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The Best EXP in the game
Whats the range on that thing. If i can snipe it that be sweet
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Russt Wrote:Shadow Web only does damage every 3 seconds, but oh well.

(...does Ice Demon work on it?)

Oh, really? I was under the impression it was much faster. Regardless of time it does 3.33% damage, just throwing that fact out there.
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Russt Wrote:(...does Ice Demon work on it?)

NO!!! Ice Demon heals it!

just thought you should know. Excellent
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Harrisonized Wrote:It's not a horntail egg. If it were, I would have kept it.
LoL!
It's the egg that drops from those pink birds in the Ludi Tower.
...then still, why does it drop "pink bird" eggs?
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Russt Wrote:Shadow Web only does damage every 3 seconds, but oh well.

(...does Ice Demon work on it?)

Harrisonized Wrote:It heals when you fire/ice demon it. Quite strange, since the demons are very poison-like.
 Spoiler

Learn to read please. Rolleyes

Anyways, today, I went MASS hunting them. Holy crap they are sweet exp.
But, looking at the real statistics:
I got around 19 mil EXP in 20 minutes.

However, I was LOOKING/HUNTING this damned thing for well over 5 hours.
So, although the EXP may seem great, in reality, it's not.

19 mil EXP in 5 hours would be MUCH less than what I would expect misting skelegons.

Also, whenever it spawns, supposing the FP mage kills it, only ONE person will benefit. One FP mage out of thousands getting the benefit of faster EXP in a short amount of time. Also, when looking for the, there's the chance that it could be standing on the CC spot and you CC into it, dying. That's a 10% loss for lukless and 5% loss for luk mages.

Of course, I'm saying this because there are still some people who think that this boss should be changed. This should change their opinion on the matter.
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My guildie leveled off of the bigfoot with poison muist at like 8x... she was at 35%...

she went to 1.6x%... all i can say is... HOLY CRAP GODLY EXP FOR F/P MAGES!

I can't even attempt to kill it unless i do a gatekeep way and stunn, puppet stun >< but that takes Forever with 32 mil exp...
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Harrisonized Wrote:Learn to read please. Rolleyes

Anyways, today, I went MASS hunting them. Holy crap they are sweet exp.
But, looking at the real statistics:
I got around 19 mil EXP in 20 minutes.

However, I was LOOKING/HUNTING this damned thing for well over 5 hours.
So, although the EXP may seem great, in reality, it's not.

19 mil EXP in 5 hours would be MUCH less than what I would expect misting skelegons.

Also, whenever it spawns, supposing the FP mage kills it, only ONE person will benefit. One FP mage out of thousands getting the benefit of faster EXP in a short amount of time. Also, when looking for the, there's the chance that it could be standing on the CC spot and you CC into it, dying. That's a 10% loss for lukless and 5% loss for luk mages.

Of course, I'm saying this because there are still some people who think that this boss should be changed. This should change their opinion on the matter.
It doesnt, Nexon needs to change it

Maybe for you its not good exp, but like I said a 8x or 9x f/p mage, thats godly and EXTREMELY broken
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xDae Wrote:It doesnt, Nexon needs to change it

Maybe for you its not good exp, but like I said a 8x or 9x f/p mage, thats godly and EXTREMELY broken
If you knew anything about a FP mage, you would know that its possible for a 9x mage to train at skelegons for a higher amount of exp than 19m/5hours, or about 4m an hour. And since you have such a low chance of encountering it, you might as well go train for better exp.

(And Bishops get 10 mil an hour spamming genesis. Should we say that's glitched as well? 10mil an hour is 50m/5hours, much much higher than the 19m/5hours exp of the bigfoot.)

Seriously though.
I don't get why when one class gets an advantage, other classes complain and force Nexon to 'nerf' that advantage. You might as well say, 'apples should be nerfed to give different amounts to different classes, because NL get the most benefit.'

This bigfoot boss reminds me of the boomer thing we had a long time ago, when NLC came out. It wasn't that good of exp, only good for training mules, yet people, who aren't FP mages said that they should be nerfed, EVEN THOUGH THE BOOMERS MULTIPLYING DOESN'T AFFECT THE GAMEPLAY.

