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Alilatias Wrote:Sorry to (somewhat) derail the thread, but something that showed up at the AsiaSoftSEA forum really caught my attention, and I think Fiel can confirm whether it is true or not.
Someone went into their Bowman Range section and claimed that Archers in KMST were updated with the following:
piercing - lv 30 attacks up to 9 mobs...
dragon pulse - knock back & stun the mobs...
Sorry if it's already been mentioned. If this is actually legit... HOLY 
I really like the idea of DB stunning.
Where on earth(or Maple lol) are we going to find mobs of 9? As it is Pierce isnt that useful hitting 6 because there are seldom 6 monsters gathered together. Even at Skely its just as fast(or faster) to strafe them to death rather than spending the time to gather a mob and use Pierce on them.
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Hazzy Wrote:Wait, does it do 1.2 to the first or second mob? :f6:
| Monster # | A | B | | 1 | 1 | 1.2 | | 2 | 1.2 | 1.2^2 | | 3 | 1.2^2 | 1.2^3 | | 4 | 1.2^3 | 1.2^4 | | 5+ | ect.. | ect... |
A or B? D:
A. Total damage done if you do 99k will then be 2079869. Yup, 2 mill dmg.
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Wait? What? Those medals are amazing! Why is Nexon screwing over everyone that's 70+ by making them untradeable? I sincerely hope that gets changed.
Regarding "Season 2 PQ" - will it be accessible alongside the existing CPQ or will it replace it altogether? (ie. no more CPQ for levels 30-50)
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Shinryuji Wrote:lame, ring got nerfed to 1 ATK and 1 MATK and made untradable
1 Magic Attack seriously what a joke.. But the 1 weapon Attack I am pleased about. Unreadable doesn't mean much anymore thanks to Karma Scissors. So I am sure people will be able to make a good profit selling those rings.
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Devil's Sunrise Wrote:A. Total damage done if you do 99k will then be 2079869. Yup, 2 mill dmg.
Holy crap
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Chameleonic Wrote:I really like the idea of DB stunning.
Where on earth(or Maple lol) are we going to find mobs of 9? As it is Pierce isnt that useful hitting 6 because there are seldom 6 monsters gathered together. Even at Skely its just as fast(or faster) to strafe them to death rather than spending the time to gather a mob and use Pierce on them.
Alilatias Wrote:Sorry to (somewhat) derail the thread, but something that showed up at the AsiaSoftSEA forum really caught my attention, and I think Fiel can confirm whether it is true or not.
Someone went into their Bowman Range section and claimed that Archers in KMST were updated with the following:
piercing - lv 30 attacks up to 9 mobs...
dragon pulse - knock back & stun the mobs...
Sorry if it's already been mentioned. If this is actually legit... HOLY  neither one from what I can see. They both sound ridiculous anyway.
Kirov Wrote:1 Magic Attack seriously what a joke.. But the 1 weapon Attack I am pleased about. Unreadable doesn't mean much anymore thanks to Karma Scissors. So I am sure people will be able to make a good profit selling those rings. It does mean something, it means they're going to be expensive as hell. These rings will probably be about 100mil in (the much more stable) KMS economy.
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can you make the medals tradable aswell or are they character bound to the character that won them? im talking about the scissor method. (did that actually end up getting implemented into kms normal servers?)
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IsaacGS Wrote:It does mean something, it means they're going to be expensive as hell. These rings will probably be about 100mil in (the much more stable) KMS economy.
Well they would have been expensive as hell with 3 W.Atk too. They are probably just making everything untreatable now so they get people to buy karma scissors, lol.
KatanaKiwi Wrote:can you make the medals tradable aswell or are they character bound to the character that won them? im talking about the scissor method. (did that actually end up getting implemented into kms normal servers?)
It's full time in cash shop and you can use it on any equip.
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KatanaKiwi Wrote:can you make the medals tradable aswell or are they character bound to the character that won them? im talking about the scissor method. (did that actually end up getting implemented into kms normal servers?)
From what it sounds like, the medals are one-of-a-kind. And by that, I mean literally one-of-a-kind, as in there's at most one that exists in the entire server at any given time. Which means that even if you get it, you'll lose it if you don't keep CPQing, and you'll lose it anyway after lv70.
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IsaacGS Wrote:neither one from what I can see. They both sound ridiculous anyway.
