scroll your untradeables any more than someone who only got 500.

there's nothing that can be done about multiple accounts either, since those who can will just make more, those who cannot are screwed. unless nexon suddenly made the tickets untradeable out of the blue
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Tigeon Wrote:The korean shop had limits, most likely ours will too.

Not sure about the cubes though.

Incredible scroll of goodness had a limit of 3, regular goodness was 5, pretty sure each wep scroll was 10.

I still need a ton of coins...for all my beryl hearts, weapons, and ra mage gear...

weapon scrolls held no limit.

but i would'nt be surprised if the limit on these cubes and scrolls were only 2-3 per character.

but from what ive seen as i played RED, the limits reset after every patch (and server check i think)
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ShinkuDragon Wrote:since when is 1 cube going to do anything though? it'd make more sense to do what i said, that each account can only use X amount of red tickets/red tickets exchange, and then the rest of the coins you have to get through events and stuff.

that way even if you had 10 grand in tickets, you wouldn't be able to scroll your untradeables any more than someone who only got 500.

there's nothing that can be done about multiple accounts either, since those who can will just make more, those who cannot are screwed. unless nexon suddenly made the tickets untradeable out of the blue

That is fine too, i didn't see this as i was typing mine out. I'd just rather not have people having mass amounts of cubes. The only one who that helps is the people who don't need the help from event cubes.
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5 RED coupons per day * 7 days = 35 coupons.

70000/35 = 2000 accounts worth of coupons.

I think if someone's farming 2000 accounts they deserve to get a pomegranate load of cubes.
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Stereo Wrote:5 RED coupons per day * 7 days = 35 coupons.

70000/35 = 2000 accounts worth of coupons.

I think if someone's farming 2000 accounts they deserve to get a pomegranate load of cubes.

they're fully tradable, remember? they could just be buying them in bulk.
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