If it doesn't affect you, don't worry about it. LoL.
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Harrisonized Wrote:If you knew anything about a FP mage, you would know that its possible for a 9x mage to train at skelegons for a higher amount of exp than 19m/5hours, or about 4m an hour. And since you have such a low chance of encountering it, you might as well go train for better exp.

(And Bishops get 10 mil an hour spamming genesis. Should we say that's glitched as well? 10mil an hour is 50m/5hours, much much higher than the 19m/5hours exp of the bigfoot.)

Seriously though.
I don't get why when one class gets an advantage, other classes complain and force Nexon to 'nerf' that advantage. You might as well say, 'apples should be nerfed to give different amounts to different classes, because NL get the most benefit.'

This bigfoot boss reminds me of the boomer thing we had a long time ago, when NLC came out. It wasn't that good of exp, only good for training mules, yet people, who aren't FP mages said that they should be nerfed, EVEN THOUGH THE BOOMERS MULTIPLYING DOESN'T AFFECT THE GAMEPLAY.

If it doesn't affect you, don't worry about it. LoL.
Two classes were affected by this. F/P Mages and Hermits

I could sit there and web it for the exp. But Im not because people arent meant to get millions of experience in mere seconds
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Harrisonized Wrote:If you knew anything about a FP mage, you would know that its possible for a 9x mage to train at skelegons for a higher amount of exp than 19m/5hours, or about 4m an hour. And since you have such a low chance of encountering it, you might as well go train for better exp.

(And Bishops get 10 mil an hour spamming genesis. Should we say that's glitched as well? 10mil an hour is 50m/5hours, much much higher than the 19m/5hours exp of the bigfoot.)

Seriously though.
I don't get why when one class gets an advantage, other classes complain and force Nexon to 'nerf' that advantage. You might as well say, 'apples should be nerfed to give different amounts to different classes, because NL get the most benefit.'

This bigfoot boss reminds me of the boomer thing we had a long time ago, when NLC came out. It wasn't that good of exp, only good for training mules, yet people, who aren't FP mages said that they should be nerfed, EVEN THOUGH THE BOOMERS MULTIPLYING DOESN'T AFFECT THE GAMEPLAY.

If it doesn't affect you, don't worry about it. LoL.

I agree with this guy dae, except the boomer issue. That created too much lag and crashed servers. It also pretty much replaced training for EVERY class from 40-80 if done with a F/P.

Bigfoot should stay the way he his SOLELY because F/P have ABSOLUTELY NOTHING in their advantage compared to all the advantages that other classes have gotten in the past. Apples for NLs (way to pineapple over shadowers and their ME guys), skeles for bishops, etc.

Besides, if nexon won't fix it soon (as in the next patch) then they won't fix it at all. In the process giving the middle finger to F/Ps once again.
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Takebacker Wrote:I agree with this guy dae, except the boomer issue. That created too much lag and crashed servers. It also pretty much replaced training for EVERY class from 40-80 if done with a F/P.

Bigfoot should stay the way he his SOLELY because F/P have ABSOLUTELY NOTHING in their advantage compared to all the advantages that other classes have gotten in the past. Apples for NLs (way to pineapple over shadowers and their ME guys), skeles for bishops, etc.

Besides, if nexon won't fix it soon (as in the next patch) then they won't fix it at all. In the process giving the middle finger to F/Ps once again.
4th job ended MEing Zakum, not Apples. Apples make it merely go faster.
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xDae Wrote:4th job ended MEing Zakum, not Apples. Apples make it merely go faster.

Apples fueled the fire. It's a pretty big advantage in general anyway. I'm confused now though, which came out first? Pretty sure apples were out before 4th.
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Russt Wrote:Shadow Web only does damage every 3 seconds, but oh well.

