[1.2.183] Cygnus nerf & Ereb is here!
#81
Sinnuendo Wrote:Except WDEF affects them more than it does single-hit attacks. :x

Also, I gotta ask; what are those green things that say "EXP" at the bottom? Are they like Tespia-exclusive +EXP cards or something?

It is for this event. Not Tespia-exclusive.
Reply
#82
Sinnuendo Wrote:Except WDEF affects them more than it does single-hit attacks. :x

Also, I gotta ask; what are those green things that say "EXP" at the bottom? Are they like Tespia-exclusive +EXP cards or something?

Yeah but 6 times 4 hits on the screen equals lots of cartoon numbers which also equals pleasure to my eyes. Also throw in SE to that to that and what more could you ask for?

As claw said they are for an event. Just with Tespia's high drop rates they drop all the time. I think you pick them up and you just instantly get a small amount of exp. Not totally sure since I don't look into other versions events much.
Reply
#83
Sinnuendo Wrote:Except WDEF affects them more than it does single-hit attacks. :x

No...

WDEF affects the base range before percent multipliers.

(1000-200)*75%*4 = (1000-200)*300%

They'd do the same damage, but 75%*4 is more stable.
Reply
#84
Stereo Wrote:No...

WDEF affects the base range before percent multipliers.

(1000-200)*75%*4 = (1000-200)*300%

They'd do the same damage, but 75%*4 is more stable.

Oops, I thought that WDEF came after the skill multiplier. My bad. xd
Reply
#85
Sinnuendo Wrote:Oops, I thought that WDEF came after the skill multiplier. My bad. xd

The only case where it makes a difference is when 75% of a damage range isn't high enough to break over 1 damage on an enemy (gMS, or quite possibly all of MS, doesn't have any monster where this is applicable as of this date that would affect almost anyone beyond level 60 or so max. If it ever did, I would be praising the day I put points into sacrifice, as it would mean the advent of an insanely high def monster, pretty much making the area a PA haven, assuming good exp gain).
Reply
#86
I'm only looking into this now, but I realise that the old skill tables that were put up haven't been updated to reflect these changes here. i.e. Magnum Shot goes from 620% -> 550%, but you don't state what the starting % is nor the increments per level. Could you update these?
Reply
#87
ClawofBeta Wrote:It is for this event. Not Tespia-exclusive.

so what do they do then? ive also been wondering this
Reply
#88
KatanaKiwi Wrote:so what do they do then? ive also been wondering this

You pick them up and you get a small amount of exp.
Reply
#89
MasPan Wrote:The only case where it makes a difference is when 75% of a damage range isn't high enough to break over 1 damage on an enemy .
This is incorrect as well. 1-correction (that is, setting the damage equal to 1 if it's less than 1) comes before % modifiers. Any archer or sin that's gone to say... vikings in their 6x or 7x know's they've seen just as many 1's in their crits as their non-crits.

A multi-hit skill is always better than a single-hit skill if they both add up to the same %. The multi-hit is more stable (thus more dependable) and is affected more by SE.
Reply
#90
[quote=KaidaTan]This is incorrect as well. 1-correction (that is, setting the damage equal to 1 if it's less than 1) comes before % modifiers. Any archer or sin that's gone to say... vikings in their 6x or 7x know's they've seen just as many 1's in their crits as their non-crits.

All that proves is that critical hits occur before the defense modifier (if the critical still results in < 1 damage, it is still read as 1, not as 1+critical damage)

When SE comes into play, yes, this will matter. Otherwise, what I said holds true.
Reply
#91
It only makes a difference if the entire damage range can't break 1... in which case you shouldn't even be trying anyway >_>

4x1 = 4 damage
1x1 = 1 damage
Reply
#92
Russt Wrote:It only makes a difference if the entire damage range can't break 1... in which case you shouldn't even be trying anyway >_>

4x1 = 4 damage
1x1 = 1 damage

Guess I'm wrong then...
I know one thing I want in the future though...
SUPER HIGH WDEF MONSTERS Big Grin
(yay maxed sacrifice?)
Reply
#93
MasPan Wrote:Guess I'm wrong then...
I know one thing I want in the future though...
SUPER HIGH WDEF MONSTERS Big Grin
(yay maxed sacrifice?)

It would have to be something like 10000 defense. Though I admit that'd be interesting to see.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)