KMST 1.2.477 Skill Changes & Fairy Academy
#81
Though I'll sound like a broken record, why rainbow BaM and huge rock fists? Where the hell did those come from?
Pls don't come to GMS :<
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#82
How many link skills would be have now? including Xenon, Demon Avenger, Kanna, Hayato, Jett and the new Cygnus
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#83
triplej Wrote:What nerf? -10% total damage (but you get it back in another skill) and -10% FA rate with 100% uptime? That's a buff, boyo.

Oh holy crap, I didn't notice that the cooldown was removed! Man, this update just gets better and better for me! Biggrin

Strange though, I was expecting a nerf to it. The buff was pretty overpowered with the 100% final attack, but without a cooldown it's just insane.
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#84
Razmos Wrote:How many link skills would be have now? including Xenon, Demon Avenger, Kanna, Hayato, Jett and the new Cygnus
Um...correct me if I'm wrong but I believe 14? Assuming you can't stack multiple Cygnus Knight links that is, I haven't paid much attention to new updates. :T
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#85
The loss of Battleking Bar was enough to make me lose nearly all faith in the patch associated with this. I'm really hating it.
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#86
Kalemora Wrote:Um...correct me if I'm wrong but I believe 14? Assuming you can't stack links with Cygnus Knights that is, I haven't paid much attention to new updates. :T

18:

3 Legends job
1 phantom
3 Tempest
2 unlimited
5 Cks
2 Sengoku
1 mihile
1 jett
so a total of 18 links skills

wow, I didn't notice that we have so much space lost lol.
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#87
Dudewitbow Wrote:Finally someone at the korean nexon headquarters realized how pointless stinkbomb shot was

Too bad the same couldn't be said for Taunt or any of the other useless skills for NL's. Rolleyes

@Razmos: 14 if you group all the newly revamped Cygnus as one. 16 if you separate them (TB, WA, DW).
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#88
It's like Justice all over again. Strangely, I miss hearing the old Pirates complaining.
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#89
Chicocl Wrote:18:

3 Legends job
1 phantom
3 Tempest
2 unlimited
5 Cks
2 Sengoku
1 mihile
1 jett
so a total of 18 links skills

wow, I didn't notice that we have so much space lost lol.
There are only 3 revamped Cygnus Knights aren't there? Also I did say that I was assuming Cygnus links can't stack with each other, which still works out to 14, does it not?
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#90
Arrol Wrote:It's like Justice all over again. Strangely, I miss hearing the old Pirates complaining.

Seems so. I thought of Justice initially when I saw BaM's and WH's get overhauled. Although, Justice wasn't that awesome for Thieves and Pirates.
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#91
Aggravate Wrote:Too bad the same couldn't be said for Taunt or any of the other useless skills for NL's. Rolleyes

@Razmos: 14 if you group all the newly revamped Cygnus as one. 16 if you separate them (TB, WA, DW).

Oh come on! You mean you didn't love Ninja AMBUSH?! It was the most IMPORTANT skill a Night Lord could ever have!


/sarc,

What the pineapple did they do to BaM's, the pineapple?
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#92
fodjgngf Wrote:Oh come on! You mean you didn't love Ninja AMBUSH?! It was the most IMPORTANT skill a Night Lord could ever have!


/sarc,

What the pineapple did they do to BaM's, the pineapple?

Removed our awesome hyper, made us vomit rainbows and gave us large stone hands to fit the theme of all our other magical, non stone-based attacks.

I'm gonna go ahead and reiterate my disgust for Battleking Bar's removal, even though I already mentioned it around seven posts ago. I'm severely disappointed. Severely disappointed.
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#93
Meh, not liking the Link Skill cap.
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#94
Yea, this is quickly getting old now.
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#95
[Image: gGEoz98.png]

I didn't see anyone else mention this but, wow. It this correct? I haven't seen any other mentions of it being limited to just M.atk on other sites.

Edit: Regarding Red Aura, that is.
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#96
Go check the bonuses for Enhance Red. They're even more insane.

But I -still- want my Battleking Bar.
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#97
Max Wrote:Xenon’s damage formula was adjusted.

... Oh man, they took way too long to realize this needed to be changed.
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#98
Wow at those BaM changes. Poor BaMs.
About that new theme dungeon: Why do we need another 30+ one? We already have Mushroom Castle. At least change the level or something.
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#99
ChronosXIII Wrote:Meh, not liking the Link Skill cap.

Me neither. Having a cap makes it so I am not motivated to make new classes unless their link is so OP that I want to replace one of the other ones. Considering KMS loves to release new classes and wants people to play them, this seems like a stupid idea to me.
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I'm actually really liking the new Battle Mage revamp. I always found the blows to be a bit... lacking in appearance (same with union aura... both in appearance and function). The only thing I'm sort of against is the removal of BKB, but it's an acceptable loss.

Also, does anyone know if Battle Master applies to the party? If so, free 100% stance! Since they increased the level of Body Boost, can that mean that it's true boosts can now be applied?
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