(...does Ice Demon work on it?)
Ice Demon does in fact work. The damage shows up in blue as HP regen and for about 10 seconds Bigfoot's HP does not go down, but after those couple of seconds if you hit it again his HP bar will be about halfway down and he continues to lose HP even though by the blue numbers he is supposedly healing. Its very glitchy.
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xDae Wrote:4th job ended MEing Zakum, not Apples. Apples make it merely go faster.
Takebacker Wrote:Apples fueled the fire. It's a pretty big advantage in general anyway. I'm confused now though, which came out first? Pretty sure apples were out before 4th.
Apples came out before 4th job.
It used to be a REQUIREMENT that a Zakum group would use the buyer's mesos to buy apples for their 'broken hermits' so that their run ended in a 'decent lower time'.

When apples came out, people were saying how "broken" they are, and now everyone uses them in boss runs. I'm pretty sure its a 'requirement' to give every attacking hermit apples before their Horntail runs, just so that it can go 'merely faster', as you put it.

When people first saw the apples, they thought, "damn, they're broken." What I don't get is why they don't see, "Whoa, we don't have to take that effing long to kill Zakum anymore."

Why don't you look at it this way. If you don't like that you have to fight it, just get a mage to help you out. It goes under the same reasoning as if you found a pianus or a pap, you would most likely call one or two other NL/BM players to help you (or try soloing and get KSed...). Instead of standing there trying kill the thing forever, which I'm pretty sure you won't find appealing either.

And if Bigfoot REALLY did have 32M hp, then it would be almost another form of Tengu. They just sit there in the map until someone needs it to train. In this case, nobody needs to train in the maps they spawn in, so if they were unpoisonable, they'd sit there... probably forever. Until someone needs the quest. Then we'll have people saying that it's 'broken' because they would have to fight a monster much stronger than their level.

Wolfman Wrote:Ice Demon does in fact work. The damage shows up in blue as HP regen and for about 10 seconds Bigfoot's HP does not go down, but after those couple of seconds if you hit it again his HP bar will be about halfway down and he continues to lose HP even though by the blue numbers he is supposedly healing. Its very glitchy.
Yes, today, while hunting for Bigfoot, I did note that although it says its healing, it's actually not.

Takebacker Wrote:Bigfoot should stay the way he his SOLELY because F/P have ABSOLUTELY NOTHING in their advantage compared to all the advantages that other classes have gotten in the past. Apples for NLs (way to pineapple over shadowers and their ME guys), skeles for bishops, etc.
That is very true. Finally, an incentive to allow people to start playing FP and someone complains. The result is that FP mages are very low in population right now. An IL mage is the first to reach Lv 200, followed by the Bishop. Where are the FP mages? Without incentive to play, that is what's called a broken class, if people only play to be different.


Finally, I'd like to point out that for some reason, everyone seems to be targeting FP mages as the 'broken' class. Although I'm FP and I'm posting pics on them being misted, don't forget that:

1. hermits can 'web' this monster (yea, even if they fight the real thing, it wouldn't take even half as long as a AM fighting it.)

2. Marksmen can 'snipe' this thing (DCs them but they still get the exp.)

3. And finally, if they were fighting the 'real deal', then BM and NL can still pin them and avoid attack.

4. Warriors can 'rush evade' it, and even STUN it. Wow, why doesn't anyone say stunning is broken. Your pretty much hitting a rock that isn't taking up your potions.

Broken would be the mages, unable to kill it without help should this boss be changed. (As with all bosses, mages need help. Finally, a boss comes out in which a mage doesn't need help and everyone complains.) Tongue
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Warriors have it tough too. Unless they've got 11k+ HP (or HB) they can't survive a hit from him. They can't pin him against the wall. They can't keep spamming whatever attack they use without taking at least one hit and if they can take a hit, it takes forever to kill while wasting a lot of pots.
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Takebacker Wrote:Warriors have it tough too. Unless they've got 11k+ HP (or HB) they can't survive a hit from him. They can't pin him against the wall. They can't keep spamming whatever attack they use without taking at least one hit and if they can take a hit, it takes forever to kill while wasting a lot of pots.
As I said, they can:
1. Rush it.
2. Stun it (which is yea, the equivalent of freeze.)
3. Most warriors have well over 11K with HB.

Only problem I see might be their accuracy, but that's a problem they encounter everywhere, not just at Bigfoot. As for the part where 'it takes forever', it doesn't take forever. Warriors deal damage pretty quickly.