Thanks for the confirmation. I'm going over to tell them now and link over here (assuming that anyone didn't believe what Spadow already said on the issue).
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Tir Wrote:From what it sounds like, the medals are one-of-a-kind. And by that, I mean literally one-of-a-kind, as in there's at most one that exists in the entire server at any given time. Which means that even if you get it, you'll lose it if you don't keep CPQing, and you'll lose it anyway after lv70.
Eeeeh, lol? o.o
I have lots of one-of-a-kind items, and its not like they are the only ones in the server lol.
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Granada Wrote:Eeeeh, lol? o.o
I have lots of one-of-a-kind items, and its not like they are the only ones in the server lol.
Read. He means that this item might be like that.
Medals are untradeable because they're meant to be earned. Literally, a medal is given to someone because they earn it. That's what a medal is. It completely defeats the purpose if someone earns it and then gets to give it to someone else.
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Well, there are those other medals for achieving different things and more than one person can have that. So maybe it's awarded for reaching a certain value too.
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Kaasoljoyyx Wrote:Well, there are those other medals for achieving different things and more than one person can have that. So maybe it's awarded for reaching a certain value too. Certain medals (the Meso Donation medal for example) really are 1 per server. If someone donates more than you, you're not only out your money but also the medal. >_> Granted there are different medals for different towns (Donation Medal of Lith Harbor, Donation Medal of Henesys, etc.) but that still means there are very few of those in a server. It's not inconceivable that this uses the same thing.
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Only ones I really know of are the ones Harrizoned talked about in the quest thread like
- S rank on quests [having 300+ or something]
- 1000 fame
etc
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hmm i dont wanna keep whining about the medals but what if i ripped a cygnus lvl 120 medal off my lvl 120 char (in theory) with those scissors? sounds like that shouldnt be possible since isaac states in his cygnus topic that the only way to indentify a cygnus from other chars is their medal under their name.
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KatanaKiwi Wrote:hmm i dont wanna keep whining about the medals but what if i ripped a cygnus lvl 120 medal off my lvl 120 char (in theory) with those scissors? sounds like that shouldnt be possible since isaac states in his cygnus topic that the only way to indentify a cygnus from other chars is their medal under their name.
Well you can just open the playerÂ’s info and look at their job. It's not like Cygnus characters are forced to wear their medals to show they are Knights of Cygnus.
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IsaacGS Wrote:It was quite nice. They also handed me some special Cygnus items, as you can see. A level 0 overall with no slots, a level 0 Medal which identifies you as Cygnus (this is pretty much the only way to pick out Cygnus characters off of Ereb.), and a hat.
i was reffering to that, anyways that is not my point, im just wondering if the cygnus medals are bound to cygnus chars or if they can be transfered to non cygnus'.
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KatanaKiwi Wrote:i was reffering to that, anyways that is not my point, im just wondering if the cygnus medals are bound to cygnus chars or if they can be transfered to non cygnus'. Not all untradeable items can have the Karma Scissors used on them. The Cygnus medals are an example of an untradeable item you can't use them on.
When I say "this is the only way to pick a Cygnus out", what I mean is if a character is just standing there, and you don't click on them, there's nothing distinguishing about a Cygnus character aside from that medal (Same equips, same weapon, same faces and hairs.) So the medal under the name is the most distinctive.
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1.2.195 Changes
Cookie belts nerfed
(Purple +3 to all, 10def/mdef, 2slots)
(Red +2 to all, 10def/mdef, 2slots)
(Blue +2 to all, 5def/mdef, 0 slots)
(Yellow +1 to all, 5def/mdef, 0 slots)
(White 5def/mdef, 0 slots)
![[Image: infoiconRaw-1.png]](http://img.photobucket.com/albums/v204/Isaac_mage/infoiconRaw-1.png)
Spiegelmann's Chaos Pendant
(Untradeable, though Karma Scissors are available)
STR +1
DEX +1
INT +1
LUK +1
1 Weapon ATT
1 Magic ATT
27 Weapon Def
27 Magic Def
3 slots (chaos scrolls anyone? >_>)
Interestingly the rings don't seem to have been removed, so there may still be a way to get them.
Zakum's Branch wand was made untradeable upon pickup instead of untradeable upon equip (lol guess they want to moneygrub after all)
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