Want to know what takes forever? When I soloed the black crow, it took 2.5 hours. I'm pretty sure most warriors can solo it within 45 minutes.
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I'm not sure whether MMs get full EXP from sniping it. When MB auto-kills a monster, you only get EXP according to how much damage you physically did to the monster. It may be the same way for Snipe.
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Harrisonized Wrote:As I said, they can:
1. Rush it.
2. Stun it (which is yea, the equivalent of freeze.)
3. Most warriors have well over 11K with HB.

Only problem I see might be their accuracy, but that's a problem they encounter everywhere, not just at Bigfoot. As for the part where 'it takes forever', it doesn't take forever. Warriors deal damage pretty quickly.

Want to know what takes forever? When I soloed the black crow, it took 2.5 hours. I'm pretty sure most warriors can solo it within 45 minutes.

Oops, forgot to specify. xP

Rushing at stunning both imply that the warrior in question is a 4th job paladin. Heroes specifically, have neither of the HB and stunning advantages. (unless partied with a DrK) If he's still a crusader, forget it. You're screwed. They can't outrun it either. :X

The "it takes forever" is debatable. It depends on the warrior, but it still takes a good chunk of time and pots.

Black crow is a pain in the ass. >_> Glad i don't have to go there yet.

I am seriously glad though that i'm exploring this place with a F/P AM. I'd be screwed otherwise. Big Grin *Goes back to meteoing for stormbreaker badges so i can get a raven sword.*
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Takebacker Wrote:If he's still a crusader, forget it. You're screwed. They can't outrun it either. :X
So most Crusaders maxed Shout for shits and giggles?

Harrisonized Wrote:(As with all bosses, mages need help. Finally, a boss comes out in which a mage doesn't need help and everyone complains.) Tongue
Dont f7 me >_>

Bosses and mobs with huge amounts of Hp were not meant to be able to be poisoned or webbed. Why? Because their damage formula is based of their max hp. Why do you think we cant poison Zakum? What about Horntail. What I am saying is that this isnt a gift to f/p mages, ITS A pineappleING GLITCH! Nothing with this much Hp was meant to be able to be poisoned

Its not about a mage finally being able to solo something. Hell if for some strange ass reason a monster came out where a Crusader could kill it with Shout and get 2mil exp in one hit, Id say its broken too

Imagine if other monsters were like this. If I could solo Tengu at 7x with Shadow Web and get all that experience, people would say Web is broken. And why is that? Because no one should be able to gain millions of experience in 10 seconds

I dont pineappleing care that a mage can solo something. Good for pineappleing you. I AM TALKING ABOUT THE EXPERIENCE
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xDae Wrote:I dont pineappleing care that a mage can solo something. Good for pineappleing you. I AM TALKING ABOUT THE EXPERIENCE
As I have already stated, the experience is worse than what you get misting skelegons.

I suppose the only classes that *might* get better exp 'training' here, are NLs and MM, because NLs and MMs don't get the advantage of mist's good exp rate (and train pretty slowly without Bishop help, hence, everyone turning to a bishop for leech).


The problem with your hypothetical scenario is that its far from the reality.
Let's say that Bigfoot was in the spot of Tengu in the himes map.
Could you train off them? How would you expect to, when it dies pretty much the moment it spawns?
You would barely find any, and thus, the time you spent searching for such a monster is just too low for the 'godly' exp.
As mentioned earlier, I spent 5 hours looking for bigfoot. Finally finding it, I get 19mil exp in 20 minutes.

I didn't mention that last night, I spent from 11pm PST~6am PST looking for bigfoot and only found four, two of which other people were already killing. So, I got 4mil exp in 7 hours. Thats hardly anything at all. I could say it was a waste of time, since I didn't even find any of its toes, having such a low droprate.

Here's a better analogy. Nexon implements a boss, and says that at exactly 12 EVERY day (similar to a party quest), the one person that is able to get into the room gets 50% of their exp bar. After they announce it however, everyone is searching for it, and since only one of them can get in and ohko the boss, the experience wouldn't be a problem, since you probably won't get into the map anyways.
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